Latest Comments by STiAT
You may want to avoid NVIDIA driver 550 if you're on a laptop
16 Jun 2024 at 9:22 pm UTC Likes: 1
It's on the mesa issue tracker:
https://gitlab.freedesktop.org/mesa/mesa/-/issues/9479 [External Link]
Some of those, as VK_KHR_deferred_host_operations is an issue for some games. So some games will struggle, some just won't depending on their engine (in example, KCD has huge performance issues - but it always was bad :D, WoW works perfectly well).
Horizon and Bannerlord 2 just crash due to an other issue which should be fixed in 24.2.
I expect we will see more and more features and better performance for more games over time. But not all is "perfect" now, for sure not in a state if you "just want to play", if you can live with just not playing some games for now it's fine.
Since I have a huge backlog on old titles - that's fine for me :D.
16 Jun 2024 at 9:22 pm UTC Likes: 1
Quoting: STiATI just got mesa 24.1 on Fedora 40. And I dumped the Nvidia proprietary driver.As a side-note, there are features missing required for a lot of modern games, and partially necessary for performance.
Performance is a bit less, but actually not bad, for my needs and games I currently play more than satisfying. Seems I'm finally done with the nvidia crapware.
It's on the mesa issue tracker:
https://gitlab.freedesktop.org/mesa/mesa/-/issues/9479 [External Link]
Some of those, as VK_KHR_deferred_host_operations is an issue for some games. So some games will struggle, some just won't depending on their engine (in example, KCD has huge performance issues - but it always was bad :D, WoW works perfectly well).
Horizon and Bannerlord 2 just crash due to an other issue which should be fixed in 24.2.
I expect we will see more and more features and better performance for more games over time. But not all is "perfect" now, for sure not in a state if you "just want to play", if you can live with just not playing some games for now it's fine.
Since I have a huge backlog on old titles - that's fine for me :D.
You may want to avoid NVIDIA driver 550 if you're on a laptop
14 Jun 2024 at 8:23 am UTC Likes: 1
14 Jun 2024 at 8:23 am UTC Likes: 1
I just got mesa 24.1 on Fedora 40. And I dumped the Nvidia proprietary driver.
Performance is a bit less, but actually not bad, for my needs and games I currently play more than satisfying. Seems I'm finally done with the nvidia crapware.
Performance is a bit less, but actually not bad, for my needs and games I currently play more than satisfying. Seems I'm finally done with the nvidia crapware.
NVIDIA 550.78 released fixing issues for RTX 4xxx series GPUs notebooks
6 May 2024 at 9:36 pm UTC
6 May 2024 at 9:36 pm UTC
Quoting: Luke_NukemI could, but I'd need to manage and update that myself later... and that's what I really do not want to do. Just glad that will hopefully be gone in the next month.Quoting: STiATA few more days to go to 555 nvidia driver.Finally explicit sync. I hope Fedora will be fast on that one - they already got the gnome version having the patches.You can always download and install the driver manually without hassle. Much like I've been doing since Doom 3 released.
NVIDIA 550.78 released fixing issues for RTX 4xxx series GPUs notebooks
2 May 2024 at 9:31 pm UTC
2 May 2024 at 9:31 pm UTC
A few more days to go to 555 nvidia driver.Finally explicit sync. I hope Fedora will be fast on that one - they already got the gnome version having the patches.
The big hit medieval strategy game Manor Lords works well on Linux
29 Apr 2024 at 7:17 pm UTC
29 Apr 2024 at 7:17 pm UTC
Cool, really looking forward to that one, hope it continues to run well on either native or proton. But I made the mistake of buying early access and burning out before release before (Valheim ...) - so I'll wait for the release with that one. It hits all the boxes, medieval, city building, RTS... I really could like that one. What I saw so far on Videos - I really liked it.
Zink driver startup time squashed with new patches
29 Apr 2024 at 7:14 pm UTC Likes: 2
29 Apr 2024 at 7:14 pm UTC Likes: 2
I really like the progress on Zink. It's a real effort to get all those different OpenGL implementations into a single abstraction layer - which would be great and basically could render OpenGL drivers mostly obsolete but for Zink (on the driver side - not on the client side ofc, not yet anyway).
Horizon Forbidden West gets Intel XeSS v1.3 and text scaling
28 Apr 2024 at 11:16 pm UTC
28 Apr 2024 at 11:16 pm UTC
Which immediately crashes the game for me :D. But anyway, that game is still having issues rendering properly for me.
NVIDIA developer contributing to the open source NVK driver
28 Apr 2024 at 11:16 pm UTC
28 Apr 2024 at 11:16 pm UTC
I think it's great, they're late in the game, but better late than never. I hope they're seriously considering spending time and resources to implement a proper standard driver in mesa like AMD and Intel have. That would give us the real choice, AMD, Intel, NVidia without having to deal with a always half-broken binary driver if you happen to get the wrong graphics card.
As I did on my PC (which was a choice I did, I didn't expect their drivers to introduce real bugs from version to version which do have an impact on me). Or I have on my work laptop (which I couldn't choose).
If it was an open source driver, I would have at least an avenue to debug and report the issue properly. Done so in the past, have a very good experience with AMD and Intel developers responding fast and very interested if you did the according work to have a proper report. Same with the Valve developers on DXVK, which was probably the best experience I ever had reporting bugs (with Philip and Joshua).
For me that's one of the real benefits of having stuff open source: I can either fix it myself, or at least debug it far enough to provide proper findings so developers who know the implementation and know where to look - and what they're doing in that code base.
As I did on my PC (which was a choice I did, I didn't expect their drivers to introduce real bugs from version to version which do have an impact on me). Or I have on my work laptop (which I couldn't choose).
If it was an open source driver, I would have at least an avenue to debug and report the issue properly. Done so in the past, have a very good experience with AMD and Intel developers responding fast and very interested if you did the according work to have a proper report. Same with the Valve developers on DXVK, which was probably the best experience I ever had reporting bugs (with Philip and Joshua).
For me that's one of the real benefits of having stuff open source: I can either fix it myself, or at least debug it far enough to provide proper findings so developers who know the implementation and know where to look - and what they're doing in that code base.
Open source NVIDIA Vulkan driver NVK gets more enhancements
28 Apr 2024 at 10:57 pm UTC
28 Apr 2024 at 10:57 pm UTC
... Faith :heart:. As always great work :woot:
3rd party KDE Plasma Global Themes and Widgets can lead to data loss
21 Mar 2024 at 7:22 pm UTC
21 Mar 2024 at 7:22 pm UTC
There is always risk involved. Community stuff is even more risky, but even in properly team-maintained software it happened that somebody could slip in risky stuff.
Glad to see they are looking into a curating/review process, but that will cost a ... lot of manpower, which is sad that people will be spending their time to try to eliminate bad actors.
Glad to see they are looking into a curating/review process, but that will cost a ... lot of manpower, which is sad that people will be spending their time to try to eliminate bad actors.
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