Latest Comments by CatKiller
Stop Killing Games is a new campaign to stop developers making games unplayable
3 Apr 2024 at 3:27 pm UTC
For a start you'd expect every planned-obsolescence game to shut down the day before the law goes into effect.
No legislation is easy to push through (broadly by design), but the alternative approaches to deter the conduct would be, I'd expect, even harder to get done. Refund of money to make a customer whole is often used and well understood; getting specific other actions out of companies is trickier, and will need a whole lot of argument. See, for example, regulation of gambling in games.
3 Apr 2024 at 3:27 pm UTC
Quoting: AnzaThat sure will make any kind of games where players can't host their servers financially unsustainable. Not necessarily bad thing, though will cause major changes in the market.
For a start you'd expect every planned-obsolescence game to shut down the day before the law goes into effect.
I'm not sure if that kind of change is easy to push through.
No legislation is easy to push through (broadly by design), but the alternative approaches to deter the conduct would be, I'd expect, even harder to get done. Refund of money to make a customer whole is often used and well understood; getting specific other actions out of companies is trickier, and will need a whole lot of argument. See, for example, regulation of gambling in games.
Just knowing when the support ends might help like with phones. If you know that you get two years of support, you know not to buy phones that area close to end of their support period unless you know you can replace the stock OS with something with longer support.Purchases coming with an advertised fixed expiry date would allow the market to price accordingly, and that's the kind of thing that might allow a company to avoid refunding everyone. If, at the point of sale, codblops77 says "this product will cease to function on 30 April 2025“ then the customer is informed and can choose to purchase, or not purchase, accordingly.
With games things can be bit fuzzy, but at least some kind of minimum support period would be good. Especially with multiplayer and games with mandatory online component. With single player games if DRM allows, there are more workarounds.
Stop Killing Games is a new campaign to stop developers making games unplayable
3 Apr 2024 at 1:17 pm UTC Likes: 8
3 Apr 2024 at 1:17 pm UTC Likes: 8
Legislators getting involved in what you can and can't include in your game, and how a company runs their online infrastructure years after the fact is going to get quite messy, with companies still pushing boundaries and finding edge cases.
Full automatic refunds for every copy when a company kills the game is much simpler, and removes most of the financial incentive for that undesirable behaviour (you've still given them an interest-free loan, after all).
If you've sold someone something you shouldn't be able to take it away from them and keep the money; that's a principle that most people can get behind.
Full automatic refunds for every copy when a company kills the game is much simpler, and removes most of the financial incentive for that undesirable behaviour (you've still given them an interest-free loan, after all).
If you've sold someone something you shouldn't be able to take it away from them and keep the money; that's a principle that most people can get behind.
Linux share on Steam bounces back to nearly 2% for March 2024
2 Apr 2024 at 12:38 pm UTC Likes: 1
If you want the post-Deck trend, shift the red trend up and then steepen it by the gradient of the green trend.
You can, of course, pick whichever date range you're interested in on the Steam Tracker to see the data and trend for that period.
2 Apr 2024 at 12:38 pm UTC Likes: 1
Quoting: RomlokI think the chart would tell an even more impressive story if there were a "Linux growth before Steamdeck" trend line (ie. extrapolating using only data prior to the announcement/release), and then a "Linux growth since Steamdeck" line branching off from that - to the moon!https://www.gamingonlinux.com/2024/03/steam-survey-for-february-2024-shows-a-big-bump-in-simplified-chinese/comment_id=258957
If you want the post-Deck trend, shift the red trend up and then steepen it by the gradient of the green trend.
You can, of course, pick whichever date range you're interested in on the Steam Tracker to see the data and trend for that period.
Here's the most played Steam Deck games from March 2024
2 Apr 2024 at 12:32 pm UTC Likes: 2
The little one played the demo of Preserve [External Link] and some Potions: A Curious Tale [External Link].
2 Apr 2024 at 12:32 pm UTC Likes: 2
What have you been playing recently?Horizon Zero Dawn [External Link]. I also played a bit of Full Void [External Link] and got Gabriel Knight [External Link] and Gabriel Knight 2 [External Link] working (but didn't play them through yet - I've played them before).
The little one played the demo of Preserve [External Link] and some Potions: A Curious Tale [External Link].
No Man's Sky 4.6 'Orbital' adds starship customization and a space station overhaul
27 Mar 2024 at 4:02 pm UTC Likes: 3
You'd go to the station to sell a ship, and then it would spawn the ship in the lowest-numbered slot. Which wasn't necessarily the ship that you wanted to fly away, nor the next ship that you wanted to sell. So then you'd have to schlep out to your freighter just to swap ships, and then potentially fly right back.
27 Mar 2024 at 4:02 pm UTC Likes: 3
you can now easily swap your primary ship in a space stationOh, that was such a pain before.
You'd go to the station to sell a ship, and then it would spawn the ship in the lowest-numbered slot. Which wasn't necessarily the ship that you wanted to fly away, nor the next ship that you wanted to sell. So then you'd have to schlep out to your freighter just to swap ships, and then potentially fly right back.
Orange Pi Neo Linux gaming handheld starts at $499 with Ryzen 7840U, Ryzen 8840U at $599
27 Mar 2024 at 5:25 am UTC Likes: 5
Similarly the PlayStation controller was a SNES controller (PlayStation was initially a joint Sony/Nintendo project) with handles.
They've each then evolved from those starting points.
27 Mar 2024 at 5:25 am UTC Likes: 5
Quoting: Marlockcan any of the xbox players around here exolain the appeal of the left analogue being so far up, arguably less comfortable to use than the d-pad?Not an Xbox player (and I don't like the controller either) but it's because it started as a Dreamcast controller (Microsoft and Sega had worked together to put WinCE on the Dreamcast).
Similarly the PlayStation controller was a SNES controller (PlayStation was initially a joint Sony/Nintendo project) with handles.
They've each then evolved from those starting points.
Orange Pi Neo Linux gaming handheld starts at $499 with Ryzen 7840U, Ryzen 8840U at $599
26 Mar 2024 at 6:18 pm UTC Likes: 2
What having the trackpads means - and it's something that the other handhelds have failed to consider - is that the stick & buttons on the right, and stick & dpad on the left, are next to each other. You've got about 90° of thumb movement without moving your hand; the Deck puts all of the thumb controls within that arc. Which is why playing games with the trackpad on the Deck (many hours of point & clicks and RPGs here) is great, and would suck on the devices that lack them (most of them) or put them in the wrong place (this one, and was it the Kun?).
26 Mar 2024 at 6:18 pm UTC Likes: 2
Quoting: LoftyI imagine one of the reasons the steam deck is so wide because they had to find a way to make the track pads as usable as the analogue sticks.Not exactly. It's wide to make it comfortable to hold. The modified handles to make the Switch (which has no trackpads) not awful to hold give that pretty much the same width as the Deck.
What having the trackpads means - and it's something that the other handhelds have failed to consider - is that the stick & buttons on the right, and stick & dpad on the left, are next to each other. You've got about 90° of thumb movement without moving your hand; the Deck puts all of the thumb controls within that arc. Which is why playing games with the trackpad on the Deck (many hours of point & clicks and RPGs here) is great, and would suck on the devices that lack them (most of them) or put them in the wrong place (this one, and was it the Kun?).
Orange Pi Neo Linux gaming handheld starts at $499 with Ryzen 7840U, Ryzen 8840U at $599
26 Mar 2024 at 1:27 pm UTC Likes: 4
26 Mar 2024 at 1:27 pm UTC Likes: 4
Quoting: Liam DaweTrue in a way, but it is just the standard Xbox styled layout, so not really an issue and may change before release.I hope it does. Their promo image is showing the user having to press a button that the machine doesn't actually have. It just seems sloppy.
Orange Pi Neo Linux gaming handheld starts at $499 with Ryzen 7840U, Ryzen 8840U at $599
26 Mar 2024 at 1:16 pm UTC
Of course they've got time to do that still; it's just a mock-up with no release date at the moment. But if they were going to do that, they'd probably have tidied up their mock-up.
26 Mar 2024 at 1:16 pm UTC
Quoting: Liam DaweThat's exactly it. It's Steam Big Picture mode, the glyphs are based on the controller or spoofed controller.They could have worked with upstream Valve/SDL, though, so that the controller was an actual Orange Pi Neo rather than a spoofed anything.
Of course they've got time to do that still; it's just a mock-up with no release date at the moment. But if they were going to do that, they'd probably have tidied up their mock-up.
SDL 3 has a first preview release out with HDR and Vulkan for the 2D rendering API
25 Mar 2024 at 5:08 pm UTC Likes: 4
25 Mar 2024 at 5:08 pm UTC Likes: 4
Quoting: pleasereadthemanualPierre-Loup Griffais for his deep knowledge of OpenGL drivers.That skilllset isn't especially surprising: Valve poached him from the Linux driver team at Nvidia.
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Source: upload.wikimedia.org
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