Latest Comments by tuubi
CRYENGINE to get improved Linux support
15 Jan 2018 at 2:48 pm UTC Likes: 3
15 Jan 2018 at 2:48 pm UTC Likes: 3
Quoting: EikeHe wasn't asking about Linux games. Just games in general.Quoting: tuubiI've removed Homefront from the list, and Snow is an "upcoming video game", which leaves... none.Quoting: BeamboomBut... I thought this engine for all practical purposes was dead now? Are there new games released on it nowadays?A few, apparently [External Link].
CRYENGINE to get improved Linux support
15 Jan 2018 at 12:55 pm UTC
15 Jan 2018 at 12:55 pm UTC
Quoting: BeamboomCryengine will forever have a special place in my heart because of Crysis 2 - the coolest FPS I've played this decade. But... I thought this engine for all practical purposes was dead now? Are there new games released on it nowadays?A few, apparently [External Link].
Voting is now open for our Linux GOTY Awards
14 Jan 2018 at 6:19 pm UTC
14 Jan 2018 at 6:19 pm UTC
While I won't belittle what Loki did and how they survived for a few years in a market that barely existed, I consider their effort one of the false starts I mentioned. They were publishing games on a platform that could not begin to support a viable gaming community, and no distribution or hardware vendor was interested in contributing in any meaningful sense. They were simply at least a decade too early.
Voting is now open for our Linux GOTY Awards
14 Jan 2018 at 11:12 am UTC Likes: 2
Most success stories take a few false starts. And you have to admit, Linux is definitely one big success story already. No single player matters in this long game.
Speaking of long games, Linux as a gaming platform hasn't had time to fail or succeed yet. To me it's already a success though. No hoping or dreaming necessary. I can buy and play awesome games on my Linux system, and if that isn't success, I don't know the meaning of the word anymore.
14 Jan 2018 at 11:12 am UTC Likes: 2
Quoting: BeamboomWe see the opposite of growth. That's the entire concern. Any growth would be taken as a victory. Just like miniscule increases in the Steam user stats.That's exactly it. Stop thinking about this as a competition with victors and losers, measured by meaningless fluctuations in numbers and statistics, and you'll feel a damn sight better. If you bother to look at the big picture, you'll see nothing but progress.
Quoting: BeamboomAnd your ending of that post, THAT'S "hopes and dreams". There's zero guarantee we'll "get there eventually". There's plenty stories of failed attempts in the Linux world too, it's not all a success story on all fronts.Yes, and there's usually a good reason for those failures, be it a market that isn't large enough yet, or maybe the technical infrastructure is still not ready. These attempts, failed or not, usually spark a bunch of interest and development that helps whoever tries next.
Most success stories take a few false starts. And you have to admit, Linux is definitely one big success story already. No single player matters in this long game.
Speaking of long games, Linux as a gaming platform hasn't had time to fail or succeed yet. To me it's already a success though. No hoping or dreaming necessary. I can buy and play awesome games on my Linux system, and if that isn't success, I don't know the meaning of the word anymore.
Quoting: BeamboomAnd AAA gaming on Linux is really nothing to take for granted.I don't take it for granted. But I do see all obstacles developers and publishers have faced in the past slowly crumbling away, thanks to a whole bunch of companies and organisations working towards this rather recent goal of making Linux an awesome gaming platform.
Voting is now open for our Linux GOTY Awards
13 Jan 2018 at 11:10 pm UTC
In case you and your hype-weary co-worriers haven't noticed, very few things happen quickly in the Linux world. The growth of gaming was never going to be an exception, especially as the infrastructure simply wasn't there and is still taking shape. I for one see no reason to throw in the towel just because big releases don't drop in a steadily tightening pace. It's those AAA games we would all like to see that have the biggest hurdles to clear, both technically and from the business (or at least business culture) perspective as well.
We'll get there eventually - wherever that is - and it will be glorious! Or at least a lot better than it used to be. I'm fine either way.
13 Jan 2018 at 11:10 pm UTC
Quoting: BeamboomI don't consider myself to have a negative stance in this, but rather objective/analytical, with a negative conclusion. I see no signs of a buildup - quite the contrary.So you compare your hopes and dreams against reality, and analytically come to a negative conclusion?
There was a time where there was a lot of promise flying around in the air, from multiple directions. Typically we had at least rumours about some of the larger titles coming to Linux. Sure, lots of cancellations too - but at least there was movement.
In case you and your hype-weary co-worriers haven't noticed, very few things happen quickly in the Linux world. The growth of gaming was never going to be an exception, especially as the infrastructure simply wasn't there and is still taking shape. I for one see no reason to throw in the towel just because big releases don't drop in a steadily tightening pace. It's those AAA games we would all like to see that have the biggest hurdles to clear, both technically and from the business (or at least business culture) perspective as well.
We'll get there eventually - wherever that is - and it will be glorious! Or at least a lot better than it used to be. I'm fine either way.
Voting is now open for our Linux GOTY Awards
13 Jan 2018 at 2:49 pm UTC
13 Jan 2018 at 2:49 pm UTC
Quoting: jensWhere you see a dramatic fall, I see a slow climb. Maybe we're looking at different timescales? Or maybe you're just a glass-half-empty kind of guy.Quoting: liamdaweI get it, we don't get a lot of AAA titles, but what's with all the negativity from people lately? Unless you had crazy wild expectations - we all knew this would take a long time to build up.I guess people, me including, are getting anxious that we had our peak with the big titles and are now moving back straight to the dark ages. I get it, indie and AA games are certainly entertaining. But there is nearly nothing left regarding titles that you proudly present to your best friends to show how cool Linux has become if Feral decides to leave Linux completely in favor of iOS.
It feels for me currently more like tear down instead of build up. Sorry.
Quoting: jensThe ending is weak, no question about it, but excellent game otherwise.Quoting: Perkeleen_VittupääThimbleweed Park got several votes from here! Mr. Gilbert please, moar!!Loved it too, except for the last 5% of the games. I backed it originally, had a lot of fun playing the first 95% but was horribly disappointed by the very cheap way the story ends. Men, such a shame..
ERSATZ, a fast-paced hardcore action platformer with a musical twist adds Linux support
11 Jan 2018 at 3:38 pm UTC
11 Jan 2018 at 3:38 pm UTC
I like platformers, but I don't enjoy timers or rhythm-based gameplay. I'll pass.
Opus Magnum is an exceptional puzzle game available for Linux
11 Jan 2018 at 1:19 pm UTC Likes: 4
11 Jan 2018 at 1:19 pm UTC Likes: 4
Gameplay seems a lot like other Zachtronics games. I actually think you'd like Shenzhen I/O as well, Liam. TIS-100 as well, if you can get over the retro UI.
Thanks for the review! As if I didn't already know I want this game...
Thanks for the review! As if I didn't already know I want this game...
The Talos Principle updated with Vulkan improvements, OpenGL fixes and more, plus some benchmarks
10 Jan 2018 at 8:24 pm UTC Likes: 4
10 Jan 2018 at 8:24 pm UTC Likes: 4
Quoting: Mountain ManI didn't much care for the demo -- it struck me as a starkly humorless take on Portal -- but Croteam's Linux support is almost without peer, and I'm tempted to buy this game for that reason alone.If you do buy it, do give it a chance. It might not be as ridiculously entertaining as the Portal games (YMMV), but the puzzles are well worth your time. Some of them are very well designed indeed. And solving some of the more convoluted hidden star puzzles can feel incredibly satisfying.
The Talos Principle updated with Vulkan improvements, OpenGL fixes and more, plus some benchmarks
10 Jan 2018 at 5:33 pm UTC Likes: 4
OpenGL: 65.5
Vulkan: 86.4
Vulkan (previous version): 70.4
Each is the best average FPS of three 30 sec benches. Default graphical settings, 1080p.
10 Jan 2018 at 5:33 pm UTC Likes: 4
Quoting: Comandante ÑoñardoI want to see this benchmark comparison with a more modest hardware.![
OpenGL: 65.5
Vulkan: 86.4
Vulkan (previous version): 70.4
Each is the best average FPS of three 30 sec benches. Default graphical settings, 1080p.
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