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Latest Comments by Eike
You can now add hardware details to Steam reviews, and give more feedback on Steam Deck Verified
14 Feb 2026 at 11:25 am UTC Likes: 1

I find the framerate data interesting! Soon Valve will know more about how good games are running on many different PCs than anybody else.

Building a Retro Linux Gaming Computer Part 50: Dawn of Civilization
13 Feb 2026 at 7:15 am UTC

Quoting: Hamish1999 (my fifth birthday)
None of my business of course, but as I see this...

All those games and systems are not your own good olde times? What made you investigate them so deeply?

Prefixer is a modern alternative to Protontricks that's faster and simpler
12 Feb 2026 at 7:04 am UTC

Quoting: Linuxer
Quoting: pb
Quoting: dziadulewicz
Quoting: williamjcmI hope it'll get released as a Flatpak, because I don't like installing stuff through the AUR or pip.
Exactly. A flatpak or a snap or best both. It's BS for this day and age to not be able to install a damn app with a couple of clicks, honestly 😀
yay -S prefixer *is* a couple of clicks ;p
Huhh dat a termnial command so no its not jus clicks
My keyboard is clicking, too.
So, never saw it that way before, but yes, it's a bunch of clicks.

JSAUX announce a charging-friendly Steam Deck travel case
7 Feb 2026 at 10:38 am UTC

Quoting: ArdjeDo not charge your anything if it can not ventilate.
My macbook refused to suspend which I didn't notice, and it committed harikiri with a 0load machine. No thermal throtlling. Just a dead hot piece of trash.
I had something close with the Steam Deck. It had an update, I turned it off and put it into the case. Some hours later I wanted to take it out - and turning off didn't work! (There was another update the next day, so I guess it was a bug.) That smelled of hot, nearly burned plastic...! It still works today, so lucky me. ("Luck in the bad luck", as a German saying goes.)

Firefox will get AI controls to turn it all off
5 Feb 2026 at 8:14 am UTC

Quoting: Purple Library Guy
Quoting: NociferAI is selling like hotcakes
AI* is all over the place, but mostly not because any end-users of anything have bought it. Can you really call that "selling like hotcakes"?

*A term which for purposes of the current discussion I am using to mean the Large Language Model "AI" currently bubbling the economy.
I don't see end users paying (yet), but my company did buy AI access (that's supposedly not using our input for anything). Not the whatever trillions they're spending though of course. But in the millions I guess.

Epic Games Store saw a 57% increase in purchases for third-party PC games in 2025
4 Feb 2026 at 5:15 pm UTC

Quoting: tohur
Quoting: Eike
Quoting: tohur
Quoting: Eike
Quoting: tohur
Quoting: williamjcm
Quoting: Egonaut
Quoting: williamjcmThe reason the third-party sale numbers increased by that much is because they now include VAT, while previous years didn't include it to my knowledge.
That makes no sense, where in the world do we have 57% VAT?
I mean, it would still have increased compared to the previous year, just *much less* than what Epic's claiming. For example, if we assume that everyone on the EGS paid a 20% VAT, then the "before VAT" spending would have been around 333M$, which would seem much less impressive.
Not everyone pays a VAT and the largest gaming market outside of China is the USA.. the USA alone is the largest market by a long shot compared to any country that pays a VAT. Point is that math don't math.
The math doesn't math. But the US is a small part of the world's game market.
The USA is the SECOND largest market at around $50 billion.. the next closest market is Japan at $17 billion.. like I said the math he put up does NOT math for obvious reasons
I agreed with you that the math doesn't math?!?

It doesn't matter if they're the second largest or the largest or the third largest. What matters is their size compared to the sum of the others. Well, in the end to the others that take VAT, but I won't try to figure that out.
My point was that the US is a minority in the whole PC gaming market. Depending on whom you ask it may be below 20 or around 30 percent, but either way a minority.
(I had deleted my post because I decided not to go into this deeper, but you were too fast. ;) )
The only Europe countries that even show up in the top ten is Germany, UK, and France.. and those 3 combined are less then Japan.. the rest are MUCH less then one of those 3. like I said the vast majority of gamers that spend money do NOT pay a VAT
It seems I misunderstood you on what maths and what not.

(*sigh * I did not want to be pulled into this...)

According to what I read, most US states do have sales taxes:

https://en.wikipedia.org/wiki/Sales_taxes_in_the_United_States [External Link]

... and so does China:

https://globaltaxnews.ey.com/news/2025-0133-china-officially-enacts-vat-law-ushering-in-a-new-era-of-tax-governance [External Link]

Google's Project Genie experiment allows creating interactive worlds with generative AI
4 Feb 2026 at 5:01 pm UTC Likes: 5

Quoting: tuubi
Well, I have to admit, I'm a little confused. The video game business since its inception was built on the back of machine learning and artificial intelligence. We create our games in computers with technology.
Give yourself some credit, won't you Mr. Zelnick? You're not just "a little" confused. You're either very confused or very stupid.

How do these idiots end up leading corporations?
Considering the last phrase you cited, I wonder if he wants to run for president.

Epic Games Store saw a 57% increase in purchases for third-party PC games in 2025
4 Feb 2026 at 4:51 pm UTC

Quoting: tohur
Quoting: Eike
Quoting: tohur
Quoting: williamjcm
Quoting: Egonaut
Quoting: williamjcmThe reason the third-party sale numbers increased by that much is because they now include VAT, while previous years didn't include it to my knowledge.
That makes no sense, where in the world do we have 57% VAT?
I mean, it would still have increased compared to the previous year, just *much less* than what Epic's claiming. For example, if we assume that everyone on the EGS paid a 20% VAT, then the "before VAT" spending would have been around 333M$, which would seem much less impressive.
Not everyone pays a VAT and the largest gaming market outside of China is the USA.. the USA alone is the largest market by a long shot compared to any country that pays a VAT. Point is that math don't math.
The math doesn't math. But the US is a small part of the world's game market.
The USA is the SECOND largest market at around $50 billion.. the next closest market is Japan at $17 billion.. like I said the math he put up does NOT math for obvious reasons
I agreed with you that the math doesn't math?!?

It doesn't matter if they're the second largest or the largest or the third largest. What matters is their size compared to the sum of the others. Well, in the end to the others that take VAT, but I won't try to figure that out.
My point was that the US is a minority in the whole PC gaming market. Depending on whom you ask it may be below 20 or around 30 percent, but either way a minority.
(I had deleted my post because I decided not to go into this deeper, but you were too fast. ;) )

AMD say the Steam Machine is "on track" for an early 2026 release
4 Feb 2026 at 11:53 am UTC Likes: 6

Quoting: ArehandoroIf we're too late to say "Happy New year" to friends we see for the first time in 2026, we are too late to say "Early 2026" for this as well. Or maybe May counts as early as it's in the first half of the year? Do they mean early financial year?

P.S: I'd like the devices out now, please.
In the frame of a full year, February is early in my book. Maybe May. But that's it.

P.S: I'd like the devices out now, please.