Latest Comments by tuubi
Mad Max released for Linux, port report and review available
20 Oct 2016 at 11:53 am UTC
20 Oct 2016 at 11:53 am UTC
Nice! Well done, Feral!
Hopefully some of the bugs and performance problems get sorted out before I get the chance (and find the change) to buy the game. Christmas, maybe?
Hopefully some of the bugs and performance problems get sorted out before I get the chance (and find the change) to buy the game. Christmas, maybe?
'Serious Sam VR: The Last Hope' will support Linux as soon as possible
20 Oct 2016 at 7:51 am UTC
20 Oct 2016 at 7:51 am UTC
The problem of natural movement is hard to crack, and I personally can't see any real solution to this short of hypothetical Neuromancer-style direct brain interfaces. But it's all the lesser problems that make VR unappealing to me at this point. I'm sure it'll get there some day, but that's still a few years off.
'Serious Sam VR: The Last Hope' will support Linux as soon as possible
19 Oct 2016 at 7:02 am UTC
19 Oct 2016 at 7:02 am UTC
Quoting: badberThere's also tons of crap on the Vive so I'm willing to bet this is still in at least something like the top 10% unless you really happen to dislike/have grown extremely bored of wave shooters.I grew bored of rail/wave shooters in the first ten minutes of Operation Wolf on the C-64. :/ Since then they've all been basically the same, just a bit prettier.
Unity have released a preview of the Unity editor with the Vulkan API
18 Oct 2016 at 7:24 am UTC
18 Oct 2016 at 7:24 am UTC
It's still early days for Unity's Vulkan renderer. Little reason to expect better performance at this point. The Android implementation is the most likely focus anyway.
The Wine Development Release 1.9.21 Is Now Available
17 Oct 2016 at 6:58 am UTC
Also, what keeps Codeweavers going is making boring old business software and things like that work on Linux and Mac. If 64bit and DX11 would significantly boost their income, I'm sure they'd be scrambling to get it done. And even if games were a priority, it's only recently that some Windows games have gone exclusively 64bit.
17 Oct 2016 at 6:58 am UTC
Quoting: Comandante oardoWinE devs must take the development process more seriously, specially the paid ones like Codewavers.Clean-room reverse-engineering a complex set of closed API's is no walk in the park. If it was, we'd have perfect, free Windows clones coming out of the woodwork.
We are finishing 2016 and 64bit support is not oficially implemented yet and there aren't any signs if it will be..
Add the fact that DX10 and DX11 are very far away from here...
Also, what keeps Codeweavers going is making boring old business software and things like that work on Linux and Mac. If 64bit and DX11 would significantly boost their income, I'm sure they'd be scrambling to get it done. And even if games were a priority, it's only recently that some Windows games have gone exclusively 64bit.
KURSK, an adventure and survival game about the tragedy of destroyed submarine will support Linux
16 Oct 2016 at 7:47 am UTC Likes: 1
16 Oct 2016 at 7:47 am UTC Likes: 1
I guess it should play something like Alien: Isolation and/or SOMA? I'd prefer an adventure (with real puzzles and dialogue, not a walking simulator) in a similar style, but without the stress or survival. I'm still veeeery slowly working my way through A:I, and it's a great game, but I think I like my adventures better without the frustration. At least provide an easy difficulty level like most "real" action/FPS games do. I'm in it for the story and the puzzles, not the pants-soiling.
We had the awesome original Mario Bros. with the "bros" working at a bottling plant (I thought they were plumbers?) and good old Donkey Kong Jr. when I was a kid. Sadly both long since broken and gone. All the remakes and digital versions just wouldn't feel the same.
Quoting: EhvisIt has an ancient lcd game!Please don't say ancient. It makes me feel so old. :/
We had the awesome original Mario Bros. with the "bros" working at a bottling plant (I thought they were plumbers?) and good old Donkey Kong Jr. when I was a kid. Sadly both long since broken and gone. All the remakes and digital versions just wouldn't feel the same.
Duke Nukem 3D Megaton Edition removed from stores in favour of the new Anniversary World Tour, no Linux support
14 Oct 2016 at 8:31 am UTC Likes: 2
I've also got the Atomic Edition on GOG, but I've only played it for a few minutes. It was fun back in the day, but I think I'll leave it for when I've got absolutely nothing else to play.
14 Oct 2016 at 8:31 am UTC Likes: 2
Quoting: legluondunetI own the Megatron Edition and I still can play this game with steam untill i uninstalled it from my hard drive.The game is still in your library and you can reinstall it as many times as you like. You just can't buy it anymore.
I've also got the Atomic Edition on GOG, but I've only played it for a few minutes. It was fun back in the day, but I think I'll leave it for when I've got absolutely nothing else to play.
Looks like VR support for Linux will be shown off at SteamDevDays this week, about time
13 Oct 2016 at 2:53 pm UTC
13 Oct 2016 at 2:53 pm UTC
Quoting: GuestRequiring a Windows version isn't nice (if true), but refusing non-Linux content would be a bit stupid at this point.Quoting: tuubiAs far as I know, they require all games to have a Windows version. They could require all games to have a Linux version. Or at least drop the Windows requirement.Quoting: bubexelwell, almost 60% games that appear on steam are windows exclusiveThat's not up to Valve.
Looks like VR support for Linux will be shown off at SteamDevDays this week, about time
13 Oct 2016 at 9:15 am UTC
13 Oct 2016 at 9:15 am UTC
Quoting: CheesenessOh, that's the free thingy valve paid some modders to make? I think my point still stands, if a bit uncomfortably. :) The point being Valve doesn't like exclusives.Quoting: tuubiAFIK, Alien Swarm isn't available on anything but Windows (of course, it has the source files for it available which somebody with more time than me could look at porting to a Linux compatible version of the Source engine).Quoting: bubexelwell, almost 60% games that appear on steam are windows exclusiveThat's not up to Valve. They've said they'd prefer all of them to be cross-platform. I don't think any of Valve's own games are exclusive to a single platform.
Looks like VR support for Linux will be shown off at SteamDevDays this week, about time
13 Oct 2016 at 8:34 am UTC
13 Oct 2016 at 8:34 am UTC
Quoting: bubexelwell, almost 60% games that appear on steam are windows exclusiveThat's not up to Valve. They've said they'd prefer all of them to be cross-platform. I don't think any of Valve's own games are exclusive to a single platform.
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