Latest Comments by Cheeseness
An interview about "Ensign-1"
8 Mar 2012 at 8:54 am UTC
8 Mar 2012 at 8:54 am UTC
Is there anywhere where you've talked about your approach for art direction for this project/how you work? If not, I'm sure there'd be people beyond myself who'd be interested in hearing.
An interview about "Ensign-1"
8 Mar 2012 at 1:29 am UTC
8 Mar 2012 at 1:29 am UTC
That's a lot of work. I both envy you and am glad it's not me :D
An interview about "Ensign-1"
7 Mar 2012 at 9:44 am UTC
7 Mar 2012 at 9:44 am UTC
Neat. Is Rusty the only artist on the project?
Wing Commander Saga Release Date
5 Mar 2012 at 10:20 am UTC
5 Mar 2012 at 10:20 am UTC
That's heaps more readable.
Also, flight sims yay!
Also, flight sims yay!
Wing Commander Saga Release Date
5 Mar 2012 at 12:29 am UTC
5 Mar 2012 at 12:29 am UTC
Neat. What's the relationship to Ensign 1?
Double Fine Adventure
16 Feb 2012 at 1:37 am UTC
http://www.kickstarter.com/projects/66710809/double-fine-adventure/posts [External Link]
Well, that answers that :D
16 Feb 2012 at 1:37 am UTC
Quoting: "Alex V.Sharp, post: 3355, member: 136"...let's wait and see what will happen. :rolleyes:
http://www.kickstarter.com/projects/66710809/double-fine-adventure/posts [External Link]
Well, that answers that :D
Double Fine Adventure
13 Feb 2012 at 11:04 pm UTC
13 Feb 2012 at 11:04 pm UTC
I don't think you're giving Tim and Ron enough credit. My guess is (and it's all guesswork) that at least 30,000 of the backers are just adventure game fans who're keen to see something new.
Double Fine Adventure
13 Feb 2012 at 1:53 pm UTC
13 Feb 2012 at 1:53 pm UTC
It's very unlikely. The SCUMMVM devs outline some reasons why it probably shouldn't be used for new projects [URL='http://scummvm.org/faq/#question.make-new-games']here[/URL].
Double Fine Adventure
12 Feb 2012 at 11:17 pm UTC
12 Feb 2012 at 11:17 pm UTC
This item was added to the FAQ after the project met its target (whereas the same equivalent MacOS/iOS question was in there from the start). It's interesting to note that there appear to be hundreds of comments (I haven't read them all) on the Kickstarter project's comments page by people asking for Linux support.
Given that they've exceeded their target by 300%, and they've promised to take some level of direction from backers, I'm cautiously optimistic.
Given that they've exceeded their target by 300%, and they've promised to take some level of direction from backers, I'm cautiously optimistic.
- Proton is getting some "horrible" workarounds for Forza Horizon 6 on Linux
- You think you've seen it all and then there's a Wayland Compositor inside Minecraft on Linux
- The PlayStation 5 Linux project has been upgraded to support more firmware
- Proton-CachyOS 11 adds initial OptiScaler integration and lots of other fixes
- Oops - someone nearly caused a fire with the Steam Controller Puck
- > See more over 30 days here
- What have you been playing recently? - 17th May edition…
- Lop1 - Building Mesa from source and using Mesa master
- Shmerl - Why purchase video game soundtracks over listening to them in str…
- Shmerl - Are Mac computers good and stable?
- rojimboo - Latest comments page update
- Liam Squires-Hand - See more posts
Anticheat check - which competitive games actually work on Linux?
How to give Valve feedback when Proton games have issues on Linux / SteamOS