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Latest Comments by Eike
Some notes and benchmarks about a performance regression in Mad Max's OpenGL rendering
31 Mar 2017 at 7:45 pm UTC Likes: 1

I fear these are more realistic numbers. Would be happy to be wrong, of course. I think we can be happy when Mad Max runs without its frame rate drops and in weaker processors.

Mad Max meets Vulkan in a new fully public beta for Linux, benchmarks and OpenGL vs Vulkan comparisons
31 Mar 2017 at 4:34 pm UTC

Quoting: GuestPlease run test(s) on version 1.0 and post your results if you find the same big regression I found. You'll have to test using the same scene since 1.0 doesn't have the same benchmark mode I guess?

https://www.reddit.com/r/linux_gaming/comments/62ilrk [External Link]
I wondered: How do you get Mad Max 1.0? That's the old version after a recent upgrade, I figure?

Mad Max meets Vulkan in a new fully public beta for Linux, benchmarks and OpenGL vs Vulkan comparisons
31 Mar 2017 at 12:03 pm UTC

Quoting: Ardje
Quoting: Doc AngeloSadly, it segfaults on me. :( Normal version works fine, though.
I'm on Debian Stretch, using Nvidia driver 375.39 from the Debian repository. "vulkaninfo" seems to report that Vulkan works. I sent a mail with logs to Feral support.
I think you need the 375.27 branch, as that seems to be the version for vulkan and vr development.
According to https://developer.nvidia.com/vulkan-driver [External Link], "Full Vulkan support is available for Windows and Linux in our general release drivers", like 375.39, which is contained in Debian stretch [External Link]. 375.27 "provide new features for Vulkan developers to test their upcoming Vulkan applications" is not packaged in Debian (non-free), it seems. The post from feral says "Requires NVIDIA driver version 375.26 or later.", though, wich is even in jessie-backports [External Link].

Adventure game 'Thimbleweed Park' has officially released with day-1 Linux support
31 Mar 2017 at 6:24 am UTC

Quoting: subIt's working absolutely flawless on my Linux machine. :)
Thanks! I was so excited I couldn't even wait for your (quick) answer. Looking forward for evening and weekend!

Mad Max meets Vulkan in a new fully public beta for Linux, benchmarks and OpenGL vs Vulkan comparisons
31 Mar 2017 at 5:19 am UTC

Quoting: g000hIs anyone playing the Vulkan Beta on Nvidia, Debian Jessie Backports. For me neither this (Mad Max vulkan beta) or Serious Sam Fusion beta run on Vulkan. They both crash immediately. Serious Sam Fusion works on OpenGL mode. My NVidia Graphics driver version is: 375.26
Same here for Mad Max. I've sent a crash report and my data to Feral. They've proposed to install the beta client of Steam, but didn't help.

Adventure game 'Thimbleweed Park' has officially released with day-1 Linux support
31 Mar 2017 at 5:17 am UTC Likes: 1

Quoting: subJust in for two hours.

It delivered. It so *beeeeeeping* delivered!
Though it's not on the high-tech side, I waited for a first port report.
So it's all working fine for you?
I'm so excited...! :D

Mad Max meets Vulkan in a new fully public beta for Linux, benchmarks and OpenGL vs Vulkan comparisons
30 Mar 2017 at 7:22 pm UTC Likes: 3

Quoting: SkiskiI'm downloading the game right now, I'll let you know if it works. You may have save me a couple hundred bucks if I don't need to buy a new processor.
Don't let anybody stop you from feeling morally obliged to invest parts of it in Feral ports. ;)

Mad Max meets Vulkan in a new fully public beta for Linux, benchmarks and OpenGL vs Vulkan comparisons
30 Mar 2017 at 7:04 pm UTC

I get a crash on startup before anything comes up. Sent a report with crash dump to Feral.

Mad Max meets Vulkan in a new fully public beta for Linux, benchmarks and OpenGL vs Vulkan comparisons
30 Mar 2017 at 6:46 pm UTC

Quoting: Purple Library GuySo, lots of people wanting to see this game or that game that were already ported to Linux in turn get ported to Vulkan for performance. For me, this is more a proof of concept; it demonstrates that it will be very good if future ports go to Vulkan rather than OpenGL. Generally I'd rather see Feral's energies go to new ports rather than makeovers for old ports.
Same here. A game they already know for getting the hands wet, and then a new game - would be nice.

Mad Max meets Vulkan in a new fully public beta for Linux, benchmarks and OpenGL vs Vulkan comparisons
30 Mar 2017 at 5:16 pm UTC Likes: 5

Quoting: ZeloxThis is awesome. Would be cool to see Mad max on windows vs Linux.
But does the windows version use dx12?
Would probably not be to fair to compair and old API with a new one.
I don't care. :D