Latest Comments by tuubi
Seems like Feral Interactive may have a few surprises for Linux in 2020
12 Dec 2019 at 3:45 pm UTC
12 Dec 2019 at 3:45 pm UTC
Quoting: ageresFixed in Linux 5.4. (latest stable kernel)Quoting: PatolaWhat CPUs specifically? Mine is a Ryzen 7 2700 and it (RE2 Remake) works perfectly.It's only for Zen 2 (3xxx series). I have 3700X.
https://github.com/ValveSoftware/Proton/issues/2927 [External Link]
The Humble Paradox Management Bundle just launched, great deal for Linux gamers
12 Dec 2019 at 8:14 am UTC Likes: 1
12 Dec 2019 at 8:14 am UTC Likes: 1
Quoting: kaimanWrong game I think. :)Quoting: NezchanThe question is, are these the better DLC for it? Or would I need more for a quality experience?Space Race and Green Planet are the two big DLCs. The former adds AI "opponents", the latter terraforming. So as far as I can tell you're mostly missing out on cosmetic stuff (alternative building skins and additional background music).
On top you should be able to get the "Mysteries Resupply Pack" free on Steam, which can improve replay value a bit by adding more "story events".
Beyond a Steel Sky, the sequel to the classic Beneath a Steel Sky is coming to Linux next year
7 Dec 2019 at 9:48 am UTC Likes: 2
Let's leave this here. I don't think we're going anywhere.
7 Dec 2019 at 9:48 am UTC Likes: 2
Quoting: BeamboomI don't think I did, but I guess it would be only fair as you keep ignoring mine.Quoting: tuubiExactly! I doesn't matter. So why not let the writer decide?Oh come on. That's cheap. Don't rewrite my point.
Quoting: BeamboomThink of any good book you've read, replace the main character with someone of the other sex, and see if that would work. It very likely would!Easy to find obvious examples if you look outside the fantasy and sci-fi genres. We wouldn't still be striving for equality if gender didn't matter. In any case, this game is not likely to be one that absolutely requires a male protagonist, and that's not even what I argued.
Let's leave this here. I don't think we're going anywhere.
NVIDIA presenting a talk at GTC 2020 about Linux drivers and possibly some open source news
6 Dec 2019 at 8:53 pm UTC Likes: 2
6 Dec 2019 at 8:53 pm UTC Likes: 2
Quoting: GuestAlready bought an AMD RX 5700 XT too late Nvidia.Even if the unthinkable happens and they actually start properly contributing to Nouveau development, it'll likely be quite a while until it results in perfect open source driver support for their latest gaming hardware. So, maybe we'll actually have more choice the next time we're looking for a GPU. (I got a 5700 XT as well.)
Beyond a Steel Sky, the sequel to the classic Beneath a Steel Sky is coming to Linux next year
6 Dec 2019 at 8:46 pm UTC Likes: 1
If you want to keep discussing this, maybe we should continue it elsewhere. This is more than a bit off topic.
6 Dec 2019 at 8:46 pm UTC Likes: 1
Quoting: BeamboomIn the sense that some people will enjoy being given that choice more than others, yes, absolutely. But importance in the sense that it would make the story objectively better, or boost sales enough to justify the extra cost (which I assume is very important to the author), I don't think subjective is the word.Quoting: tuubiI think you're underestimating that effort and the expense,Might be! Absolutely. I'm no game designer. :)
Quoting: tuubiand overestimating its importance.I'm sure you'll agree that's subjective, though.
Quoting: BeamboomFor me this actually is a big deal! I think it's so, SO much cooler to have an awesome, female protagonist than it is to have yet another beefy explorer. Sure, if a drama is created where gender really do matter, then sure bring it on. But let's face it - nearly all games have a rather shallow story anyways. It's usually just a vehicle of excuses to create action scenes.But we're talking about adventures here, not action games. And while there are adventure games with beefy explorers as main characters, they're not as common as in shooters.
Quoting: BeamboomExactly! I doesn't matter. So why not let the writer decide? I get that you'd prefer a female, but they might not.Quoting: tuubiThe claim being that not being able to decide on an identity for your main character limits your ability to write about that character.Think about that one for a moment.
Let's say you want to write a story about a rogue, independent, anarchistic character that has a problem with authoritative persons and have made a living out of scraps and smaller criminal activities. Raised in an underground community, some of whom sexually abused you under orders of a crime lord, and it's that crime lord you now seek revenge. Hunt him down and tear him to pieces.
I've not yet declared this protagonists gender. And does it really matter?
Quoting: BeamboomSo while I do agree that it does take some extra efforts - every added feature will - with today's computing power and ability to render cut-scenes in real-time, I really believe that this is a highly doable option.I still think you seriously underestimate the amount of extra effort and expense this adds to the average adventure game project. Remember, most of them are made by tiny indie studios with limited budgets.
I mean - that's why it's more and more common. There was a time where absolutely everything was set in stone.
If you want to keep discussing this, maybe we should continue it elsewhere. This is more than a bit off topic.
Beyond a Steel Sky, the sequel to the classic Beneath a Steel Sky is coming to Linux next year
6 Dec 2019 at 3:44 pm UTC Likes: 2
And I don't agree that the claim is void. The claim being that not being able to decide on an identity for your main character limits your ability to write about that character. I'm not talking about just their gender here. It's just one detail. But gender does affect interactions with NPCs if the story has a basis on any existing or historical society. And to be fair, most stories are based on existing or historical societies, sci-fi or not.
There are plenty of very well written RPGs where the identity of the MC is pretty much irrelevant, that I can agree with. I also agree that it's possible to write good stories that can fit multiple different kinds of main character, but that's very difficult to pull off and very easy to mess up. It's arguable whether it's even worth it for an adventure game, as opposed to a role playing game.
6 Dec 2019 at 3:44 pm UTC Likes: 2
Quoting: BeamboomI think you're underestimating that effort and the expense, and overestimating its importance.Quoting: tuubiPersonally I'm fine with letting the developer tell a story. It's really hard to write a convincing character if the player gets to mess with the details.There's so many rpgs now that has proven the above claim to be void, it surprises me that I still hear it.
With the exception of a "he/she" replacement in some text and voices, the story can work with both,unless the story is related to gender directly, like "how to be a man in today's urban lifestyle" or something. Clearly that's not the case here.
So in essence, this is all about if they want to spend efforts on this option or not.
And I don't agree that the claim is void. The claim being that not being able to decide on an identity for your main character limits your ability to write about that character. I'm not talking about just their gender here. It's just one detail. But gender does affect interactions with NPCs if the story has a basis on any existing or historical society. And to be fair, most stories are based on existing or historical societies, sci-fi or not.
There are plenty of very well written RPGs where the identity of the MC is pretty much irrelevant, that I can agree with. I also agree that it's possible to write good stories that can fit multiple different kinds of main character, but that's very difficult to pull off and very easy to mess up. It's arguable whether it's even worth it for an adventure game, as opposed to a role playing game.
Beyond a Steel Sky, the sequel to the classic Beneath a Steel Sky is coming to Linux next year
6 Dec 2019 at 10:37 am UTC Likes: 2
Personally I'm fine with letting the developer tell a story. It's really hard to write a convincing character if the player gets to mess with the details.
6 Dec 2019 at 10:37 am UTC Likes: 2
Quoting: BeamboomWould have been cool if one could chose a female protagonist, though.It's very rare that you can choose your protagonist in an adventure game like this. Multiple protagonists are more common. And I think females are actually pretty well represented in this genre, ever since the early days of graphical adventure games.
Personally I'm fine with letting the developer tell a story. It's really hard to write a convincing character if the player gets to mess with the details.
In The Valley of Gods from the Firewatch devs 'on hold', working at Valve on other projects
5 Dec 2019 at 2:18 pm UTC Likes: 1
Their communication seems to indicate that they all jumped into projects at Valve that they personally found interesting. Game development projects for the most part, mind you. Is there any reason to try to read between the lines and assume some of them would rather be working on their own game?
5 Dec 2019 at 2:18 pm UTC Likes: 1
Quoting: TheSyldatWhat's with the attitude?Quoting: tuubiYou're assuming "pumping out" games is the end goal for them. Maybe they have more fun and/or make a more reliable paycheck doing whatever they do at Valve. We might be happier if they worked on their own games instead, but they don't exactly owe us anything.Where did I say that they were none of their employees that were happy about that change of pace ?
Also it's kind of a useless precision to ask of me especially when the status report did say that some were having a blast working on the tech side of things rather than game development proper.
Sooo you know my comment was addressed to those that still want to develop games more than push the tech enveloppe.
There you have your precious nugget of precision ....
Happy ?
Their communication seems to indicate that they all jumped into projects at Valve that they personally found interesting. Game development projects for the most part, mind you. Is there any reason to try to read between the lines and assume some of them would rather be working on their own game?
The big Rocket League update that kicked out loot boxes is now live
5 Dec 2019 at 2:00 pm UTC
5 Dec 2019 at 2:00 pm UTC
Quoting: x_wingI think they're pushing people towards paying for the rocket pass premium. It seems like the quickest and cheapest way to get some shiny new things now, other than the basic drops. Comes down to about 10 € every three or four months?Quoting: tuubiI almost fell off my chair laughing when I checked the update and saw the pricing last night. Sad thing is, people will definitely waste their money on these overpriced cosmetics. Although I'm sure they'd spend even more if the credits weren't so ridiculously overpriced. Personally I don't really care. I've never spent a penny on the game since I bought it, and I've had more than 500 hours of fun playing it (badly) anyway.They also removed decriptors (aka free keys). I really don't understand why people prefer to buy a cosmetics item for the price of a full new game. It definitely doesn't work with me :/
The big Rocket League update that kicked out loot boxes is now live
5 Dec 2019 at 8:07 am UTC
5 Dec 2019 at 8:07 am UTC
15 euros for a set of fancy wheels? Take my money!
I almost fell off my chair laughing when I checked the update and saw the pricing last night. Sad thing is, people will definitely waste their money on these overpriced cosmetics. Although I'm sure they'd spend even more if the credits weren't so ridiculously overpriced. Personally I don't really care. I've never spent a penny on the game since I bought it, and I've had more than 500 hours of fun playing it (badly) anyway.
I almost fell off my chair laughing when I checked the update and saw the pricing last night. Sad thing is, people will definitely waste their money on these overpriced cosmetics. Although I'm sure they'd spend even more if the credits weren't so ridiculously overpriced. Personally I don't really care. I've never spent a penny on the game since I bought it, and I've had more than 500 hours of fun playing it (badly) anyway.
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