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Latest Comments by Nezchan
Palworld is Pokémon with guns, farming, survival and building - I'm quite excited
10 Jan 2024 at 2:39 pm UTC Likes: 3

We'll see if it's a playable game. From what I've heard, their previous attempts have been janky attempts to cash in on other games' popularity, like replicating a lot of Breath of the Wild stuff (and even the splash screen) in Craftopia.

I expect this will be popular with streamers thanks to the edgy bits, at least.

God-sim city-builder The Universim releases 1.0 on January 22, 2024
18 Dec 2023 at 1:39 pm UTC Likes: 2

Holy cow, it's actually coming out? I backed that years ago, and eventually turned off their updates because they were advertising other games too much. So it had completely fallen off my radar. Wild to see it pop up again like this.

Trailer looks decent though.

Build up and higher in Stellar Settlers a colony sim with vertical building
12 Dec 2023 at 1:42 pm UTC Likes: 1

The (current) flatness of the terrain is something I hope they change, since a vertical building system calls for radical changes in elevation. So you can connect a building from its upper floors to the lower part of something up a hill, and so forth. Something I used to do in Subnautica a lot, since that has stackable modules too.

Cautiously hyped for Light No Fire from the No Man's Sky team at Hello Games
10 Dec 2023 at 2:49 pm UTC Likes: 1

Quoting: Luke_NukemIf there is no running water I'm going to be pissed.

Static water bodies feel so damned lifeless in NMS - needs waterfalls and rivers.
That and the exceptionally shallow seas. I think they made them a *little* deeper, but they're still basically wading pool a few dozen metres deep.

Quoting: Purple Library GuyDon't get me wrong--I'm a science fiction fan. I've been reading SF since before I saw the first release of Star Wars in theatres and thought it was fun, but kind of bad SF. But it's just as cliche-prone as fantasy. Pretending otherwise is an attempt to create a false objective basis to personal taste.
I think this is because Star Wars isn't SF per se, it just uses a SF setting. Rather, it's a pastiche of a number of genres that were familiar at the time -- Samurai flicks, Erroll Flynn swashbucklers, WW I dogfighting movies, and so forth, that just happened to be set in space. Likely because one of the elements was old Buck Rogers and Flash Gordon serials, and they used a SF setting. If you were going to categorize it, I think the old term "science fantasy" is more accurate, although a lot of the later stuff and fan-made material moved the idea closer to "proper" science fiction. But if you were looking for Asimov or Clarke, you wouldn't find them there.

But back to talking about the preview itself, am I the only one getting more of an Irish "fae" vibe rather than the typical Tolkein-derived style?

Kind Words 2 (lofi city pop) announced - a game about being kind to real people
7 Dec 2023 at 4:03 pm UTC Likes: 2

I liked Kind Words, although I was a little late to the party.

This trailer though, it seems like the emphasis is off letter writing altogether. I still see the paper airplanes, but it's just little one-liners of conversation otherwise. Hopefully there's still space for it.

Minetest 5.8.0 is out now with improved settings, Minetest Game no longer default
6 Dec 2023 at 12:26 am UTC

Quoting: NezchanI'm trying to get it from the PPA repositories listed on their site, but I'm getting an error that there isn't a Release file, and my system disables them by default. So apparently I don't get the new version.

Presumably they haven't updated since Ubuntu (and variants) went to 23.10 in, uh....October.
You're right, looks like 23.10 hadn't been enabled in the build settings. I've built a version for 23.10 now[/quote]Works great, thanks.

Now if only the Dungeon Crawl: Stone Soup devs would do the same...

Minetest 5.8.0 is out now with improved settings, Minetest Game no longer default
5 Dec 2023 at 6:40 pm UTC Likes: 1

I'm trying to get it from the PPA repositories listed on their site, but I'm getting an error that there isn't a Release file, and my system disables them by default. So apparently I don't get the new version.

Presumably they haven't updated since Ubuntu (and variants) went to 23.10 in, uh....October.

Edit: No up to date Debian packages in the link they provide either. So on Ubuntu-MATE, I'm pretty much forced to either use Flatpak or stay on the old version, I guess.

Xorg is dead, long live Wayland - Red Hat Enterprise Linux (RHEL) dropping Xorg
28 Nov 2023 at 9:10 pm UTC Likes: 1

Quoting: whizse
Quoting: NezchanSeems like the creator of Xscreensaver is rather upset about this development, given Wayland has no way to implement screen savers at all.
Another win for Wayland?
In its way. Since the passing of CRT monitors there hasn't been that much point having screensavers at all, so it's just a niche enthusiast thing now.

Xorg is dead, long live Wayland - Red Hat Enterprise Linux (RHEL) dropping Xorg
28 Nov 2023 at 8:36 pm UTC Likes: 4

Seems like the creator of Xscreensaver is rather upset about this development, given Wayland has no way to implement screen savers at all.

Point and click adventure Zarathustra uses AI Art and AI Voices
23 Nov 2023 at 1:39 pm UTC Likes: 2

Quoting: Guppy
Quoting: Purple Library Guy
Quoting: Guppyevery new teknologi that comes along encounters this, imagine if farm workers had the internet to voice their dismay on back when tractors first appeared:

"built on the backs of real farm workers!"
"Look at all the nicks and dings in those tractor harvested potatoes!"
etc..

Still the farm workers found other employment, and the world kept turning.

And yeah the "AI" is coming for my job too as a programmer - it will either be a miserable failure or I'll find other employment. The world will keep on spinning. ;)
Believe it or not, the whole mechanized agriculture model is still controversial. Lot of juries are out about the net impact there, which is still creating slums, eroding soil, destroying rural communities and associated with overuse of chemicals to this day.
So that's not necessarily a reassuring analogy.
I'm sure mechanized farming has it's issues, as do cars (personal injuries, environmental impact, ...).

But be that as it may, that's not what I'm talking about - I'm talking about technology displacing workers, and said workers being upset about it.

From my point of view, most use cases currently is for art "AI" is for projects that would never exist if not for the technology. If at any point it stops being horribly bad it may cost some ( or even most ) artists their livelihood, and it will be inconvenient for them to find another income source - but they will.
You haven't looked very hard. I've seen a bunch of newsmagazine sites that give bylines to Dall-E and Midjourney for illustration that normally would be done by actual artists. Products lables are also a big market in illustration that's vulnerable to the "cost savings" presented by AI.

And surely you didn't miss the huge actor and writer strikes that just happened this year, a big part of which ended up hinging on major studios wanting to extensively use AI to replace them?

Never mind small actors like the ones making this game. Toss them in the same bin as NFT games (although isn't it fun a lot of the same people promoting NFTs a while back are promoting AI stuff just as hard now). This is technology tailor made -- and I would guess deliberately so -- for corporations to abuse at scale.