Latest Comments by pd12
Natural Selection 2's Direct3D HLSL to OpenGL GLSL Parser Open Sourced
30 Mar 2014 at 7:11 am UTC
30 Mar 2014 at 7:11 am UTC
Quoting: liamdawe"Although Valve's Source Engine 2 should be using OpenGL directly rather than some sort of translation layer."Hi Liam, do you have a source for this (or anyone else)?
Quoting: philip550cHa, M$ has been restricting their XBox platforms to use DX/D3D for quite some time now (like all of them), which is why a lot of developers used DX to start off with - they wanted to go on XBoxes. M$ obviously did this to try and lock people into their own proprietary rendering engine with D3D as opposed to OpenGL (and similarly DX vs SDL).Quoting: ....some one needs to make a OpenGL>DX for Xbone so developers can no longer fear not being able to develop for XboneDoes the Xbone not support opengl?
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