Latest Comments by STiAT
Mesa now has a patch to enable a shader cache for radeonsi (AMD)
25 Jan 2017 at 11:20 am UTC
25 Jan 2017 at 11:20 am UTC
Quoting: NyamiouThey are actually fixing this one.Quoting: MaelraneI honestly don't know: does amdgpu (mesa! Not proprietary pro one) profit from this?It would help fix this bug: https://bugs.freedesktop.org/show_bug.cgi?id=97879 [External Link]
and potentially hangs in other games.
Timothee Besset 2017-01-24 18:20:55 UTC
Hello! I have started working on this. I haven't found the root cause yet but I will update here when I have something.
(For context, I did the initial port work for Psyonix. I just recently got a radeonsi setup together so I can look at this now.)
Mesa now has a patch to enable a shader cache for radeonsi (AMD)
25 Jan 2017 at 10:31 am UTC
25 Jan 2017 at 10:31 am UTC
Well, wrong approach for shader caching.
Though, there is another interesting note on the mesa list
Though, there is another interesting note on the mesa list
Hi,
Welcome to contributing to Mesa :)
I'm not sure how much time you have to work on this feature, but just
letting you know it was my intention to start work on shade cache
support for radeonsi next week.
Tim
Wine 2.0 is now officially available
25 Jan 2017 at 10:28 am UTC Likes: 2
25 Jan 2017 at 10:28 am UTC Likes: 2
Yey!
I personally have no issue with wine-bundled and tested games. Most of them suffer in performance to the windows version, but if tested and optimized properly they still just run well enough.
I personally have no issue with wine-bundled and tested games. Most of them suffer in performance to the windows version, but if tested and optimized properly they still just run well enough.
It doesn't look like Homefront: The Revolution is going to come to Linux any time soon
25 Jan 2017 at 10:25 am UTC
25 Jan 2017 at 10:25 am UTC
While it's certainly mixed in reviews, I was looking forward to that one though. Sad it's likely not going to happen.
Well, there will be other games to play.
Well, there will be other games to play.
Microsoft announces new DirectX Shader Compiler that's open source
24 Jan 2017 at 11:31 am UTC
24 Jan 2017 at 11:31 am UTC
That one was unexpected. And is very welcome indeed. Thinking about it - it's fascinating what possibilities this opens to several projects (and porting engines) if we can get a native HLSL compiler in Linux.
A new radeonsi (Mesa) patch should fix issues in many games for AMD GPU owners
23 Jan 2017 at 9:57 am UTC
23 Jan 2017 at 9:57 am UTC
Those guys start to impress me on the rate they're finding and fixing critical bugs. That open driver thingy AMD is doing really starts to pay off for us users, the transparency is great and I have real high hope the drivers will be good enough for general use soon to switch from NVidia to AMD.
I'm eyeballing with AMD for a single reason. There is still no solution for NVidia for Wayland. And I'd love to start testing Wayland.
Is there a low/mid budget card someone could recommend for testing purposes with the amdgpu driver? I'm thinking on something like the RX460 which should be somewhat comparable to my 1050Ti.
I'm eyeballing with AMD for a single reason. There is still no solution for NVidia for Wayland. And I'd love to start testing Wayland.
Is there a low/mid budget card someone could recommend for testing purposes with the amdgpu driver? I'm thinking on something like the RX460 which should be somewhat comparable to my 1050Ti.
Some thoughts on switching from Ubuntu to Antergos for Linux gaming
20 Jan 2017 at 2:54 pm UTC Likes: 2
The overhead for gaming a distro provides is rather small. What can make a difference is the window manager, especially if games do not flag their application appropriately so that the window manager isn't bypassed for the game execution.
20 Jan 2017 at 2:54 pm UTC Likes: 2
Quoting: amckinnonI am curious, has anyone ever done a gaming benchmark between ARCH, RPM and DEB distributions? It would be interesting to see which provides the best performance.There isn't much difference between distributions since they all base on the same software. With newer graphics drivers you sometimes see different performance on some cards, or with a newer Mesa-Stack you'll see a lot of improvements to radeon and intel performance.
The overhead for gaming a distro provides is rather small. What can make a difference is the window manager, especially if games do not flag their application appropriately so that the window manager isn't bypassed for the game execution.
Torment: Tides of Numenera shows off some more gameplay mechanics in new trailers
20 Jan 2017 at 1:29 pm UTC
20 Jan 2017 at 1:29 pm UTC
It looks so great already. Can't wait...
Nearly five years after the Kickstarter, Carmageddon still isn’t on Linux despite the stretch goal being reached
20 Jan 2017 at 1:27 pm UTC
20 Jan 2017 at 1:27 pm UTC
Well, Linux support is always the first "feature" dropped, since it's a relatively small userbase to upset.
I never kickstart projects anymore, I just help funding if there is a working alpha/beta build out, or if it's a developer I do trust to deliver (Obsidian, inXile).
Obsidian even made it happen and told that the port has not been profitable. And they're about to do a port for their next game as well... nice of them :-).
I never kickstart projects anymore, I just help funding if there is a working alpha/beta build out, or if it's a developer I do trust to deliver (Obsidian, inXile).
Obsidian even made it happen and told that the port has not been profitable. And they're about to do a port for their next game as well... nice of them :-).
Some thoughts on switching from Ubuntu to Antergos for Linux gaming
19 Jan 2017 at 2:16 pm UTC
This is NOT a system crash, but it's still unfortunate enough for users.
Manjaro held the packages and updates back several weeks until there was a solution / fix for this. Arch / Antergos released them, and users had issues.
Nothing wrong with Arch though, somebody needs to test things, and distros like Manjaro can perfectly well judge updates just looking at Arch and how they deal with the issues (since they usually find solutions pretty fast) ;-). That's the risk of being really bleeding edge vs the release system Manjaro uses.
19 Jan 2017 at 2:16 pm UTC
Quoting: lelouchMaybe users still remember GTK2/3 applications crashing due to the Qt theming engines platform plugin once Qt 5.7 was released in Arch.Quoting: natewardawgManjaro. It blends stability with bleeding edge, doesn't break as often as the more pure Arch(s)I don't like this false claim that "pure Arch(s)" break more often - or even ever break. It's just not true!
This is NOT a system crash, but it's still unfortunate enough for users.
Manjaro held the packages and updates back several weeks until there was a solution / fix for this. Arch / Antergos released them, and users had issues.
Nothing wrong with Arch though, somebody needs to test things, and distros like Manjaro can perfectly well judge updates just looking at Arch and how they deal with the issues (since they usually find solutions pretty fast) ;-). That's the risk of being really bleeding edge vs the release system Manjaro uses.
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