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Latest Comments by syylk
Yuzu agrees to pay Nintendo $2.4 million and will entirely shut down (Citra for 3DS too)
6 Mar 2024 at 12:33 pm UTC

The current justice system is the best one money can buy.

Valve reveals schedule of sales events for the rest of 2024
6 Mar 2024 at 12:27 pm UTC

Excellent, another year of self-inflicted poverty awaits.

Thank you, master Gaben.

Steam smashes its peak players online record to over 34 million
6 Mar 2024 at 12:18 pm UTC

I leave my PC always on, with Steam running. I'm doing my part in skewing the stats! :grin:

As for the played games, the usual ones:

EVE Online
Seven Days to Die
The Front
Pax Dei
Shroud of the Avatar
GTAV
Elite: Dangerous
Shakes & Fidget (often forgotten running)

Fortnite on Linux / Steam Deck? Not until 'tens of millions of users'
14 Dec 2023 at 8:32 am UTC Likes: 2

Tens of millions?

The goalpost is in another galaxy now.

Here's the Steam Deck most played for October 2023
5 Nov 2023 at 12:29 pm UTC Likes: 2

Besides the usual games I love (EVE, 7Days, Elite, The Front until they broke it), I reinstalled and re-fell in love with an ancient masterpiece.

Unreal Tournament 2004 + ECE, native, fully working in 4K is absolutely perfect. Almost 20 years later, it's still pure bliss to play.

But it only deepened my love/hate relationship with Epic. The makers of the greatest 3D engine ever, yet an awful company for everything else.

Oh, and icculus/Ryan is godlike, like the bots I got all my trophies against.

NVIDIA driver 535.86.05 out now
6 Aug 2023 at 9:32 pm UTC

Quoting: EhvisAny notable remaining issues that weren't there in 525?
Elite: Dangerous/Odyssey U16 still has massive graphic corruption and all kind of startup issues w/Proton Experimental. None of them were in 525 on my 1080Ti. I'm testing some envvars/startup tricks if I can find a way to play without reverting to nv525, but no luck so far.

Steam gets overhauled with new overlay, Steam Deck big stable update
15 Jun 2023 at 9:41 pm UTC Likes: 1

Why Valve keeps on hating us Linux players with 4K+ displays?

Why?

I know, there's a workaround and I'm happily (*) using it. But it's a workaround. I don't want workarounds, I want the XXI Century to knock on someone's door and introduce itself to devs.
___
(*) - for a very, non-overlay definition of happy.

Immersion Corporation sues Valve over Steam Deck and Valve Index haptics tech
17 May 2023 at 8:13 pm UTC Likes: 7

The worst part about patents is that by now, the Patents Office makes zero effort to *actually* grant valid patents, leaving the courts (aka lawyers, aka the deepest pockets win) to attribute valid and legitimate ones and troll ones.

So, a sub-strate of filthy scumbags (patent lawyers) thrives on the apathy of the aforementioned office, sucking dry innovative, but resource-strapped entities and encourage the creation of patent trolling companies.

The few, real, tangible benefits of granting commercial exclusivity to ingenous people and companies is FAR outshadowed by this disgusting by-product.

Prepare to see a lot more of Epic Online Services, with Epic's new self-publishing
10 Mar 2023 at 10:41 am UTC Likes: 2

Quoting: Liam Dawe
Quoting: syylk...
I’m not entirely sure what exactly you’re getting at here? EOS has full Linux support. It’s entirely separate to the Epic Store, which yes does not support Linux.
Sweeney only cares about multi-store crossplay. He hates to see that SteamID is the de-facto identity in multiplayer games. It's clear he wants a share of that cake, and dreams of EOS to be the auth/id of choice for multiplayer games.

He doesn't care that the multiplayer games he sells can work seamlessly across the Windows/Linux boundary. See Fortnite for the prime example.

Prepare to see a lot more of Epic Online Services, with Epic's new self-publishing
10 Mar 2023 at 9:58 am UTC Likes: 4

My thoughts?

Liam, please be careful about what EG means as multi-platform crossplay and what you think it should mean.

Because I see that for Sweeney & Co. the term "platform" defines the content delivery environment (EGS, Steam, GOG, Windows Store, individual launchers, etc.) used to purchase/get titles from and identify the owner in multiplayers, and how the middleware tied with that specific environment plays nice with other authentication/identification methods or launchers. Basically, who "owns" the login credentials.

While for you the term "platform" means Windows, MacOS, Linux-based OS'es, consoles, etc. so if I'm on Ubuntu while my buddy uses Win11 we can still play together (your example of Borderlands 2 having different, incompatible versions for Lin and Win).

The way "crossplay" is interpreted and intended varies a lot between the two meanings. In particular, Epic Games never ever cared adding Linux in the crossplay pool as much as cares about grafting Steam market share by fair or foul means.