Patreon Logo Support us on Patreon to keep GamingOnLinux alive. This ensures all of our main content remains free for everyone. Just good, fresh content! Alternatively, you can donate through PayPal Logo PayPal. You can also buy games using our partner links for GOG and Humble Store.
Latest Comments by Eike
Steam's top releases of May show why Steam Play is needed for Linux
2 Jul 2019 at 8:40 am UTC

Quoting: BeamboomYou make a point about the absolute number like that's what matters in regards to supporting the platform - and it's not (from a market analyst perspective).
So, you think it's irelevant if there's one million potential Linux buyers or two million potential Linux buyers?

Quoting: BeamboomMay I remind you that the theme here is, "Steam's top releases of May show why Steam Play is needed for Linux", with an accompanying discussion about whether or not Steam Play is a blessing or a curse in this respect. Would more of those games be made native if Steam Play wasn't there?
The myriad of indie devs, may the gods bless them of course, is simply not the topic. We got plenty indie devs. That part is pretty much covered.

The challenge ahead is to get the BIG companies to support Linux.
Did you actually take a look at the list?
It's not about AAA.

Would more of them have come to Linux without Steam Play?
Maybe some, sure not all.
We don't know.
What we do know is developers already explicitly pointed at Steam Play when been asked for a native port.

Steam's top releases of May show why Steam Play is needed for Linux
1 Jul 2019 at 6:38 pm UTC Likes: 1

Quoting: BeamboomYou talk about decimals now, Eike. It's nothing. Nothing. You must focus on the broader picture and stop counting breadcrumbs. One percent market share is nothing, never was, never will be. Totally insignificant.

[...]

What we talk about here are the games that makes headlines and enter top seller lists. The big titles from the big developers.
We won't get anywhere when we cannot even agree on what we're talking about. When I talk about the absolute number of Linux users having grown well in the last years, and you answer that the percentage is still low, this will lead nowhere. Neither when I'm talking about all games and you insist this would be only about AAA games.

A look over the ProtonDB reports for June 2019, over 5.5K games reported to work with Steam Play
1 Jul 2019 at 3:56 pm UTC Likes: 4

I'm actually somewhat surprised to see less in June
Might be this "going outside" or "vacation" thing...

(Especially northern hemisphere, before somebody complains. ;-) )

Steam's top releases of May show why Steam Play is needed for Linux
1 Jul 2019 at 3:10 pm UTC

Quoting: aldy
Quoting: EikeIf releasing for Windows only and losing 1% of customers, it won't hurt me and I wouldn't change anything.
If releasing for Windows only and not losing customers (because I see Linux users buying it nevertheless) - why the hell would I change anything?!?
They're already buying, why invest money?
Looks like your only problem is that companies don't invest money on the "official" Linux version of their games.

I love video games and I want to play the games that I really like. Thanks to proton I'm able to play these games on Linux just by pressing a button.
I understand that, and it's ok. It just shouldn't be presented as a means to advance native Linux gaming. If they don't care for 1% which won't buy their games if they don't port, why would they care for 0.5% which may or may nor be able to play their game under Proton?

Quoting: aldyWhy I have to buy games that I don't like just because they have native ports?
Nobody said so.
Have fun! (I mean it.)

Paradox Interactive on Linux support, it's being done on a "case by case basis"
1 Jul 2019 at 1:45 pm UTC Likes: 3

Quoting: GuestI never said that, I just said they don't get continued/active support.
Soory, missunderstanding on my side.

Quoting: EikeThis sums up what I'm talking about: https://www.youtube.com/watch?time_continue=1&v=BnEhruDrBfA [External Link] (skip to 3:04 if you're impatient)
Stopped listening after "motherfucker", so after about three seconds.

Paradox Interactive on Linux support, it's being done on a "case by case basis"
1 Jul 2019 at 9:23 am UTC Likes: 2

Quoting: GuestWho do you think you're fooling tho? about 90% of games with 'linux support' are just dropped on linux and get no post-launch support. Support does not have to mean active support, just that the game runs on the OS.
If 90% of the Linux games do not run on your system, the problem is on your side.

Paradox Interactive on Linux support, it's being done on a "case by case basis"
1 Jul 2019 at 9:21 am UTC Likes: 4

Quoting: GuestThat's always a good question, maybe most of their customers actually do love censorship, dumbed down game designs and political ideas shoved down their throat against their will.

What do I know, right?
Maybe they don't even have the impression of something "shoved down their throat". Maybe they feel game developers have a right of free speech, too.

BTW, if Battletech is among the games that you... dislike - it has been very successful, it seems.

Paradox Interactive on Linux support, it's being done on a "case by case basis"
1 Jul 2019 at 7:00 am UTC Likes: 3

Quoting: SadL..great..Steve Ballmer flashbacks just before going to bed..need to cuddle a penguin to feel safe now.. :P
That should be your daily routine anyway! :wub:

Steam's top releases of May show why Steam Play is needed for Linux
30 Jun 2019 at 12:01 pm UTC Likes: 1

Quoting: BeamboomThere's a lot of talk about market share here. Lots of assumptions and theories. But if there's one thing we DO know, is that the fact that Steam has been on Linux for several years now, and the Linux user base has been, for all practical purposes, completely stationary. Hasn't moved in any significant rate at all.
To be precise, the amount of Linux gamers did rise - at a similar extend as the amount of Windows gamers. And I don't feel this is nitpicking, a raised amount should result in more copies sold (if that's the only change).

Yes, we're still not many.

Quoting: BeamboomNow, from a market economical point of view, the additional cost of supporting an additional platform for ONE percent potential increase in sale: Well, the years with Steam so far displays how attractive that is, doesn't it? There's not even a point arguing for that - it does not make good business sense. PERIOD.
A "period" at the end of an argument is a red flag... You did discuss this with the hundreds of developers doing Linux releases, didn't you?

Quoting: Beamboom* "native ports"... Now that is a discussion in itself. The "ports" are also based on translation layers, just like Wine/Proton. So in effect, you all are playing "Feral's Proton" instead of Steam Play. Yes really.
No, really not, from my software developers point of view. There's a huge difference between binary and code wrappers. But this has been discussed often and long enough.

Steam's top releases of May show why Steam Play is needed for Linux
30 Jun 2019 at 8:53 am UTC Likes: 3

Quoting: Nevertheless
Quoting: EikeIf I will, I'll think about hiding the Linux sale by the way. I figure it might be actually counterproductive to show that Linux users buy Windows only games.
But the point is: Proton games are not Windows only games anymore!
Well, in order not to have to argue about that...

I figure it might be actually counterproductive to show that Linux users buy games not ported to Linux (if you want to have games ported to Linux).