Latest Comments by Nezchan
Isle of Reveries looks like a fun classic Zelda-like with some interesting game mechanics
11 Mar 2025 at 2:54 pm UTC
11 Mar 2025 at 2:54 pm UTC
I played the demo and it looked pretty fun, but had controller problems. I saw a number of people reporting similar problems, so hopefully that's something the devs will address in the main game.
Open source Minecraft-like game VoxeLibre 0.89 brings another big load of improvements
10 Mar 2025 at 4:19 pm UTC Likes: 1
10 Mar 2025 at 4:19 pm UTC Likes: 1
There's also the VoxeLibre Skyblock mod (https://content.luanti.org/packages/ancientmariner/vl_skyblock/ [External Link]) for people who want to build the world, where the recently added hammer is very helpful. :)The Skyblock mod is good, but hasn't got much to it yet. I'm hoping they get around to adding the other biome islands and such to make it the full experience.
Secret Agent Wizard Boy is Harry Potter meets Goat Simulator and it's chaos
7 Mar 2025 at 10:33 pm UTC Likes: 3
7 Mar 2025 at 10:33 pm UTC Likes: 3
I must say, I do approve of beating someone senseless with a baguette.
Steam Next Fest - February 2025 is live with tons of demos
28 Feb 2025 at 11:27 pm UTC Likes: 2
28 Feb 2025 at 11:27 pm UTC Likes: 2
Couple more.
Kingdom's Deck (Native) - Medieval base builder where you get pairs of cards to choose what resources and defenses you have against nightly waves of undead. Pretty fun, and a moderate challenge. Runs very well.
Arcane Board (Native) - RPG-ish thing where you fight monsters by completing rows or columns with Tetris-like shapes (and a few others). Interesting premise, although I'm not sure I'm especially good at it. Runs very well.
Haste: Broken Worlds (Native) - Not-so-endless runner. Abilities are a bit confusing until you experiment with them a bit, but they make sense. Again, I'm not especially good at it. Runs very well.
Arctic Awakening (Native) - Narrative adventure game where you play a man estranged from his family whose plane crashes in the arctic following a freak event...wait, haven't I played a game like this already? Couldn't get very far in it because it runs like absolute ass. Lucky to get over 15 fps at any given point, and it's not even a graphically detailed game. Robot companion/therapist has the potential to be very annoying, but fortunately I didn't get far enough to be irritated.
Mossfield Origins (Native) - Very chill (at least so far) colony builder. The conceit is that everything uses the same foundation tile, then you upgrade that for whatever purpose you need. Residential, leisure, food production, what have you. Good to zone out with. Runs very well. Suddenly crashed toward the end of the demo, but I saw enough to get the gist of it.
Mudborne (Native) - Decently well known around these parts. A frog management sim. Seems a bit complicated for my simple brain, but there's clearly a lot of care put into this one. Runs fantastic, of course, even if it did crash the first time I tried to play.
Kingdom's Deck (Native) - Medieval base builder where you get pairs of cards to choose what resources and defenses you have against nightly waves of undead. Pretty fun, and a moderate challenge. Runs very well.
Arcane Board (Native) - RPG-ish thing where you fight monsters by completing rows or columns with Tetris-like shapes (and a few others). Interesting premise, although I'm not sure I'm especially good at it. Runs very well.
Haste: Broken Worlds (Native) - Not-so-endless runner. Abilities are a bit confusing until you experiment with them a bit, but they make sense. Again, I'm not especially good at it. Runs very well.
Arctic Awakening (Native) - Narrative adventure game where you play a man estranged from his family whose plane crashes in the arctic following a freak event...wait, haven't I played a game like this already? Couldn't get very far in it because it runs like absolute ass. Lucky to get over 15 fps at any given point, and it's not even a graphically detailed game. Robot companion/therapist has the potential to be very annoying, but fortunately I didn't get far enough to be irritated.
Mossfield Origins (Native) - Very chill (at least so far) colony builder. The conceit is that everything uses the same foundation tile, then you upgrade that for whatever purpose you need. Residential, leisure, food production, what have you. Good to zone out with. Runs very well. Suddenly crashed toward the end of the demo, but I saw enough to get the gist of it.
Mudborne (Native) - Decently well known around these parts. A frog management sim. Seems a bit complicated for my simple brain, but there's clearly a lot of care put into this one. Runs fantastic, of course, even if it did crash the first time I tried to play.
Steam Next Fest - February 2025 is live with tons of demos
26 Feb 2025 at 10:54 pm UTC Likes: 3
26 Feb 2025 at 10:54 pm UTC Likes: 3
Dreamwalker (Steam Play) - Slay the Spire as an RPG rather than a roguelike, but without the fun relics or busted combos. Also much, much slower to play, and a lot less satisfying feedback to your attacks. Just play StS instead.
OrbHand (Supposedly Native) - Has a Linux icon but only downloads a .exe file. Which doesn't work.
Inconceivable Rat Endeavour (Native) - Simple hex puzzle game where you unite rat with cheese, as nature intended. Nice style, pretty good music, puzzles are clear and intuitive. A good time.
The Ogi: Cycles (Native) - Intriguing exploration game about a tribe of cat people besieged by supernatural forces changing their environment. Seems pretty fun.
Hidden Skulls (Native) - A Hidden Object game. With skulls! Who are you to say no?
Seeds of Calamity (Steam Play) - Stardew-like, plain and simple. This time you're in a fantasy world recovering from a cataclysm, although honestly there's very little sign of said cataclysm any more, so it's basically fantasy gardening and dungeon diving. Still worth playing, but I'd like it if there were a few more present signs of the disaster still lingering. The villagers could use a hair more personality too, they're a bit on the bland side compared to original Stardew.
Grimoire Groves (Steam Play) - Action game about a very energetic apprentice witch restoring a magical garden. Fast-paced and quite fun, runs wonderfully on my system. Takes a bit to get the hang of the mechanics, but pretty rewarding once you do.
OrbHand (Supposedly Native) - Has a Linux icon but only downloads a .exe file. Which doesn't work.
Inconceivable Rat Endeavour (Native) - Simple hex puzzle game where you unite rat with cheese, as nature intended. Nice style, pretty good music, puzzles are clear and intuitive. A good time.
The Ogi: Cycles (Native) - Intriguing exploration game about a tribe of cat people besieged by supernatural forces changing their environment. Seems pretty fun.
Hidden Skulls (Native) - A Hidden Object game. With skulls! Who are you to say no?
Seeds of Calamity (Steam Play) - Stardew-like, plain and simple. This time you're in a fantasy world recovering from a cataclysm, although honestly there's very little sign of said cataclysm any more, so it's basically fantasy gardening and dungeon diving. Still worth playing, but I'd like it if there were a few more present signs of the disaster still lingering. The villagers could use a hair more personality too, they're a bit on the bland side compared to original Stardew.
Grimoire Groves (Steam Play) - Action game about a very energetic apprentice witch restoring a magical garden. Fast-paced and quite fun, runs wonderfully on my system. Takes a bit to get the hang of the mechanics, but pretty rewarding once you do.
Steam Next Fest - February 2025 is live with tons of demos
26 Feb 2025 at 1:57 pm UTC Likes: 2
26 Feb 2025 at 1:57 pm UTC Likes: 2
Wanderstop (Steam Play) - Farming/Life Sim about running a tea shop with a very intense protagonist. I'm more intrigued by her internal conflict than I am about the weirdly complex tea-making and gardening process, although those mechanics don't seem too bad. Also major points for frowny penguin-like birds. Runs pretty poorly on my machine with a lot of framerate dips, maybe the full version will be better optimized.
Solarpunk (Steam Play) - Fairly by the numbers first person survival crafting game, but it apparently has airships and solar panels and stuff as you go along. Runs pretty well, the ambiance is nice, and the early crafting isn't too annoying. Nothing especially groundbreaking though.
Cubic Odyssey (Steam Play) - Actually played this a couple days ago, but since it's in the Next Fest I'll comment on it here. Pretty good No Man's Sky-like but with blocks. Very pretty, although it can be hard to see threats in the visual clutter. Crafting feels decent, and resource gathering isn't a chore. My framerate dips pretty bad at times, particularly anywhere near water. I'll never understand why voxel games insist on lovingly rendered water. Generally a good time, although I'd like there to be a bit less combat focus.
Solarpunk (Steam Play) - Fairly by the numbers first person survival crafting game, but it apparently has airships and solar panels and stuff as you go along. Runs pretty well, the ambiance is nice, and the early crafting isn't too annoying. Nothing especially groundbreaking though.
Cubic Odyssey (Steam Play) - Actually played this a couple days ago, but since it's in the Next Fest I'll comment on it here. Pretty good No Man's Sky-like but with blocks. Very pretty, although it can be hard to see threats in the visual clutter. Crafting feels decent, and resource gathering isn't a chore. My framerate dips pretty bad at times, particularly anywhere near water. I'll never understand why voxel games insist on lovingly rendered water. Generally a good time, although I'd like there to be a bit less combat focus.
Steam Next Fest - February 2025 is live with tons of demos
26 Feb 2025 at 1:56 pm UTC Likes: 2
26 Feb 2025 at 1:56 pm UTC Likes: 2
FIND ALL 6: Netherlands (Native) - Whaddaya want? It's a Hidden Object game. Just what it says on the tin, except on a canal.
Sizebound (Native) - Portal without the portals but plus size-changing blocks. Basically put block on button in various ways. Boxes have very frustrating physics, if occasionally funny, and game is set to stomach-churningly low FoV with no setting to change it. MAJOR negative points there. Also tutorial screens have text that starts when you're too far away to read them, but won't pause or restart. So you better move toward them quick.
Lored (Native) - Clicker/Idle game with animated stick figures, which I suppose is nicer than just watching numbers. Does a poor job at indicating what you're supposed to do right at the start, but it gets more straightforward. There's dialogue you can have with the stick figures, which is....competently written by RPG standards. Not really taken with it tbh.
Vespia: Shield of Aberration (Native) - Deckbuilder Tower Defense with a somewhat puzzling interface and pixel art that's chunky in a way that it's hard to really see what's going on. I think there's a good game in there mechanically, but the feel is off. Also very loud by default.
Taming Yore Dragon (Native) - Doesn't download an executable.
Sizebound (Native) - Portal without the portals but plus size-changing blocks. Basically put block on button in various ways. Boxes have very frustrating physics, if occasionally funny, and game is set to stomach-churningly low FoV with no setting to change it. MAJOR negative points there. Also tutorial screens have text that starts when you're too far away to read them, but won't pause or restart. So you better move toward them quick.
Lored (Native) - Clicker/Idle game with animated stick figures, which I suppose is nicer than just watching numbers. Does a poor job at indicating what you're supposed to do right at the start, but it gets more straightforward. There's dialogue you can have with the stick figures, which is....competently written by RPG standards. Not really taken with it tbh.
Vespia: Shield of Aberration (Native) - Deckbuilder Tower Defense with a somewhat puzzling interface and pixel art that's chunky in a way that it's hard to really see what's going on. I think there's a good game in there mechanically, but the feel is off. Also very loud by default.
Taming Yore Dragon (Native) - Doesn't download an executable.
Fight off pesky humans and raise spider babies in Isle Goblin, a blend of Stardew Valley and Terraria
12 Feb 2025 at 6:32 pm UTC
12 Feb 2025 at 6:32 pm UTC
I can see the "Terraria" part really easy, but other than being isometric I have trouble seeing the "Stardew" part. Which isn't a *huge* sell for me since I failed after many attempts to vibe with Terraria.
Might like this better though, so hopefully there will be a demo soonish, as mentioned in the second video.
Might like this better though, so hopefully there will be a demo soonish, as mentioned in the second video.
Hexagod is a minimalist roguelike village builder from the dev of Chess Survivors
6 Feb 2025 at 1:33 pm UTC Likes: 1
6 Feb 2025 at 1:33 pm UTC Likes: 1
Yeah, I tried the demo and all your villagers do die. Pretty easily, in fact, since the margins on food are pretty tight.
Didn't get terribly far before uninstalling, but enough to get the gist of things. There's potential, but it just feels like there's something not quite there to have fun with it.
Didn't get terribly far before uninstalling, but enough to get the gist of things. There's potential, but it just feels like there's something not quite there to have fun with it.
Atari announced Breakout Beyond, a fresh spin on the classic from the devs of BIT.TRIP
4 Feb 2025 at 2:50 pm UTC
4 Feb 2025 at 2:50 pm UTC
So....a lot like Shatter (2010) but harder on the eyes?
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