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Latest Comments by Cheeseness
Valve seems to have removed the SteamPlay logo from Steam
28 Nov 2016 at 7:34 am UTC Likes: 4

Quoting: Kuduzkehpanbitten apple is symbol of Alen Turing. Which was suicide with poisoned apple. And also he is master brain of computer tech and a mathematical genius.
It's a nice story, but appears to be a bit of an urban legend. From a 2009 interview [External Link] with the logo's original designer:

Turing the famous supposed father of computer science who committed suicide in the early 50's was british and was accused of being homosexual, which he was. He was facing a jail sentence so he committed suicide to avoid all that. So, I heard one of the legends being that the colored logo was an homage to him. People think I did the colored stripes because of the gay flag. And, that was something really thought for a long time. The other really cool part was that apparently he killed himself with a cyanide laced apple. And, then I found out Alan Turing's favorite childhood story was Snow White where she falls asleep forever afrer eating a poisoned apple to be woken up by the handsome prince. Anyway, when I explain the real reason why I did the bite it's kind of a let down. But I'll tell you. I designed it with a bite for scale, so people get that it was an apple not a cherry. Also it was kind of iconic about taking a bite out of an apple. Something that everyone can experience. It goes across cultures. If anybody ever had an apple he has probably bitten into it and that's what you get. It was after I designed it that my creative director told me: "Well you know, there is a computer term called byte". And I was like: "You're kidding!" So, it was like perfect, but it was coincidental that it was also a computer term. At the time I had to be told everything about basic computer terms.

Valve seems to have removed the SteamPlay logo from Steam
28 Nov 2016 at 2:33 am UTC Likes: 3

Quoting: deragon
Quoting: CheesenessI made an attempt a while back at creating a stylised Tux inspired logo
This is one nice looking logo. Congratulations; you have talent. You have it somewhere as SVG? What is the licence? Do you have an official website for it?
Cheers. Artist is one of the many hats I wear ^_^

SVGs, etc. along with a list of known usages can be found here [External Link]. I've made it available under CC0, so do whatever you want with it!

Valve seems to have removed the SteamPlay logo from Steam
28 Nov 2016 at 1:29 am UTC Likes: 13

Quoting: cprnit's a mascot, not a logotype
This is super true and is something that a lot of people seem to overlook. Back when Steam for Linux first launched, I made an attempt a while back at creating a stylised Tux inspired logo, which was in the style of the kind of logos Microsoft and Apple were using at the time. It's been adopted by a few games/websites/etc. around the place, but never really gained much traction.


Quoting: cprn
Quoting: Cheeseness[...] Steam's logo [...] right now using it to indicate optional Linux support is super questionable.
They use it to indicate SteamOS support solely. Many Linux titles lost their SteamOS icon from the store page recently because they don't run on SteamOS (e.g. without a separate launcher).
There was a cleanup a while back, yes, but it doesn't seem to be the kind of indicator you're interpreting it as. Right now, there are a number of games that have that icon, but don't behave under SteamOS and/or have launchers.

That's all separate from the point I was making though, which is that using a generic mark (the Steam platform logo) to indicate something specific (SteamOS/Linux support) in one context (the platform icon list) is problematic.

Valve seems to have removed the SteamPlay logo from Steam
28 Nov 2016 at 1:02 am UTC Likes: 2

Quoting: Xpanderseriously that steamOS logo is still confusing lots of people.
This, so much. The current branding guidelines [External Link] indicate that this logo is Steam's logo, not a logo for SteamOS or Steam Machines specifically.

If Valve put forward a requirement that everything published on Steam had to have Linux support and in that way had implicit Linux support included as part of supporting Steam, then it'd be fine, but right now using it to indicate optional Linux support is super questionable.

My top list of must-have strategy games on Linux as of right now
25 Nov 2016 at 12:10 pm UTC

Have you checked out Overland [External Link], Liam? Even in its early state, I am super impressed.

Invisible Inc, and Massive Chalice are still my two favourite strategy titles on Linux at the moment.

Just a heads up 'Firewatch' is currently rather broken on Linux
18 Nov 2016 at 9:34 pm UTC Likes: 1

I just got up and haven't had a chance to check the main branch yet, but I believe the fix is live now.

Go enjoy that game! \o/

Edit: Wait, no. It didn't get up by close of business, so Ben's thrown it up in a public branch [External Link] for people to access.

Some early thoughts on ‘CrossCode’, an Early Access 2D action RPG set in the distant future
18 Nov 2016 at 3:30 pm UTC Likes: 3

I helped the developers out a little bit with sorting out some bugs and getting their Linux builds out.

I've been super impressed with it so far, both in terms of the game that's there now, and also from the evolution/growth that I've been able to witness since I first got involved. The developers also do dev streams every now and again, which are fun to tune in to to check out their workflows/have a chat.

Can't wait to see how it shapes up for the planned release next year :)

Just a heads up 'Firewatch' is currently rather broken on Linux
18 Nov 2016 at 3:39 am UTC Likes: 5

Quoting: wintermute
Quoting: Cheesenessbut I'll continue to do whatever I can to help along the way.
Do you have a Patreon? I would be willing to chip in a few bucks a month in exchange for all you do in making Linux gaming better, some other folk may too.
I do [External Link], but it's for my own games/writing rather than for the help I give other developers. Helping others is its own reward :)

Just a heads up 'Firewatch' is currently rather broken on Linux
18 Nov 2016 at 12:10 am UTC Likes: 6

Quoting: NyamiouThe problem does not seems to affect all users, first you need to have not played the game in one go like most gamers will do, second you need to be using the mouse and not a controller, third even here it seems to depend on how far you are in the game.
The first two points are correct, but I believe it happens no matter where you are in the game when you load a saved game (I've had multiple complete playthroughs since the bug was introduced and can reliably reproduce it on any day).

I'm not happy with this, but it seems GOL contributor "Cheeseness" is currently in talks with the developer to help fix it, so cookies to him.
Not sure if "talks" is the right word, but this is more or less true. We've also pulled in someone from Unity to help look at this and other, less critical Linux issues. It's a bit of a curly situation, but the problem has been getting attention for some time. A possible workaround (that is, a workaround within the codebase rather than something users would have to do) for the mouse locking issue has been found. I can't say whether it will turn out to be suitable for deployment or how long it will take to identify that, but I'll continue to do whatever I can to help along the way.

A look at some neat Linux games you can find on the awesome itch store
30 Oct 2016 at 4:55 am UTC Likes: 3

Quoting: ertuquequeFantastic article! This is exactly what I wanted, a list of recommended games for itch.io... Please, keep these ones coming from time to time.
Fellow GOL writer flesk also maintains an Itco.io collection called Linux Gems [External Link], which might be of interest (I'm listed as a creator, but flesk has done all the work!)