Latest Comments by tuubi
Spiritfarer for Linux is now live on itch.io, dev apologises for ableist writing
4 Sep 2020 at 10:53 am UTC Likes: 5
4 Sep 2020 at 10:53 am UTC Likes: 5
Quoting: GuestThis knee jerk outrage over every little thing is just absurd imo.So is knee-jerk outrage over perceived knee-jerk outrage. Please don't invent drama where there is none.
TUXEDO announce the Polaris 15 and 17 Linux laptops ready for gaming
4 Sep 2020 at 7:13 am UTC
4 Sep 2020 at 7:13 am UTC
Quoting: damarrinSometimes you can’t because new hardware from AMD comes out and support is nowhere to be seen in the kernel and/or mesa and you get it in bits and pieces months later. Both Intel and Nvidia manage to sort out their shit way in advance (Intel) or by launch date (Nvidia) and AMD can’t. That’s the real issue here.I think software has always been AMD's (and ATI's before that) weak point. That said, my experience with the 5700 XT and the RX 580 before that has been excellent, and I can't see myself going back to Nvidia any time soon. I mean I rarely had problems with their blob either. Just the occasional problem when testing a new kernel or trying to get some video to play without tearing etc. So I'm happier with AMD, but I don't blame anyone for being happy with their Nvidia GPU either. Both are a valid choice for Linux gaming these days.
Spiritfarer for Linux is now live on itch.io, dev apologises for ableist writing
4 Sep 2020 at 6:22 am UTC Likes: 6
4 Sep 2020 at 6:22 am UTC Likes: 6
Quoting: damarrinThis is a dangerous slope.The obvious difference is that nobody told this dev he can't write a character in a wheelchair. Just that he should be careful not to perpetuate harmful stereotypes. You're allowed to point those out, and it's not the same as censoring them.
What’s the difference between this and telling a male writer he can’t write a female character because he’s not one?
ScummVM 2.2.0 is coming soon, developers need help testing
2 Sep 2020 at 8:49 am UTC Likes: 2
2 Sep 2020 at 8:49 am UTC Likes: 2
ScummVM is a collection of game engines. Some of these engines are ports of original codebases and some are clean reimplementations. They all share the portable low-level bits and the launcher/configuration GUI.
ScummVM 2.2.0 is coming soon, developers need help testing
1 Sep 2020 at 9:17 pm UTC
I use GitLab pretty much daily, but GitHub's UI had me all confused.
1 Sep 2020 at 9:17 pm UTC
Quoting: GuestI just cloned the repo and checked out the branch just to make sure, and I see that commit right there in the log. Though I did accidentally give you a slightly confusing link that listed commits from both the release branch and master, if that's what you meant. Now the link should match your git log output.Quoting: tuubiThanks! This was my suspicion, too, but couldn't find it.Quoting: GuestBut they request testing it with a 'stable' version, and link to their builds, where no working version for my system is offered :(Based on the content of the debian archive, I'd guess the build is based on commit 88f8102 (on branch release-2-2 [External Link].)
Does someone here know what it's compiled from? (branch, commit..?)
Seems I need to work on my git skills. I had switched to branch origin/branch-2-2 and checked with 'git log', but couldn't see that commit. :cry:
Turns out a 'git log' shows completely different commit numbers :huh:
But I guess that's OT here.....
I use GitLab pretty much daily, but GitHub's UI had me all confused.
ScummVM 2.2.0 is coming soon, developers need help testing
1 Sep 2020 at 2:23 pm UTC
1 Sep 2020 at 2:23 pm UTC
Quoting: GuestBut they request testing it with a 'stable' version, and link to their builds, where no working version for my system is offered :(Based on the content of the debian archive, I'd guess the build is based on commit 88f8102 (on branch release-2-2 [External Link].)
Does someone here know what it's compiled from? (branch, commit..?)
Devs quit Skullgirls and Indivisible studio Lab Zero Games, issues with studio owner
25 Aug 2020 at 7:59 pm UTC Likes: 2
25 Aug 2020 at 7:59 pm UTC Likes: 2
Quoting: shawnsterpor is it the usual vocal majority aholesThey're certainly vocal, but why do you assume they're a majority?
An interview with Elden Pixels, creators of Alwa's Legacy and Alwa's Awakening
19 Aug 2020 at 10:54 am UTC Likes: 6
PS: Congrats on the release from one of your Linux beta testers. I have no idea if you ever received any of the reports I sent with the inbuilt bug reporting tool, but I hope they helped. I'll definitely be buying the game as soon as I manage to wade through some of my backlog.
19 Aug 2020 at 10:54 am UTC Likes: 6
Quoting: mforslind- We're definitely considering itch.io for both our games but it's to be honest not very high on our priority list. I never released a game on there so I don't know how much work it is but I think it should be pretty straightforward. It's in our plans to release there though.I've only had a hand in publishing a couple of jam games, but I'd say it'll take you an afternoon to read the documentation [External Link], register a free user account, whip up a nice project page and upload your builds. Their tooling [External Link] for handling uploads and patches is simply awesome. One simple command per platform will package and upload your game.
PS: Congrats on the release from one of your Linux beta testers. I have no idea if you ever received any of the reports I sent with the inbuilt bug reporting tool, but I hope they helped. I'll definitely be buying the game as soon as I manage to wade through some of my backlog.
A weekend round-up: tell us what play button you've been clicking recently
17 Aug 2020 at 8:21 am UTC
17 Aug 2020 at 8:21 am UTC
Quoting: morbiusClick "View PC info" under his avatar and you can see he has a Ryzen 9 3900X. No need to guess. :)Quoting: brokeassbenThe system freezes are very random--sometimes happen while idle and with temperatures less than 40C. Tried underclocking just to give it a go and still had a couple of freezes.Definitely sounds like Ryzen low power bug. As I said, if you have first or second generation Ryzen, find in EFI interface "Power supply idle control" and set it to "Typical Current Idle". AMD never admitted to this CPU errata, so Linux developers didn't fix it. Instead AMD reached to mobo manufacturers and they silently added this setting to the EFI interfaces. In Windows it was stealthily solved by tweaking the power management.
Ubuntu needs feedback on some possible major WiFi changes
16 Aug 2020 at 6:34 pm UTC Likes: 1
16 Aug 2020 at 6:34 pm UTC Likes: 1
Quoting: NanobangWhat I did see on that page, at the very top was:Intel has created and owns the copyright to the iwd codebase, but the actual license [External Link] is GPL 2.1.
Copyright (C) 2013-2019 Intel Corporation. All rights reserved.
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