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Latest Comments by tuubi
Steampunk dungeon crawler 'Vaporum' is now officially available on GOG & Steam for Linux
27 Feb 2018 at 2:48 pm UTC Likes: 3

The game looked awesome in your livestream last night. Even better than Grimrock.

Feudal Alloy, a metroidvania action-RPG with robots controlled by fish will support Linux
27 Feb 2018 at 12:02 pm UTC

I'll wait for your review of the finished product, but this should be right up my alley. :)

Vulkan can now run on Mac as MoltenVK is now open source
26 Feb 2018 at 8:22 pm UTC Likes: 4

Quoting: hardpenguin
Quoting: natewardawgThis means we can use Vulkan on all of the major platforms: Linux, Windows, macOS, Android, and iOS... that's a huge benefit! :)
Aren't you forgetting something? ;)
Right, he forgot to mention the Switch. The other two aren't cool enough for Vulkan.

Deep Sixed is another game that shows some promising early sales on Linux
26 Feb 2018 at 10:36 am UTC

Quoting: Leopard
Quoting: tuubi
Quoting: LeopardLinux is really became a complete indie platform.
It hasn't become anything of the sort. Any popular game release on our platform — AAA or indie — makes Linux more attractive for gamers. And that makes new releases more profitable. And you know where that leads.
No , as you can see we are still lacking AAA gaming wise , not on indie gaming.
You missed my point. Or points.

First of all, Linux isn't any more of an "indie platform" now than it was before, which means it didn't suddenly become one. Secondly, any popular games on Linux will attract gamers. Indies will attract less of them, but anything helps. Having popular indies on the platform doesn't make it less likely we'll get AAA releases. It makes it more likely.

Deep Sixed is another game that shows some promising early sales on Linux
26 Feb 2018 at 7:57 am UTC

Quoting: LeopardLinux is really became a complete indie platform.
It hasn't become anything of the sort. Any popular game release on our platform — AAA or indie — makes Linux more attractive for gamers. And that makes new releases more profitable. And you know where that leads.

Cityglitch, a puzzle game with ghosts and glitches, is now available on Steam
24 Feb 2018 at 12:03 pm UTC Likes: 1

Quoting: TheSHEEEPNothing in reality looks like bloom does.
Of course they can't accurately simulate the way your eyes work and the way your brain fills in the blanks. That's why I added "If you're trying to simulate a photographic look". Check the theory section in this article [External Link] for a brief explanation. Sometimes in film this is actually deliberately overdone to give a "dreamy" look to the image. In any case, I maintain that a subtle bloom effect can make a highlight pop out and actually seem bright, not just white.
Quoting: TheSHEEEPBrightness doesn't "bleed over" to adjacent imagery like that, making you unable to see contours of what is next to the light source. You'd have to look directly into the sun to get that - in games it is always applied to every light source, no matter how small. It's just applied globally.
Yes, bloom is applied to all highlights. That's the point. Also, please don't look directly into the sun. You'll go blind.
Quoting: TheSHEEEPJust like nothing in reality looks like motion blur (we'd all throw up constantly if it did).
Fully agreed on motion blur. It's a console trick to make a low framerate seem less jerky. It always does more harm than good.

Quoting: TheSHEEEPBut bloom is just the "look, mum, I got shaders in my game!"...
In nine-and-a-half cases out of ten I agree. I'd look for examples of the remaining half, but I'm not that committed to "winning" this debate. :)

Cityglitch, a puzzle game with ghosts and glitches, is now available on Steam
24 Feb 2018 at 8:31 am UTC

Quoting: TheSHEEEPBloom, the bane of graphics quality since early 2000s.
I have disabled it in every single game since (where possible) and am just amazed that there are still devs out there thinking there's any value to it.
Bloom actually adds to realism if it's subtle enough and done correctly. If you're trying to simulate a photographic look that is. I agree it used to look horrible in most older games, but so did SSAO until just recently. I haven't felt the urge to disable bloom in many modern titles.

The glow in this game it over the top though.

Total War Saga: Thrones of Britannia confirmed for Linux, from Feral Interactive
23 Feb 2018 at 9:30 am UTC

Quoting: slaapliedjeAlso, and maybe this is just me, but the party based isometric RPGs are the best ones. The Skyrims of the world are like graphical errand runners. :P.
It's not just you.

Rise of the Tomb Raider announced for Linux, port from Feral Interactive
22 Feb 2018 at 9:49 am UTC Likes: 1

Quoting: lucifertdarkWhy change the story from the game that much?
This could be considered a spoiler I guess, but if you read the journals in the game, the cultists do actually want to "burn" everyone who isn't a follower of the goddess with her power. I guess that's not much different from a deadly plague.

Shadow Tactics: Blades of the Shogun beta patch dramatically improves performance and load times
22 Feb 2018 at 9:46 am UTC Likes: 1

Quoting: lucifertdarkDoes this remind anyone else of the old C64 games called The Last Ninja? is anyone else old enough to remember them or have played them back when they were released?
I remember the games (I loved the music in TLN2), but the gameplay is very different. :)