Latest Comments by pd12
Natural Selection 2's Direct3D HLSL to OpenGL GLSL Parser Open Sourced
30 Mar 2014 at 7:11 am UTC
30 Mar 2014 at 7:11 am UTC
Quoting: liamdawe"Although Valve's Source Engine 2 should be using OpenGL directly rather than some sort of translation layer."Hi Liam, do you have a source for this (or anyone else)?
Quoting: philip550cHa, M$ has been restricting their XBox platforms to use DX/D3D for quite some time now (like all of them), which is why a lot of developers used DX to start off with - they wanted to go on XBoxes. M$ obviously did this to try and lock people into their own proprietary rendering engine with D3D as opposed to OpenGL (and similarly DX vs SDL).Quoting: ....some one needs to make a OpenGL>DX for Xbone so developers can no longer fear not being able to develop for XboneDoes the Xbone not support opengl?
- Proton is getting some "horrible" workarounds for Forza Horizon 6 on Linux
- You think you've seen it all and then there's a Wayland Compositor inside Minecraft on Linux
- The PlayStation 5 Linux project has been upgraded to support more firmware
- Proton-CachyOS 11 adds initial OptiScaler integration and lots of other fixes
- Sunshine game streaming tool adds Vulkan encoding plus XDG, Pipewire, and KWin direct screencast capture
- > See more over 30 days here
Recently Updated
- Why purchase video game soundtracks over listening to them in str…
- GustyGhost - Are Mac computers good and stable?
- Jarmer - What have you been playing recently? - 17th May edition…
- Mustache Gamer - Latest comments page update
- Liam Squires-Hand - PC info / profiles update
- Liam Squires-Hand - See more posts
Anticheat check - which competitive games actually work on Linux?
How to give Valve feedback when Proton games have issues on Linux / SteamOS