Latest Comments by Grogan
Chilly survival-adventure Kona II: Brume is out now
19 Oct 2023 at 4:04 pm UTC
P.S. As for performance drops, remember that this is Unity. The things he's doing are very expensive in that engine. For example, that detailed, highly reflective, moving water surface in the flooded basement. However, it's not like it's a twitchy Quake shooter or anything where milliseconds matter.
19 Oct 2023 at 4:04 pm UTC
Quoting: GuestApparently the framerate locking at 60 is a bug too which explains how it sometimes does and sometimes breaks free. Not the smoothest launch, but they're actively responding to issues so hopefully things get smoothed out sooner rather than later. Really enjoyed the first and am looking forward to this one.I wouldn't have noticed that, as I use Vsync. One thing I found though, was that the Motion Blur was pretty yucky and I disabled it.
P.S. As for performance drops, remember that this is Unity. The things he's doing are very expensive in that engine. For example, that detailed, highly reflective, moving water surface in the flooded basement. However, it's not like it's a twitchy Quake shooter or anything where milliseconds matter.
Chilly survival-adventure Kona II: Brume is out now
19 Oct 2023 at 3:52 pm UTC Likes: 1
However, if you then uncheck the "force compatibility tool" and DON'T Verify Integrity of game files or anything you should have the Linux version of the game.
P.S. It might be fixed now. I just booted to Arch and launched Steam for the first time today and it got a 1 Gb update for this game, and it launched for me.
19 Oct 2023 at 3:52 pm UTC Likes: 1
Quoting: GuestEdit edit: forcing Steam Linux runtime downloaded the Linux executables and it will launch with that on or off afterward.That is a way to get it when the manifest is broken for a Linux port. I've done that very thing. Note that it may not RUN with Steam Linux Runtime (depends on the game, depends on your system) as that is running a native Linux game in a container with the Scout, Soldier or Sniper runtime like Proton.
However, if you then uncheck the "force compatibility tool" and DON'T Verify Integrity of game files or anything you should have the Linux version of the game.
P.S. It might be fixed now. I just booted to Arch and launched Steam for the first time today and it got a 1 Gb update for this game, and it launched for me.
Chilly survival-adventure Kona II: Brume is out now
19 Oct 2023 at 3:33 pm UTC Likes: 1
19 Oct 2023 at 3:33 pm UTC Likes: 1
Settings sliders or any menu shit that that doesn't work as expected, use WASD (W and D for up and down menu navigation and A and S to move sliders and Enter to activate things.
I also have this issue when saving a game at the fireplaces, I have to use A and D and Enter on the confirm save dialog.
I installed my game a few hours after launch and it was intact. Someone broke the manifest if an update came along and took away the executable.
I also have this issue when saving a game at the fireplaces, I have to use A and D and Enter on the confirm save dialog.
I installed my game a few hours after launch and it was intact. Someone broke the manifest if an update came along and took away the executable.
Slay the Spire devs release Dancing Duelists after abandoning Unity for Godot
17 Oct 2023 at 11:37 pm UTC Likes: 3
17 Oct 2023 at 11:37 pm UTC Likes: 3
From the "Medium" link
https://caseyyano.com/on-evaluating-godot-b35ea86e8cf4 [External Link]
"It was a stupid thing Unity was doing, I don’t even like their engine that much, and I’m an indie dev who wasn’t feeling very independent when told that this “for the community” engine was tacking on fees and never fixing their buggier components after they IPO’d."
There it is again. Nobody uses Unity because it's "great". VERY stupid thing to do, add incentive for people to bite the bullet and find a better engine.
https://caseyyano.com/on-evaluating-godot-b35ea86e8cf4 [External Link]
"It was a stupid thing Unity was doing, I don’t even like their engine that much, and I’m an indie dev who wasn’t feeling very independent when told that this “for the community” engine was tacking on fees and never fixing their buggier components after they IPO’d."
There it is again. Nobody uses Unity because it's "great". VERY stupid thing to do, add incentive for people to bite the bullet and find a better engine.
Wine 8.18 brings more Wayland work
17 Oct 2023 at 7:59 pm UTC
17 Oct 2023 at 7:59 pm UTC
Quoting: whizsegit bisect?I suppose I could do that, it's reproducible with a plain jane wine-staging build (no additional patches or mingw CFLAGS etc.)
Wine 8.18 brings more Wayland work
16 Oct 2023 at 5:54 pm UTC Likes: 1
16 Oct 2023 at 5:54 pm UTC Likes: 1
I just tried a build of this (a normal one, not WoW64). My only problem still seems to be that my Star Wars Battlefront II (2017) in the EA App doesn't run. It freezes/crashes on the first splash screen. It's not overlays, it's not the dll overrides (EA App needs d3dcompiler overrides or it displays a black screen... games will still launch), it's not Esync/Fsync. The game just doesn't seem to run with Wine newer than 8.6.1 (my current system Wine build where EVERYTHING works)
Last time, Wine 8.17, broke my Dead Space 3 game too, the game would load but didn't render properly and I'd fall through the world instantly. That's fixed now with 8.18 (same spawn spot), but still, anything less than 100% is of no benefit to me. I use system wine for Lutris (I don't like those lutris-GE runners... every stinking one of them is broken in some way for me) and all games have to work.
I'll keep testing. I don't know enough about wine debugging to report it. I'm not getting anything I understand (just the usual invalid page fault crap and a bunch of meaningless offsets etc. without debugging tools). Yes, we know, my game crashed :-)
Last time, Wine 8.17, broke my Dead Space 3 game too, the game would load but didn't render properly and I'd fall through the world instantly. That's fixed now with 8.18 (same spawn spot), but still, anything less than 100% is of no benefit to me. I use system wine for Lutris (I don't like those lutris-GE runners... every stinking one of them is broken in some way for me) and all games have to work.
I'll keep testing. I don't know enough about wine debugging to report it. I'm not getting anything I understand (just the usual invalid page fault crap and a bunch of meaningless offsets etc. without debugging tools). Yes, we know, my game crashed :-)
Epic Games launch 'First Run' and 'Now On Epic' with 100% revenue for devs
16 Oct 2023 at 3:45 pm UTC Likes: 4
16 Oct 2023 at 3:45 pm UTC Likes: 4
Any game dev that takes those carrots can kiss my money, and my ass, goodbye. I buy a lot of games and I don't need to buy theirs.
Get Alan Wake, Pathologic 2, STASIS: BONE TOTEM and more in this bundle
13 Oct 2023 at 10:57 pm UTC Likes: 1
13 Oct 2023 at 10:57 pm UTC Likes: 1
The combat isn't the main focus of Alan Wake, it isn't that difficult* and there isn't all that much of it. Yes, it's very stupid combat, like a lot of games. Gets better with upgraded flashlights, though.
(* I accidentally started a DLC chapter once and they did add arbitrary difficulty... got tired of it in about 20 minutes and never went back to it. That's all there was to that chapter too, it seemed)
I've had it for several years, since it came to the PC (remastered a bit from console). There was a problem with audio licensing or something and it went away for a while (wasn't available for purchase anymore) but they redid some of that and re-released it. I SWEAR that Alan Wake is a different voice actor now. I don't have a frame of reference to compare it to, but it stuck out like a sore thumb when I went back to it.
Very worthwhile game, the creepy woods, the atmosphere and good story and characters. The bear traps are a real treat, the sound it makes and the way it stops your motion almost makes it feel like you really stepped in a bear trap if you weren't expecting it. (That's immersion... I almost felt that one time)
(* I accidentally started a DLC chapter once and they did add arbitrary difficulty... got tired of it in about 20 minutes and never went back to it. That's all there was to that chapter too, it seemed)
I've had it for several years, since it came to the PC (remastered a bit from console). There was a problem with audio licensing or something and it went away for a while (wasn't available for purchase anymore) but they redid some of that and re-released it. I SWEAR that Alan Wake is a different voice actor now. I don't have a frame of reference to compare it to, but it stuck out like a sore thumb when I went back to it.
Very worthwhile game, the creepy woods, the atmosphere and good story and characters. The bear traps are a real treat, the sound it makes and the way it stops your motion almost makes it feel like you really stepped in a bear trap if you weren't expecting it. (That's immersion... I almost felt that one time)
Welcome to opposite land where Microsoft has a Linux install tutorial
12 Oct 2023 at 3:36 pm UTC Likes: 5
12 Oct 2023 at 3:36 pm UTC Likes: 5
Microsoft poking their fingers into our environment is ominous. I don't care what they have to contribute, I don't want any of their pollution.
Unity CEO John Riccitiello is leaving 'effective immediately'
10 Oct 2023 at 12:40 am UTC Likes: 4
10 Oct 2023 at 12:40 am UTC Likes: 4
Quoting: EhvisAnd nothing of value was lost.Yeah, it's not a CEO that does the work... only implements policies to make investors/shareholders money. This is not necessarily aligned with making good products.
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