Latest Comments by Cheeseness
Superhero strategy game Capes confirmed for release on May 29th
21 Apr 2024 at 11:49 pm UTC Likes: 2
21 Apr 2024 at 11:49 pm UTC Likes: 2
Quoting: 14That's correct! You can spend skillpoints to unlock new abilities and upgrades on heroes' skill trees, but there's no strategy or management layer between missions. (source: I'm working on this game ^_^ )Quoting: Mountain ManSo it's basically XCOM with superheroes.I believe there is no base management, which is a big factor for me as I hate that part of XCOM.
Superhero strategy game Capes has a big new demo up
7 Oct 2023 at 12:18 pm UTC Likes: 1
7 Oct 2023 at 12:18 pm UTC Likes: 1
Quoting: 14I played the Capes demo months ago and enjoyed it a good amount. It felt pretty tough; I thought I was going to be frustrated and have to reload and retry multiple times, which happened to me in XCOM 2 a lot, but I was able to barely salvage the fights. Whew!That's cool to hear - I love those tense moments! Things are a bit more predictable/consistent than XCOM, and once you've "solved" a level once, difficulty feels very different coming in again later. I think it helps make it easier to learn what works and what doesn't, so it also ends up being easier to get a sense of skill progression as a player separately from your characters levelling up.
Quoting: 14Cool to know you're involved, Cheeseness. I feel like I know you a little stalker style since I see your Mastodon posts all the time.I hope you like birds! :D
Superhero strategy game Capes has a big new demo up
6 Oct 2023 at 12:57 am UTC
6 Oct 2023 at 12:57 am UTC
Quoting: GuestHow do I send you the file?You can DM me a pastebin (or whatever) link here on GOL. Keen to know what window manager and driver/driver version you're using as well. If you're not sure on how to find that, I can talk you through it via DMs.
I'm running Fedora 38 with all the latest updates.
Superhero strategy game Capes has a big new demo up
5 Oct 2023 at 10:10 pm UTC
I'd love to get some more details of your system (window manager and video driver in particular) and get a copy of the game log, which should be located in:
If you're feeling super keen, a video would help make sure I'm understanding what you're seeing. Feel free to shoot that stuff to me via DM!
5 Oct 2023 at 10:10 pm UTC
Quoting: GuestNo I did not change resolution or window mode. Resolution box was actually empty. I closed the game and restarted it a couple of times and the problem did not go away. I tried changing the window mode too, to no avail.Thanks for the extra info. Sounds like it's not quite what I was expecting it to be. The resolution field being black while borderless or fullscreen are selected is a known issue and not likely to be relevant (both are technically "borderless fullscreen windows" on Linux since we don't do FSEM, and so changing resolution there wouldn't do anything anyway).
I'd love to get some more details of your system (window manager and video driver in particular) and get a copy of the game log, which should be located in:
~/.local/share/Daedalic Entertainment GmbH/Capes/SavedIf you're feeling super keen, a video would help make sure I'm understanding what you're seeing. Feel free to shoot that stuff to me via DM!
Superhero strategy game Capes has a big new demo up
4 Oct 2023 at 11:43 pm UTC
4 Oct 2023 at 11:43 pm UTC
Quoting: GuestI tried the demo but found it unplayable due to mouse tracking issues. Mouse clicks were registering in the wrong places and it was near impossible to click on anything. Graphical setting for choosing the resolution was blank and I think that that may have been the issue.Sorry to hear you're having troubles. Did the game do this from the start, or had you toggled fullscreen/windowed or changed resolution, and is the offset amount vertical by the height of your WM's title bars? I think I might know what's going on (if it's what I think it is, then as a workaround for now, the game should be fine next time you launch it).
Superhero strategy game Capes has a big new demo up
4 Oct 2023 at 12:45 pm UTC
I never got to play Freedom Force myself, but one of our writers, Morgan Jaffit, worked on that game too. From what I understand, Freedom Force was very different in style and tone from Capes, but I figure it's a nice connection to note for anybody who played it.
4 Oct 2023 at 12:45 pm UTC
Quoting: SupayThanks!Quoting: CheesenessJust to clarify here (for anybody who didn't know, I'm working on this game)I've had this on my wishlist for a while and really looking forward to getting it for my Deck. I loved Freedom Force when I was younger and have been playing that on my Deck. Good luck with the release!
I never got to play Freedom Force myself, but one of our writers, Morgan Jaffit, worked on that game too. From what I understand, Freedom Force was very different in style and tone from Capes, but I figure it's a nice connection to note for anybody who played it.
Superhero strategy game Capes has a big new demo up
3 Oct 2023 at 11:15 pm UTC Likes: 11
3 Oct 2023 at 11:15 pm UTC Likes: 11
Just to clarify here (for anybody who didn't know, I'm working on this game), this is an iteration on the previous demo - the four missions are the same ones we had in the previous version of the demo back in February, and there aren't really any mechanical changes that I can think of off the top of my head.
We've added stuff like voice acting, localisation, difficulty settings, quicksave/load, a fast forward option during enemy turns, and a bunch of misc stuff like optimisations, UI tweaks, minor balancing improvements, some better animations for ultimate attacks, etc.. I think this demo does a better job of representing the current state of the game and what the release version is going to be like, and there are some nice QOL improvements that I hope will ease players' friction points, but anybody expecting a completely new demo is going to be disappointed.
They're not super noteworthy, but I managed to wrangle a few Linux-specific fixes, most notably a crash when a hero who has just been revived receives a push attack (this was a tough one to track down!) and gamepad input not working for gamepads that don't have write permissions (an SDL bug that I was able to pull in an upstream fix [External Link] for). We've sorted out a few Vulkan materials that weren't behaving properly (not sure if those were really visible in the previous demo), and some other minor bits and pieces that I hope will make my fellow Linux users have a more comfortable experience.
Now I just need to find time to sort out the publisher logo audio only playing in the left channel -_-
We've added stuff like voice acting, localisation, difficulty settings, quicksave/load, a fast forward option during enemy turns, and a bunch of misc stuff like optimisations, UI tweaks, minor balancing improvements, some better animations for ultimate attacks, etc.. I think this demo does a better job of representing the current state of the game and what the release version is going to be like, and there are some nice QOL improvements that I hope will ease players' friction points, but anybody expecting a completely new demo is going to be disappointed.
They're not super noteworthy, but I managed to wrangle a few Linux-specific fixes, most notably a crash when a hero who has just been revived receives a push attack (this was a tough one to track down!) and gamepad input not working for gamepads that don't have write permissions (an SDL bug that I was able to pull in an upstream fix [External Link] for). We've sorted out a few Vulkan materials that weren't behaving properly (not sure if those were really visible in the previous demo), and some other minor bits and pieces that I hope will make my fellow Linux users have a more comfortable experience.
Now I just need to find time to sort out the publisher logo audio only playing in the left channel -_-
Dust off your game dev environment with the Linux Game Jam 2023
10 May 2023 at 10:56 pm UTC Likes: 3
10 May 2023 at 10:56 pm UTC Likes: 3
Quoting: IronownerSilly question. I would love to try, but is rpgmaker allowed? There's still JavaScript coding there...:huh:Yep, no restrictions on RPG Maker. I don't have any personal experience with it and they have no documentation/tutorials on their website for the specific version that advertises Linux support, but if you're having good experiences with it, I can't see any reason to recommend avoiding it!.
Dust off your game dev environment with the Linux Game Jam 2023
28 Apr 2023 at 10:30 pm UTC Likes: 2
28 Apr 2023 at 10:30 pm UTC Likes: 2
Exciting times! Thanks so much for this!
The itch.io winter sale is live for you to stock up on indies
24 Dec 2022 at 10:58 pm UTC Likes: 1
24 Dec 2022 at 10:58 pm UTC Likes: 1
Totally missed this. Thanks for the shout-out for The Away Team <3
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