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Latest Comments by tuubi
Steam Beta adds hardware accelerated encoding for Nvidia on Linux, Steam Controller major update
12 Feb 2016 at 8:50 am UTC

Quoting: Micromegas
Quoting: tuubiWhy would you forward your terminal through Steam? That's like calling someone sitting next to you on the telephone instead of just talking to them. Ever heard of ssh?
You saw the smiley under my post? :-)
Yes. Smileys are a poor substitute for actual words though. That smiley could just as well have meant that you were pleased with your discovery.

I haven't had any reason to touch the streaming stuff myself, but yeah, you can probably use Steam as a single-application substitute for a "full" VNC-type remoting solution.

Vulkan webinar to take place this month, hour session talking about the API and SDK
11 Feb 2016 at 6:42 pm UTC

Quoting: blackout24... or their weird Metal API.
Metal's not that weird. It would definitely be better for everyone (including Apple) if they went with Vulkan instead, but as an API Metal seems just fine.

Amazon launches Lumberyard, a free game engine that will support Linux and have source access
11 Feb 2016 at 8:16 am UTC Likes: 2

Quoting: Xodetaetl
It's another way to hook people into using Amazon AWS services (you're not allowed to use other cloud services for it) [...] It's a good idea, and I hope it works out well.
Forcing people to use some product for purely commercial reasons is a good idea??
Calm down. They're not forcing you to do anything, but in practice using the engine does cost you money if you want to include support for some sort of cloud services. Amazon never said the engine was libre software, and of course it wouldn't even exist if they didn't see any commercial potential in it. You'll just have to come to terms with the fact that corporations want to make money.

Steam Beta adds hardware accelerated encoding for Nvidia on Linux, Steam Controller major update
11 Feb 2016 at 8:06 am UTC

Quoting: MicromegasHardware acceleration for In-Home Streaming? Nice. Now the terminal window will look even better when I remotely administer my Gaming PC via my Netbook.

(Add "Konsole" or any other terminal program you have installed on your Desktop PC as a "Non-Steam game" in your Steam library and start it via In-Home Streaming on your Netbook...)
Why would you forward your terminal through Steam? That's like calling someone sitting next to you on the telephone instead of just talking to them. Ever heard of ssh?

Dying Light: The Following - Enhanced Edition now available for Linux, texture issues
10 Feb 2016 at 6:59 pm UTC

Quoting: TheBossI don't think deleting the entire .nv folder is always a good idea, since that's where it will be stored for other games too, but it's worth testing for now.
Deleting .nv/GLCache should always be safe. Every driver update invalidates the cached shaders anyway.

GPUOpen has launched, AMD open up more to the community
9 Feb 2016 at 6:11 pm UTC Likes: 1

Quoting: chrisqAs someone learning the react+redux+webpack+babel/es6 "stack", it so far seems immature and pretty horrible even when using the most praised tools.
Oh really? The trendy, new kid on the block isn't mature? A shocker indeed. ;)

Ignore the hype and keep your feet on the ground. If you actually want to get work done and not hate it, choose something modern enough, but tried and tested, with great and plentiful documentation. Preferably something you can develop in your favourite editor/ide. Personally I quite like Python (with bottle, beaker and friends) on the back-end and boring old jquery on the client side.

PS: Why do I have this weird compulsion to jump in and escalate as soon as a comment thread goes off topic? I think I need help...

Ghost Theory, a unique horror game that also supports Linux, is now on Kickstarter!
6 Feb 2016 at 8:29 pm UTC Likes: 1

Quoting: OkanakaI don't know, but I can't find any horror game which uses a real hunting place locations.
What I cited wasn't about the locations, but about no game ever having a "serious" ghost-hunting theme. There are surely several, but the first games that spring to my mind are the rather old and low-budget, but still half-decent Dark Fall and its sequel. The second one happens to use a "real" (yeah, right) haunted place as its setting as well. But maybe they meant that no other big budget horror game has done this. Or maybe they just don't care.

Quoting: FeistHowever, "ghosts" and "haunted locations" are not by themselves of particular interest to me. Sure, it *could* certainly be a great "ghostbusting thrillride", but I have difficulty making up my mind about this project.
Yeah, not my cuppa either, but I'm sure there's a market, as evidenced by the popularity of all those crappy ghost shows on the telly and of horror games in general.

Ghost Theory, a unique horror game that also supports Linux, is now on Kickstarter!
6 Feb 2016 at 4:46 pm UTC Likes: 1

- Never-before-explored setting: The rich world of paranormal phenomena has never seriously been used in a videogame before, and offers strong narrative themes, a genuine horror atmosphere, and endless gameplay opportunities.
What, they can't be serious? Have they ever played actual computer games, or is it just their marketing people who are clueless and can't use google?

XCOM 2 released for SteamOS & Linux, port report included
5 Feb 2016 at 11:47 am UTC

Quoting: PolochampsAccording to the article, the norm seems to be that most game releases are broken and that most of it were fixed by patching the drivers.
Yes, but that does not mean that there was a problem with the drivers to begin with. I'm sure none of them are perfect, but that doesn't explain why pretty much all big-budget AAA games release unfinished and unoptimized lately.

It is an unfortunate fact that modern (ogl/d3d) GPU drivers have to include increasingly massive collections of work-arounds and kludges to circumvent bugs and programming mistakes in game graphics code, which leads and indeed has led to complicated drivers with very unpredictable behaviour. This has been repeatedly confirmed by various industry insiders.

The design of the new, low-level graphics APIs will undoubtedly alleviate this problem due to the much "leaner" drivers, but there is still some wiggle-room so time will tell if they actually solve this problem completely.

XCOM 2 released for SteamOS & Linux, port report included
5 Feb 2016 at 10:45 am UTC Likes: 1

Quoting: melkemindThe Unreal 3 Engine was never properly ported to Linux, and every game using it under-performs.
This doesn't explain why the game "under-performs" on Windows and Mac as well, at least according to various reviewers.