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We've all been there right? You paid for a game, it required an active internet connection and a couple of years later the publisher decided they're done with it and shut it down leaving you with a broken game. Annoying.

Very annoying. It repeatedly happens, mostly AAA publishers that do it and their games are often quite expensive too. One of the most recent is The Crew from Ubisoft, a game that until late December last year cost £25.99. The developers at Ubisoft Ivory Tower announced on December 14th that as of March 31st, 2024 the servers would be shut down and so it will no longer be playable for anyone. The Crew 2 is still online, and Ubisoft are about to launch The Crew Motorfest on Steam on April 18th.

So now YouTuber Ross Scott of Accursed Farms, has launched the Stop Killing Games campaign to try and better highlight the issue. As noted on the campaign website: "An increasing number of videogames are sold as goods, but designed to be completely unplayable for everyone as soon as support ends. The legality of this practice is untested worldwide, and many governments do not have clear laws regarding these actions. It is our goal to have authorities examine this behavior and hopefully end it, as it is an assault on both consumer rights and preservation of media. We are pursuing this in two ways:"

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It's definitely an interesting and often frustrating issue, especially for games that could seemingly continue to let you play offline without too much trouble. It's a complicated issue though, and the campaign might not end up going anywhere, but it's certainly going to be interesting to watch.

Unquestionably a campaign I can get behind though, because I've said for years it's a really poor situation for consumers to have your purchase suddenly stop working forever that you've not just put money into but often a ton of your time. It's a question of preservation too, the games are just — gone. I miss the days where you could just host your own server.

What are your thoughts? 

Article taken from GamingOnLinux.com.
Tags: Misc
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61 comments
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Liam Dawe Apr 3
Quoting: PenglingMy thoughts are that when you buy, say, a kettle, that kettle is yours to keep. If someone from the company that made the kettle were to come into your house a few years after you buy it and take away the kettle that you bought and paid for, that would be illegal. It should be the same for video games. It's very simple, really.
But this does happen, with all these "smart" products. See news all the time about features removed, suddenly subscriptions needed to keep certain features going and so on. It's not just gaming it happens. Sadly.
Pengling Apr 3
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Quoting: Liam DaweBut this does happen, with all these "smart" products. See news all the time about features removed, suddenly subscriptions needed to keep certain features going and so on. It's not just gaming it happens. Sadly.
I honestly didn't know that - as with not buying into the sorts of games afflicted by these issues, I've never bought into those sorts of appliances either. A fridge really doesn't need to be connected to the internet, y'know?
My thoughts on this ...
I am generally of the opinion, but especially when it comes to games, that unused intellectual property should become public domain after a certain period of time. This should apply to trademarks, patents and copyrights.
WorMzy Apr 3
Personally I just don't reward these games companies with my hard earned money in the first place, but putting their practices through the legal process and (hopefully) having their shady practices declared illegal in one or more countries is something I can get behind.

Quoting: pbI don't know him, but since he's a Scot, I really hope the EU will pick it up and do what they do best.

[edit] oops, forgot that the UK removed Scotland from the EU. Well, I still hope the above.

I'm pretty sure Ross is from the US.


Last edited by WorMzy on 3 April 2024 at 12:50 pm UTC
Ehvis Apr 3
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Quoting: Pengling
Quoting: Liam DaweBut this does happen, with all these "smart" products. See news all the time about features removed, suddenly subscriptions needed to keep certain features going and so on. It's not just gaming it happens. Sadly.
I honestly didn't know that - as with not buying into the sorts of games afflicted by these issues, I've never bought into those sorts of appliances either. A fridge really doesn't need to be connected to the internet, y'know?

It's something I see with a lot of "smart home" stuff. I stayed away from all of it for now because it's not really necessary. But I would apply the same logic as I do with games. Can I 100% self host the system if I want to? Yes, then ok, no means I won't get it.
such Apr 3
Quoting: WorMzyPersonally I just don't reward these games companies with my hard earned money in the first place, but putting their practices through the legal process and (hopefully) having their shady practices declared illegal in one or more countries is something I can get behind.

Quoting: pbI don't know him, but since he's a Scot, I really hope the EU will pick it up and do what they do best.

[edit] oops, forgot that the UK removed Scotland from the EU. Well, I still hope the above.

I'm pretty sure Ross is from the US.
Currently based in Poland.
finaldest Apr 3
100% behind this.

I want to see legislation put in place to make it illegal to take away access from a game after purchase and also bring in legislation to allow re sale of digital games.

I would also like to see physical releases with a download code banned. If I buy a physical copy then I want a fully offline playable game on the disk.

If the online multiplayer servers of a game is shut down then the games online portion should be open sourced to allow preservation.

If publishers abandon a game by not releasing a game for active purchase on any platform then that game should be considered abandonware and thus be put into public domain.

We need to fight back.
Social games [like The Crew] do have the habit of being shut down as new games in a series get made which is a real pain, although licences for branded content don't normally last forever so it's understandable, which is one of the reasons why all the Forza games are not available in digital stores.
i do think the last year of a title new players thinking about buying a game should be aware on all storefronts of its impeding shutdown and said game should be heavily discounted.
CatKiller Apr 3
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Legislators getting involved in what you can and can't include in your game, and how a company runs their online infrastructure years after the fact is going to get quite messy, with companies still pushing boundaries and finding edge cases.

Full automatic refunds for every copy when a company kills the game is much simpler, and removes most of the financial incentive for that undesirable behaviour (you've still given them an interest-free loan, after all).

If you've sold someone something you shouldn't be able to take it away from them and keep the money; that's a principle that most people can get behind.
eldaking Apr 3
Yeah this is a Very Good initiative. It goes for a particular point, with reasonable scope and feasible solutions. It has concrete plans with clear steps and goals. It has multiple alternatives and considers multiple nations' perspectives. The increased visibility and public debate of the issue are generally good as well. It is impressive.

It needs to gather enough interest and participants for anything to happen, so yeah let's share it a lot. And it needs to face the PR efforts of companies (that will no doubt try to spin it as being an unreasonable request and diminish the problem) and possibly actual lobbying... it will need to be answered while not letting the companies set the terms of the discussion.
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