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Latest Comments by Pengling
GitLab takes down Nintendo Switch emulator suyu due to the DMCA
26 Mar 2024 at 9:55 pm UTC

Quoting: MrowlYes, I have 2 games, you should definitely add to the list:
Do you mind if I quote you over in the thread (unless you want to hop on over there and post it yourself?), to keep it all together? :smile:

Orange Pi Neo Linux gaming handheld starts at $499 with Ryzen 7840U, Ryzen 8840U at $599
26 Mar 2024 at 6:48 pm UTC Likes: 1

Quoting: Loftyits not a switch or some 16bit retro gaming handheld it's literally a full PC with RAM/CPU combo better than most desktops PC's of a few years ago.
And most laptops in these price-brackets, in my experience. :smile:

AMD FSR 3.1 announced with Vulkan support, upscaling quality improvements
26 Mar 2024 at 3:28 am UTC Likes: 2

Quoting: CalinouIf a cheap desktop PC for office/multimedia use cases is your goal, I'd probably point towards prebuilt mini PCs nowadays, which are more cost-efficient than building one yourself (on top of being much smaller). These have laptop CPUs (like the 7840U or 7940HS), which are slower than high-end desktop CPUs but they benefit from the same fast IGPs as you find in these laptops.
Aye, so I've seen. :smile: My goal is specifically to learn to build something in this day and age, though - it's something I haven't meddled with since the late 1990s, and a lot has changed since then!

Draw 7 and hope you get a good hand in the Steam Deckbuilders Fest
26 Mar 2024 at 1:28 am UTC Likes: 1

Quoting: WoodlandorNot even a Super Bomberman Card Deck Ultra Alpha 2 Deluxe Edition?
Hahaha, nah. :tongue: I've never really gotten into trading-card games in real life either, to be honest! (Not for a lack of trying. :tongue:)

Draw 7 and hope you get a good hand in the Steam Deckbuilders Fest
25 Mar 2024 at 5:49 pm UTC Likes: 1

What will you be grabbing this time?
Nothing for me this time, I'm afraid! Like RPGs, deckbuilders simply aren't for me, though I'm glad to see that there's enough to make a Fest for those who love them. :smile: That's more than I can say for platformers and maze-chase games! :sad:

GitLab takes down Nintendo Switch emulator suyu due to the DMCA
25 Mar 2024 at 5:44 pm UTC Likes: 4

Quoting: MrowlWhat we need is a world in which Nintendo is no longer relevant to the next generation of kids.
Don't worry, Nintendo's already going about that themselves - they've done all they can to drive away their long-time fans who were actually willing to give their failures a chance, in favour of a fickle newer audience that's easier to manipulate into buying DLC and subscriptions, and they've also allowed some games to be co-opted to promote rival products over their own. Give it a few years and Nintendo's efforts to make themselves irrelevant will bear fruit. :tongue:

Quoting: MrowlWhat we need is for developers to outright rip off Nintendo's style of games, but make them multiplatform.
Not quite the same thing (though there is lots of overlap), but we've got a list going on over on the forum (yes, yes, second shameless plug guys, I'm sorry :tongue:) covering titles that hit the same general vibe and quality that Nintendo used to be known for. Please contribute if you know of any titles that should be on it! :grin:

Quoting: Purple Library GuyBecause a court battle against the likes of Nintendo is really, really expensive.
And if you lose, you'll end up indentured to Nintendo for the rest of your life, like Gary Bowser [External Link].

GitLab takes down Nintendo Switch emulator suyu due to the DMCA
24 Mar 2024 at 5:06 pm UTC Likes: 1

Quoting: ToddLI can't see Nintendo going the same route as Sony when releasing their games on PC because they seem to be that type of company that loves to stick to traditions, even if their shareholders wants them to expand like they did when they put some games on mobile phones.
Oh, for sure - I don't see them actually doing it, they're far too stuck in the past! I just think that it'd be an interesting and likely very profitable approach. :smile:

Quoting: ToddLAlso, I can't imagine their team would be able to make their games shine on PC and would do the absolute minimum amount of work to charge the customers $70 like they do on consoles.
Cue the song [External Link]. And they'll stick Denuvo on it. :tongue:

Quoting: ToddLOverall, they'll continue to do what they do best by giving customer underpowered devices while raking in the money with their first party games despite the fact that their games could look a lot better with powerful hardware.
To be fair, I think there's a point of diminishing returns with the art-style of most of their big franchises, so I can see why they don't lean towards more-powerful devices - I feel that their biggest immediate problem (aside from all the anti-consumer stuff) is that they've become a lot less willing to take risks and try out new ideas, and have ended up chasing trends instead of starting them.

GitLab takes down Nintendo Switch emulator suyu due to the DMCA
22 Mar 2024 at 9:23 pm UTC Likes: 5

Quoting: Purple Library GuyI don't think anyone doing emulation is claiming that Nintendo or whoever should be forced to do cross-platform development and deliver their software on all platforms.
Since they're so attached to releasing vastly-underpowered hardware that isn't price-competitive with other offerings (which was a fair approach in the past because their style of content and refusal to bow to DLC and subscriptions and so on were the differentiator, but not so much these days when Nintendo is like any other company now and you can get plenty of old-Nintendo-like experiences without Nintendo being in the picture at all), and since I'm sure after what happened with Palworld (which outsold in a month what the most recent Pokemon title sold in an entire year) there'll be questions from their shareholders, I'd honestly be interested in seeing a compromise much like Sony makes with their PC releases. That being, exclusive first, then PC later.

I can't even fathom the numbers that Nintendo would sell if, when they introduce their next console, they start selling emulator-wrapped re-releases of stuff from a couple of generations back, giving it a new life for presumably quite little outlay, whilst not eating into their current offerings. They've already sold 1.2 billion units of Switch software [External Link] over the last seven years, and again, given the Palworld thing above, there's clearly an audience outside of their platforms that would very likely be interested.

GitLab takes down Nintendo Switch emulator suyu due to the DMCA
22 Mar 2024 at 8:06 pm UTC Likes: 2

Quoting: Doktor-MandrakeDenuvo works on switch and I feel like they might push hard putting drm on their software in the future.
That's already going on [External Link], so I would definitely expect it to increase.

Quoting: PhiladelphusI don't think so, no. Consider a hypothetical example: someone makes, say, a puzzle game that plays on a touchscreen, with no sound effects. Someone blind wishes to play it, so someone else releases a version (don't worry about the details) that works on a different, tactile interface, maybe with added sound cues, etc., whatever is required to make it playable without sight. Does the creator have a right to say, "No!!! It's only to be played on a touchscreen, anything else is destroying the artistic integrity of the work and isn't how I wanted it to be played!"? (For a real-world example, think of the modders releasing Half-Life: Alyx for non-VR systems for people who can't handle playing in VR.)
Nintendo doesn't see it that way, for sure! :tongue: Until just a few years ago, Nintendo wouldn't even let people remap controls in almost all of their games on their own hardware*, and even when they added that feature on the Switch, it's incredibly clunky and the remap affects everything until you turn it off - Steam Deck Steam Input this ain't!

*Personally, I found Mario Kart DS (which is lauded by a lot of people) to be completely unplayable due to the one and only control layout expecting you to contort your right hand into the general shape of a crab's claw in order to actually play the game - it was an incredibly painful experience, and after clearing the cups I never bothered with the mission-mode, which was unique to that title and which people said was really the best part of it. The company really never improved on that front.

Founder of Baldur's Gate 3 developer blasts publisher greed
22 Mar 2024 at 7:00 pm UTC Likes: 2

Quoting: Marlockthose "good uses" were called "Expansions" and the wider catch-all name "DLC" was coined to put "bad uses" under the same umbrella and slap extra DRM-control on them
Quoting: pbMuch, much earlier there were "data disks" that gave you a set of new levels for the game. ;-)
Oh No! More Lemmings, anyone? :grin: