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Latest Comments by whizse
Wolfenstein: Enemy Territory Single-Player mod is out now
23 Nov 2021 at 10:39 pm UTC

So much love for the Wolfensteins! I had a blast playing through Blade of Agony [External Link] and I'm sure I'll enjoy this one too.

Question: On my system I seem to be able to jump into any mission right at start. Is it designed that way (with no coherent campaign) or did I screw something up?

Two years on, Stadia seems to have no direction left
23 Nov 2021 at 1:19 pm UTC Likes: 1

Quoting: Liam DaweYeah, that was a thoroughly weird take on how I covered Stadia. I wrote about it in the same way I write about any new thing here. I covered it with initial impressions, new games coming to it and major updates to it, often in a round-up with multiple things so I wasn't writing individually about every little thing.
I never used Stadia, never liked the idea of it.

I do read the GoL articles about it, and I do like that GoL covers that aspect of gaming too. Thank you for that!

The Zink driver for OpenGL over Vulkan shows good performance on NVIDIA
19 Nov 2021 at 3:21 pm UTC

Quoting: MayeulCI still can't run RAGE withouth graphical issues (I had the same issues when the game was released, back them on AMD/windows/catalyst, and now on AMD/RadeonSI). I wonder if zink would help here.
Sounds like a good idea to try and an interesting test case for Zink. Rage is indeed quite buggy and and is one of those freaks of nature that uses a compatibility context.

Mesa 21.3 drivers out, plus NVIDIA 470.62.12 Vulkan Beta for Linux
18 Nov 2021 at 9:00 pm UTC Likes: 1

Quoting: Avehicle7887Any help would be appreciated :)
I think you used to have to set VKD3D_CONFIG=dxr (or dxr11) to enable it in VKD3D?

Might want to check the logs from Wine/VKD3D if that doesn't work.

Forza Horizon 5 multiplayer should work on Linux with Proton Experimental
16 Nov 2021 at 5:29 pm UTC

Quoting: CyborgZetaRight now, I'm just hoping Fatal Frame: Maiden of Black Water becomes playable with Proton at some point. Right now, it's a no-go on Linux, I'm afraid.
Filing a bug is a good start. [External Link]

Sadly, it looks like another title with Media Foundations / video issues. Not really sure what's going on with that stuff. I guess there was no new info on the recent talks and QA sessions?

This new mod puts Jazz Jackrabbit in the Doom engine
15 Nov 2021 at 4:59 pm UTC Likes: 8

People used to port Doom to every inconceivable piece of hardware.

I guess people ran out of hardware and now try to implement every inconceivable game genre in Doom?

Here's some of what we've learned about the Steam Deck
15 Nov 2021 at 2:31 pm UTC Likes: 2

Quoting: EikeI wonder how much a basic test could be automated. Like, starting each Steam game, letting the computer find that a window has been created (or something opened fullscreen), colors have changed, a minute later on pressing a key and/or clicking around with mouse and/or controller buttons, colours change again...

Ok, it wouldn't say much about playability, but it would at least sort out games that don't start or don't show anything or crash early and the like.
I've been curious about that myself. Valve pretty much sits on the biggest collection of Win32 applications in the world, so running regression tests - en masse - on those for new Wine releases would be something.

Running tests like it works with the old release but crashes in release +1 and do an automatic bisect until the breakage is found. Or filing automatic bug reports for each failing title and look for patterns: 300+ games crashes with a similar backtrace - that's a bug worth investigating. Or for games that works with GE but not in normal Proton, automatically do a reverse bisect until you find the patch that fixes it and propose that for inclusion in Proton.

I'm not sure why this isn't done. Maybe the amount of "Game crashes on start" issues (which are the easiest to test for) aren't that many?

Valve adds documentation for Steam Deck development, suggests Manjaro Linux for now
13 Nov 2021 at 9:11 pm UTC

Quoting: elmapulthat is a good metric because i see the numbers a lot of times to see if they changed.
the number of bugs being closed isnt changing too fast, unlike the number of new bugs being reported.
sure, people can open a bug report to report that something is working fine, but even if we filter out those (white list request) there are still too many bugs.

and if there are many duplicate reports, then the tag duplicate would be full of entries, unless no one is looking at this.
No, it's not even a good metric for this, since Valve uses one bug report for each game. One game can have zero issues, or a hundred.

Time to update your Raspberry Pi with the new OS based on Debian 'bullseye'
13 Nov 2021 at 1:41 pm UTC

Quoting: Linas
Quoting: GuestReading the notes it seems to have improved mostly in visuals. Should i upgrade my headless pi-hole then, based on security concerns?
Debian 10 (Buster) is still supported, and is very stable and secure at this point. But I am not sure how closely Raspberry Pi follows security updates from Debian.
Given the excellent LTS program for Debian releases I was curious about this too, but it turns out that for Raspberry OS, the devil is in the details:

"In general, we only fully support Raspberry Pi OS releases based on the current stable Debian (Buster, for now). Older releases will still get packages coming through from Debian, but that doesn't include our kernel, firmware and patched packages. In some cases, Debian's packages will override our packages, so you'll lose our patches. In other cases, our packages may override Debian's updates and you may be missing out on security fixes from Debian. "

From https://forums.raspberrypi.com/viewtopic.php?t=297441 [External Link]

Upgrading really sounds like the best plan.

Valve adds documentation for Steam Deck development, suggests Manjaro Linux for now
13 Nov 2021 at 1:11 pm UTC

Quoting: elmapulvalve said they aim to make every game run on steam deck, but there are still 3000 open issues on proton github, some of then are 2 years old (the same age as proton, so they might be even older issues that existed on wine)
That's not a very good metric. Bug reports are per game, and people are encouraged to report games that work without issues too, so that list will grow and grow.

Most of the closed bugs are duplicate reports.

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