Latest Comments by Nezchan
KDE developer thinks they will become the 'Windows or Android' of the FOSS world
15 Nov 2021 at 8:56 pm UTC Likes: 1
I have done the tweaking to make it prettier and more comfortable though, worry not.
15 Nov 2021 at 8:56 pm UTC Likes: 1
Quoting: scaineBTW - Mate can be quite pretty, but I felt that it needed quite a lot of customisation to be be so. The absolutely tiny window grab handles were also an issue, especially on 4K. Haven't used it in about two years though, so maybe they fixed both!MATE is something of a comfort zone for me, so I'm unlikely to be swayed by pretty and shiny. I used Linux for quite a while before briefly changing to Windows for practical reasons for a few years. At the time I left, Gnome2 was the the big thing and, finding MATE after a while of using vanilla Ubuntu (with Unity) it was kind of like coming home.
I have done the tweaking to make it prettier and more comfortable though, worry not.
KDE developer thinks they will become the 'Windows or Android' of the FOSS world
15 Nov 2021 at 5:47 pm UTC
15 Nov 2021 at 5:47 pm UTC
And here's me sitting back on MATE with a bowl of popcorn, watching the show.
Does KDE still have all those large, ugly desktop widgets that were still around a couple of years ago when I last checked it out?
Does KDE still have all those large, ugly desktop widgets that were still around a couple of years ago when I last checked it out?
OPGames donates $300k to open source including Godot Engine and Blender
11 Nov 2021 at 11:19 pm UTC Likes: 5
11 Nov 2021 at 11:19 pm UTC Likes: 5
Okay, I actually did the unheard of and looked up what "attention economy" actually is. I know, I'll report to the gulag after this.
Anyroad, it's a real thing. Basically the idea is that there's only so much attention to go around, people will focus on one product or another, and there's competition for that brainspace, very much like there's competition for dollars. What companies like Facebook do is aggressively try to capture and monetize that attention. FOSS projects like Mastodon on the other hand do try to capture attention to some degree, but there's not a focus on monetization.
How does this apply to Godot and why would someone in the NFT space want to break away from the attention economy? Frankly, I haven't a clue, since Godot products are also competing for attention and a good deal are for profit (selling your game) and it's to Godot's best interest to have a lot of attention paid to them so they'll keep getting the big donations. As to NFTs, and crypto in general, being akin to MLMs where they rely on getting newsuckers investors in all the time, the attention economy is vital. Breaking free of that would basically sink them in short order.
So in short...I dunno. I think they're just throwing around buzzwords they think might resonate with the FOSS crowd.
Anyroad, it's a real thing. Basically the idea is that there's only so much attention to go around, people will focus on one product or another, and there's competition for that brainspace, very much like there's competition for dollars. What companies like Facebook do is aggressively try to capture and monetize that attention. FOSS projects like Mastodon on the other hand do try to capture attention to some degree, but there's not a focus on monetization.
How does this apply to Godot and why would someone in the NFT space want to break away from the attention economy? Frankly, I haven't a clue, since Godot products are also competing for attention and a good deal are for profit (selling your game) and it's to Godot's best interest to have a lot of attention paid to them so they'll keep getting the big donations. As to NFTs, and crypto in general, being akin to MLMs where they rely on getting new
So in short...I dunno. I think they're just throwing around buzzwords they think might resonate with the FOSS crowd.
OPGames donates $300k to open source including Godot Engine and Blender
11 Nov 2021 at 4:21 pm UTC Likes: 2
11 Nov 2021 at 4:21 pm UTC Likes: 2
Amusing to see an NFT group decrying the "attention economy" when so much of its own economy relies heavily on attention-getting stunts.
Paradox continue attempting to make Surviving Mars: Below and Beyond worth it
8 Nov 2021 at 4:11 pm UTC Likes: 2
8 Nov 2021 at 4:11 pm UTC Likes: 2
Yeah, from what I've seen of it so far, there's still no reason at all to pick it up. From what I'm seeing it seems like even though they're making it less superfluous, it's still quite unbalanced, buggy, and frankly expensive (more than 2/3 the price of the game itself) for what you're getting.
Honestly, if they just made spreading plant life in Green Planet a bit less grindy and slow compared to the rest of the terraforming, I'd be happy with that.
Honestly, if they just made spreading plant life in Green Planet a bit less grindy and slow compared to the rest of the terraforming, I'd be happy with that.
Bear's Restaurant is a touching game that looks worth your time
4 Nov 2021 at 6:51 pm UTC
4 Nov 2021 at 6:51 pm UTC
In a way, this reminds me of the Japanese film After Life, where the staff are tasked with discovering the most cherished memories of the deceased and making short films of them, allowing their souls to take that with them to whatever the next step may be. Really tempting to look into this one, although it's gonna depend on how the writing holds up.
Diablo and Hellfire source-port DevilutionX gets a big upgrade
3 Nov 2021 at 10:27 pm UTC Likes: 2
3 Nov 2021 at 10:27 pm UTC Likes: 2
The butcher needs to get up to date on their vaccinations.
Fantastic roguelike Caves of Qud gets more accessible with new game modes, new regions
26 Oct 2021 at 1:09 pm UTC Likes: 1
26 Oct 2021 at 1:09 pm UTC Likes: 1
I'm glad to see the other gameplay modes being given at least the same prominence as permadeath. I've said it many times, but I think that's a poor fit for the game outside the daily challenges (and up until now, the weekly) and is more an artifact left over from its roguelike roots than something that adds to the experience.
Been a long while since I've played, so loads of changes have piled up. It'll be a lot of fun going back in and getting to experience it all at once. Well, eventually at least. I need to work through my current Stardew obsession before that happens.
Been a long while since I've played, so loads of changes have piled up. It'll be a lot of fun going back in and getting to experience it all at once. Well, eventually at least. I need to work through my current Stardew obsession before that happens.
Alisa is a horror game throwback to '90s 3D games like Resident Evil
25 Oct 2021 at 12:41 pm UTC Likes: 1
25 Oct 2021 at 12:41 pm UTC Likes: 1
Hopefully it doesn't have tank controls, which can happily be left back in the old days.
Wildflower: From the Embers is a story-driven RPG about a young witch in a new town
22 Oct 2021 at 12:54 pm UTC
22 Oct 2021 at 12:54 pm UTC
Very pretty game, for sure. May have to keep an eye on this one.
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