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We've all been there right? You paid for a game, it required an active internet connection and a couple of years later the publisher decided they're done with it and shut it down leaving you with a broken game. Annoying.

Very annoying. It repeatedly happens, mostly AAA publishers that do it and their games are often quite expensive too. One of the most recent is The Crew from Ubisoft, a game that until late December last year cost £25.99. The developers at Ubisoft Ivory Tower announced on December 14th that as of March 31st, 2024 the servers would be shut down and so it will no longer be playable for anyone. The Crew 2 is still online, and Ubisoft are about to launch The Crew Motorfest on Steam on April 18th.

So now YouTuber Ross Scott of Accursed Farms, has launched the Stop Killing Games campaign to try and better highlight the issue. As noted on the campaign website: "An increasing number of videogames are sold as goods, but designed to be completely unplayable for everyone as soon as support ends. The legality of this practice is untested worldwide, and many governments do not have clear laws regarding these actions. It is our goal to have authorities examine this behavior and hopefully end it, as it is an assault on both consumer rights and preservation of media. We are pursuing this in two ways:"

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It's definitely an interesting and often frustrating issue, especially for games that could seemingly continue to let you play offline without too much trouble. It's a complicated issue though, and the campaign might not end up going anywhere, but it's certainly going to be interesting to watch.

Unquestionably a campaign I can get behind though, because I've said for years it's a really poor situation for consumers to have your purchase suddenly stop working forever that you've not just put money into but often a ton of your time. It's a question of preservation too, the games are just — gone. I miss the days where you could just host your own server.

What are your thoughts? 

Article taken from GamingOnLinux.com.
Tags: Misc
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I am the owner of GamingOnLinux. After discovering Linux back in the days of Mandrake in 2003, I constantly came back to check on the progress of Linux until Ubuntu appeared on the scene and it helped me to really love it. You can reach me easily by emailing GamingOnLinux directly. Find me on Mastodon.
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61 comments
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RTheren Apr 3
I am with Ross on this one.
such Apr 3
We don't deserve Ross, but we need him.
Honestly, I really hope there will be legislation forcing devs to not make single-player components always-online.

What Ubisoft did with The Crew or IOI with the Hitman reboot trilogy should be illegal.
based Apr 3
Awesome to see an article here about this, the more ppl know the better!
pb Apr 3
I don't know him, but since he's a Scot, I really hope the EU will pick it up and do what they do best.

[edit] oops, forgot that the UK removed Scotland from the EU. Well, I still hope the above.


Last edited by pb on 3 April 2024 at 11:32 am UTC
A worthy Endeavor, give them hell Ross
Analog Apr 3
I stand by that if a company does not want to, or simply can't, support their game anymore then they NEED to open source it. Either the entire game, or the server platform. A lot of games have been kept alive by communities bringing their own servers online. Lots of ways to implement this.
Belaptir Apr 3
There needs to be a change in the way games are sold. A game needs to be an item you purchase same way a physical item.
If you buy a shirt, unless you break it, you will be able to wear it forever.
A game, on the other hand...

However, I'd advocate to further this consideration: not only it's about games that become unplayable because of online requirement, but what abou those that become unplayable in your system after the inclusion of something that wasn't there when you bought it? For example a drm, or invasive anticheat.

I am ok with updating a game to improve it, of course, but what when they break it by making something to stop supporting a system on purpose? (Comes to mind Roblox or the last BS from EA).
Pengling Apr 3
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QuoteWhat are your thoughts?
My thoughts are that when you buy, say, a kettle, that kettle is yours to keep. If someone from the company that made the kettle were to come into your house a few years after you buy it and take away the kettle that you bought and paid for, that would be illegal. It should be the same for video games. It's very simple, really.

Thanks for posting about this, Liam, and go Ross!
Ehvis Apr 3
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QuoteWe've all been there right? You paid for a game, it required an active internet connection and a couple of years later the publisher decided they're done with it and shut it down leaving you with a broken game.

Actually no. I've kept to my principles and that meant I've not had to endure this. No required third party on-line dependencies in a purchased game. That means no launchers with on-line DRM, no Denuvo, no third party accounts. Technically that still means I could purchase games directly from the likes of Ubisoft and such, but a lack of trust has keep me away from those.

That said, I obviously agree with this. But as long as people keep buying these games it'll stay like this.
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