Confused on Steam Play and Proton? Be sure to check out our guide.
Latest Comments by Beamboom
Steam Client Beta updated, fixes performance with Vulkan and Steam Overlay
15 April 2016 at 5:26 pm UTC

Quoting: LeerdeckWell Vulkan is also the German word for volcano,.

Vulkan is also the Norwegian word for volcano, and quite possibly also the same in Danish and Swedish.

Steam Client Beta updated, fixes performance with Vulkan and Steam Overlay
15 April 2016 at 3:09 pm UTC

I got a feeling the time of when the VR sets will support Linux will be related to Vulkan.

Saints Row 2 & Saints Row: The Third released for Linux & SteamOS, also on sale
14 April 2016 at 5:19 pm UTC

Quoting: RichieEBCan't wait, saints row 2 was my personal favourite.

Yup agreed, that's the best of them. Although I do think sr4 was pretty fun too.

Consortium: The Tower looks incredible, promising day-1 support and needs funding (updated)
10 April 2016 at 5:28 pm UTC Likes: 1

Stesen,
Do you guys use the UE editors also on Linux/Mac when developing the project? I do get the impression you don't, from what you say here. And if so, I'd strongly suggest you compile and test the project regularly.

The case sensitive filesystem detail was only meant as a rather exotic example of the the more dismal moments we have to put ut with from developers who just compile it for Linux after clearly having only QA'd it on Windows. The various faulty releases for Linux so far have in common that the issues were of incredibly mundane character. We talk about issues that should have been discovered very, very early on had any QA been done at all.

More common - far too common - are the issues with mouse handling for example. Or handling of international keyboards, screen resolutions, multiple screens, or game controller issues (for those who are supposed to support that). Things that just needs to be tested and handled properly. Things that do differ between the platforms (seeing how the issues are not there in the Windows versions).

Your development cycle is obviously none of my business, but I just wanted to use this opportunity to point this out now that the dialogue was here.
I wish you the best of luck - I look forward to keep an eye on the progress with this one. The video sure look promising!

Consortium: The Tower looks incredible, promising day-1 support and needs funding (updated)
9 April 2016 at 5:40 pm UTC Likes: 7

Quoting: stesenbuilding for Linux or OSX will be no different than building for Windows. Just open the project in the editor and pick a different option under Build.

No, just no. Stop right there.
Do not imagine it is as easy as to just develop for Windows and then push the button that says "Linux" and ship it. This attitude above is the exact reason why we got far too many Unity-based games with issues on Linux. This is why we've had to do idiotic things like rename installed files due to case sensitive file system. This is why we've had to live with insane mouse tracking, horrible screen tearing, faulty focus handling and utterly annoying multi-monitor issues.

It's not - NOT - that easy. There are fundamental differences between the platforms that must be handled and tested throughout the entire development cycle, and the only good way of releasing something on multiple platforms is to plan this from stage one.

Feral Interactive are again teasing a new Linux & Mac port on their radar
7 April 2016 at 6:45 am UTC

Quoting: Keyrock
Quoting: Segata SanshiroIn all seriousness though, a snow drift is an AVALANCHE.
The obvious answer then is Mad Max. Avalanche are the developers of Mad Max and nuts is a synonym for mad.

Oh man talk about connecting the dots. Masterful. I've never seen a nut more beautifully cracked than this, Keyrock :-)

Valve & HTC launch the Vive VR device, without Linux & SteamOS support
6 April 2016 at 8:15 am UTC Likes: 2

I wouldn't worry too much about this. Linux support will come sooner rather than later.

Quoting: GuestThe launch of the Vive, the Valve-backed VR device, and they didn't even use it to push Steam Machines? Wow.

There's one very simple reason for that: It's not ready to be pushed. Simple as that. The distro is not even out of beta yet. There are, simply put, barely any machines available on the market yet.

It would be madness to push something hard at the current state.

The Witness may one day see a Linux port, for fun or for ideological purposes
5 April 2016 at 7:50 am UTC Likes: 2

Oh grow some skin, folks. We're not kids.

Quoting: GuestCalling for PR people? Hmmm... interesting :P. I would much rather listen to an honest developer than a PR bullshitter. I imagine a lot of games ported to Linux have been for 'ideological purposes'. It can't always make financial sense to support <1% of your audience when you could otherwise move onto your next game. Its not like the other >99% are going to care :P.

But yeah USC is not an ideal gauge. However, I doubt that is all that is being taken into account considering the game is on Steam / Humble.

The fact that the developer knows they will make a loss, but is still considering it is great isn't it? Imagine if EA were like that.. well, they wouldn't be EA, but it would be great!

This.

We don't need sweet talking, back patting PR press releases. Just tell it like it is. That should always be appreciated even when they don't say what you want to hear. He's just being straight forward about how they see it from their perspective.

Oculus Rift has some shady stuff in their terms & privacy policy
4 April 2016 at 3:31 pm UTC

Quoting: bubexelI preordered a HTC vive, Soon i will know how it works on my fedora :D

Ah this is great, then this community will hear something about this as soon as possible. I am dying to hear how it plays!

Oculus Rift has some shady stuff in their terms & privacy policy
4 April 2016 at 12:14 pm UTC Likes: 3

They became irrelevant the moment they sold their soul to Facebook.

Vive is all that matters now. I can not wait to read the first reports on Vive performance on Linux. If it runs well (and I expect it to!) we only got the technically most high-end alternative on our side.
All right, so it's costly, but at least we don't have to glance over at the flashy toys the Windows gamers can play with. Cause we got the most flashy toy already.