Latest Comments by Eike
NVIDIA to launch DLSS support for Proton on Linux tomorrow (June 22)
23 Jun 2021 at 9:01 am UTC
http://www.geocities.ws/nagaty_h/hardware/asus_physx_p1.htm [External Link]
23 Jun 2021 at 9:01 am UTC
Quoting: CatKillerThe PPUs definitely existed. I doubt that many got sold, because the business case for them was rubbish, but you could get pre-built gaming machines with them in. The technology was also in a bunch of console games before Nvidia bought Ageia.I googled and found some... on Geocities. (So that's the age we're talking about. :D )
http://www.geocities.ws/nagaty_h/hardware/asus_physx_p1.htm [External Link]
Steam Next Fest is live again with new demos, livestreams and more
21 Jun 2021 at 9:13 am UTC Likes: 1
21 Jun 2021 at 9:13 am UTC Likes: 1
Quoting: whizseAdventure gamers! Don't miss Season of the Warlock [External Link]. Proton demo only, but the full game should (hopefully) be native.I've seen a test version of the demo, and it's working well on Linux, so be optimistic!
Learn how locks really work in Sophie's Safecracking Simulator now on Steam
18 Jun 2021 at 2:43 pm UTC Likes: 1
18 Jun 2021 at 2:43 pm UTC Likes: 1
Quoting: CatKillerHmm. My little one loves machines and loves puzzles. Showing a five year old how to pick locks couldn't possibly have negative future consequences, right?What could possibly go wrong?!? :heart:
OpenGL over Vulkan driver Zink gets a huge performance boost
18 Jun 2021 at 7:38 am UTC Likes: 1
Not easy to pronounce if you're non-native speakers though, I guess. :D
PS, @Liam: I hope you don't mind the OT talk. I sometimes like some semi-OT international exchange...
18 Jun 2021 at 7:38 am UTC Likes: 1
Quoting: furaxhornyxI was going to reply "technical debt" as well, but from now on, "historisch gewachsen" might become my new favorite :grin::heart:
Not easy to pronounce if you're non-native speakers though, I guess. :D
PS, @Liam: I hope you don't mind the OT talk. I sometimes like some semi-OT international exchange...
OpenGL over Vulkan driver Zink gets a huge performance boost
17 Jun 2021 at 2:19 pm UTC
I would not bet all my money that everybody understands this term like this, though.
17 Jun 2021 at 2:19 pm UTC
Quoting: HoriYou germans have words or terms for literally anything :)) I love it:)
I would not bet all my money that everybody understands this term like this, though.
OpenGL over Vulkan driver Zink gets a huge performance boost
17 Jun 2021 at 1:51 pm UTC Likes: 2
(I always take this with a bit of understanding/sympathy - it's not like I haven't produced similar baggages... ;) )
17 Jun 2021 at 1:51 pm UTC Likes: 2
Quoting: tuubiLegacy baggage and technical debt are related (and depressing) terms that spring to mind.I like "Legacy baggage"!
(I always take this with a bit of understanding/sympathy - it's not like I haven't produced similar baggages... ;) )
OpenGL over Vulkan driver Zink gets a huge performance boost
17 Jun 2021 at 12:40 pm UTC Likes: 2
17 Jun 2021 at 12:40 pm UTC Likes: 2
Quoting: CatKillerYeah, OpenGL was driven by the needs of CAD software when programs were single-threaded and hardware was a fixed-function rendering pipeline. Modern software and hardware aren't really like that at all.I don't know if there's something like "historisch gewachsen" in English. "Historically developed" would be the literal translation, used in the meaning of it's old, many people had their hands on it, it served many purposes, maybe there's even people missing that understand it fully due to its complexity, ... Some day, such software has to be (slowly) replaced.
There's an interesting set of articles [External Link] from one of the PowerVR people that describes how Vulkan does things differently to OpenGL.
OpenGL over Vulkan driver Zink gets a huge performance boost
17 Jun 2021 at 12:05 pm UTC
17 Jun 2021 at 12:05 pm UTC
Quoting: fagnerlnZink is a nice project, but it looks like a proof of concept than anything else.From what CatKiller linked (I guessed so, but they do know): "One problem is that OpenGL is a big API with a lot of legacy stuff that has accumulated since its initial release in 1992."
I mean, OGL is by far the most supported API, looks like nowadays is not that hard to implement it on hardware.
Kalypso Media to reduce pricing on their games as a result of doing well
16 Jun 2021 at 7:24 am UTC Likes: 1
16 Jun 2021 at 7:24 am UTC Likes: 1
Quoting: slaapliedjeSo they actually spared us this one? ;-)Quoting: MisterPaytwickI tought I was done with Kalypso because of past experience.I only remember that they didn't release Urban Empires (I think that was the game) for Linux. But reviews for it were not kind...
Well, guess I'll add it back to my list of companies I can buy from.
Collabora give an overview on the status of Zink, the OpenGL over Vulkan driver
16 Jun 2021 at 7:20 am UTC
(They really need to get into metric measurement, though.)
16 Jun 2021 at 7:20 am UTC
Quoting: rustybroomhandleHoly Big Triangle in heaven!Quoting: edoHow is performance doing? Is it faster?Guess we'll find out, but https://www.supergoodcode.com/hhhhhhhhhhhhhh/ [External Link]
(They really need to get into metric measurement, though.)
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