Latest Comments by Eike
Planet Explorers goes free as Pathea Games lose the multiplayer code
3 Jul 2019 at 9:17 am UTC Likes: 3
3 Jul 2019 at 9:17 am UTC Likes: 3
Incroyable!
Sci-fi point and click adventure "Encodya" now has a demo now freely available on itch.io
3 Jul 2019 at 7:25 am UTC
The author sure needs money, but he would also be happy about likes and comments as well for some visibility.
3 Jul 2019 at 7:25 am UTC
Quoting: STiATHuh, first time I read it. Not at home today, will buy it later at their price, I like point&click adventures.It's a demo, so it's for free (or whatever you want to pay).
The author sure needs money, but he would also be happy about likes and comments as well for some visibility.
Sci-fi point and click adventure "Encodya" now has a demo now freely available on itch.io
2 Jul 2019 at 8:02 pm UTC
2 Jul 2019 at 8:02 pm UTC
Quoting: scaineBeautiful artwork. I'm not usually a fan of point-n-click adventures, but I might have to give this a go.It's free, so give it a try... it's quite classic point and click, though.
NVIDIA have announced their new "GeForce RTX SUPER Series" lineup
2 Jul 2019 at 2:37 pm UTC Likes: 2
2 Jul 2019 at 2:37 pm UTC Likes: 2
Quoting: HoriIn case you thought that the post-GTX naming convention wasn't bad enough...I wonder even more about GTX 1660 - why isn't it GTX 1160?
The former Paradox Interactive CEO thinks "platform holders" 30% cut is "outrageous"
2 Jul 2019 at 2:17 pm UTC
Nobody but Valve really knows.
Because it's a defacto monopoly, which is hard to break.
A while ago, somobody linked a lengthy article depicting just how hard it would be to break it.
2 Jul 2019 at 2:17 pm UTC
Quoting: MaathTo the developers who complain about the 30% cut that Valve receives, I would ask, "What percentage do you deem fair?" How much do you think it costs to provide all of the services that Valve offers? Do you put any value in Valve's hardware endeavors?They don't know either.
Nobody but Valve really knows.
Quoting: MaathFurther, if the estimation of the cost of all of Steam's features is low, then I wonder why no one else has matched them with their own platform. In particular, Epic still pales in comparison. It's been a year now, or nearly so?To play devil's advocate:
Because it's a defacto monopoly, which is hard to break.
A while ago, somobody linked a lengthy article depicting just how hard it would be to break it.
The former Paradox Interactive CEO thinks "platform holders" 30% cut is "outrageous"
2 Jul 2019 at 1:31 pm UTC Likes: 2
2 Jul 2019 at 1:31 pm UTC Likes: 2
Quoting: liamdaweFrom Valve's post on it:Not unimportant here: ... including DLCs.
Starting from October 1, 2018 (i.e. revenues prior to that date are not included), when a game makes over $10 million on Steam*emphasis mine
Paradox Interactive on Linux support, it's being done on a "case by case basis"
2 Jul 2019 at 10:36 am UTC
If you buy it from you Linux PC, all is fine.
If you buy it from anywhere else (mobile, work place Windows PC, whatever), and actually plan to play it, you'll start it on your Linux PC and are still fine automatically.
Ok, I guess a problem would be buying batches of games in sales and starting them way later.
2 Jul 2019 at 10:36 am UTC
Quoting: ChronariusWhich brings me to another problem which still exists: How do they determine for which platform the sold game counts? THIS is still a problem on Steam, and Valve hasn't done much to solve the issue! It is still way to complicated! Even if I jump through all the loops which they have put in place. I still can not be sure that it counts for Linux. On other stores I don't want to even think about it! In general they count for Windows.I don't think this is a huge problem.
If you buy it from you Linux PC, all is fine.
If you buy it from anywhere else (mobile, work place Windows PC, whatever), and actually plan to play it, you'll start it on your Linux PC and are still fine automatically.
Ok, I guess a problem would be buying batches of games in sales and starting them way later.
The former Paradox Interactive CEO thinks "platform holders" 30% cut is "outrageous"
2 Jul 2019 at 10:20 am UTC Likes: 11
2 Jul 2019 at 10:20 am UTC Likes: 11
"This doesn't cost anything."They really should open their 0% cut store, then.
Steam's top releases of May show why Steam Play is needed for Linux
2 Jul 2019 at 9:27 am UTC Likes: 1
But what I'm seeing in this list in my humble judgment actually to an astonishing degree excludes AAA.
*edit*
It's not like I don't want to play certain games. It's just that most of those are not AAA. So I do care for the indies saying that they don't want to port. Due to Proton.
Maybe we've come to the big difference here:
Your hope for AAA games made by ROI maximizing oriented stock corporations is minimal, rightfully so, and so your hopes are on playing such games via Proton,
while my chances for great indie games made by developers who got their heart invested in them (still) coming to Linux are lowered by Proton.
2 Jul 2019 at 9:27 am UTC Likes: 1
Quoting: BeamboomBut the point is, the most popular games. And that very much includes the AAA. And that's where we're almost entirely missing out. That is the massive hole in our landscape today.I agree that we're lacking on AAA games, and that this will be especially hard to change.
But what I'm seeing in this list in my humble judgment actually to an astonishing degree excludes AAA.
*edit*
It's not like I don't want to play certain games. It's just that most of those are not AAA. So I do care for the indies saying that they don't want to port. Due to Proton.
Maybe we've come to the big difference here:
Your hope for AAA games made by ROI maximizing oriented stock corporations is minimal, rightfully so, and so your hopes are on playing such games via Proton,
while my chances for great indie games made by developers who got their heart invested in them (still) coming to Linux are lowered by Proton.
Paradox Interactive on Linux support, it's being done on a "case by case basis"
2 Jul 2019 at 9:18 am UTC
Every good argument is a good argument without profanity as well.
People who think they neeed profanity are losing me early on.
From long time experience (online and offline) I can say their "arguments" aren't worth my time usually.
So I'm handling profanity by not listening further most of the time.
2 Jul 2019 at 9:18 am UTC
Quoting: GuestThat was 3:03. I said 3:04.Too sorry. :D
Quoting: GuestI'm sorry you can't follow instructions, more sorry that you can't handle profanity, the internet must be particularly hard on you.I'm fine, thanks.
Every good argument is a good argument without profanity as well.
People who think they neeed profanity are losing me early on.
From long time experience (online and offline) I can say their "arguments" aren't worth my time usually.
So I'm handling profanity by not listening further most of the time.
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- Unity CEO says an upcoming Beta will allow people to "prompt full casual games into existence"
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