Latest Comments by STiAT
Mesa developer Marek is looking to finally sort out threaded GL dispatch
6 Feb 2017 at 6:41 pm UTC
6 Feb 2017 at 6:41 pm UTC
Well, that will help. Or will not help (a lot). As somebody of Feral in example replied there - they do gl treading in their, how may i call it ... "porting layer"? I'd guess most games and engines which have bigger performance requirements already did some kind of their own threaded gl.
DiRT Rally announced for Linux, arriving on March 2nd
4 Feb 2017 at 11:34 pm UTC Likes: 2
4 Feb 2017 at 11:34 pm UTC Likes: 2
Quoting: liamdaweWell, I know what our next gaming tournament is being played on then ;)Can we invite Feral for that? :-).
DiRT Rally announced for Linux, arriving on March 2nd
4 Feb 2017 at 11:31 pm UTC Likes: 1
4 Feb 2017 at 11:31 pm UTC Likes: 1
Oh damn holy shit. I was really hoping for that one to arrive on Linux some time since they ported other games of Codemasters already. That's a must buy for me.
Finally a rally game. Can't believe it. And a that good one ... cross platform MP... and with Feral behind there can't go much wrong.
Thanks Feral! And of course Codemasters for letting them do that, they own the IP (and I'm sure they'll get some profit too). Still an unusual business model this porting business.
Hopefully everyone wins on that. Codemasters. Feral. And of course we Linux gamers will win a great game.
<opens wallet and wants to buy>... oh damn! Not march the 2nd yet :-(.
Finally a rally game. Can't believe it. And a that good one ... cross platform MP... and with Feral behind there can't go much wrong.
Thanks Feral! And of course Codemasters for letting them do that, they own the IP (and I'm sure they'll get some profit too). Still an unusual business model this porting business.
Hopefully everyone wins on that. Codemasters. Feral. And of course we Linux gamers will win a great game.
<opens wallet and wants to buy>... oh damn! Not march the 2nd yet :-(.
Pillars of Eternity II: Deadfire announced, has crowdfunding campaign
27 Jan 2017 at 9:43 am UTC
27 Jan 2017 at 9:43 am UTC
I have a huge issue with Obsidian. They put out games faster than I can play them. Not even through the whole white march yet (at more than 400 hours playtime :D .. most of it spent on the original release though)... I don't have to mention that I didn't even start playing Tyranny yet.
But ye, of course I pledged...
But ye, of course I pledged...
Wine Staging 2.0 available, also new on the state of Vulkan, DX11 and more
27 Jan 2017 at 9:42 am UTC
27 Jan 2017 at 9:42 am UTC
Thanks for the insight. I installed my RX460 with the open source drivers because it seemed just the easiest and dabbled a bit with it (just a few games). Actually, I have very interesting performance results (latest Mesa).
First of all, in Linux I was surprised that actually a lot of the games did run with the open source driver - and not as bad as I expected.
I ran the gallium patched testing it with WoW (dx9 engine version), and it more than doubled my FPS compared to a GTX1050Ti with normal wine. I even had more FPS than I reached with my GTX1050Ti in Windows ... and more than I had with the RX460 in Windows (did the cross test. Yes, I still maintain a Win7 install for software porting purposes).
Still have to test more with the gallium patched version, but to be true - I don't own too many windows games I'd like to play, but I certainly will try it with DragonAge: Origins and Skyrim.
First of all, in Linux I was surprised that actually a lot of the games did run with the open source driver - and not as bad as I expected.
I ran the gallium patched testing it with WoW (dx9 engine version), and it more than doubled my FPS compared to a GTX1050Ti with normal wine. I even had more FPS than I reached with my GTX1050Ti in Windows ... and more than I had with the RX460 in Windows (did the cross test. Yes, I still maintain a Win7 install for software porting purposes).
Still have to test more with the gallium patched version, but to be true - I don't own too many windows games I'd like to play, but I certainly will try it with DragonAge: Origins and Skyrim.
Jonathan Blow states he is open to a Linux port of The Witness with Vulkan, but never with OpenGL
27 Jan 2017 at 9:29 am UTC
27 Jan 2017 at 9:29 am UTC
and if Vulkan doesn't destroy itself with driver shenanigansWe just can hope and wait ...
Wine Staging 2.0 available, also new on the state of Vulkan, DX11 and more
26 Jan 2017 at 1:22 pm UTC
26 Jan 2017 at 1:22 pm UTC
Note to myself:
Have less windows open, don't write in wrong threads :D.
Have less windows open, don't write in wrong threads :D.
Wine Staging 2.0 available, also new on the state of Vulkan, DX11 and more
26 Jan 2017 at 1:13 pm UTC
26 Jan 2017 at 1:13 pm UTC
Quoting: soulsourcewine-gaming-nine should work with all graphics drivers, but in order to enable the Gallium Nine feature, you'll need to run a Gallium3D driver (AMD or nVidia open source drivers).So you'd recommend me to go with the radeonsi driver when testing with the RX460? That should be pretty straight forward then ...
Also, I'd suggest not to waste time with AMD GPU-Pro drivers, as they in general don't have better performance than the open source drivers (except for a few games, Deus Ex: MD being the only one that comes to my mind) and are (except for *buntu) a pain to install.
Wine Staging 2.0 available, also new on the state of Vulkan, DX11 and more
26 Jan 2017 at 11:29 am UTC
On which drivers does this work? AMDGPUPRO? NVidia / OpenSource / Closed drivers (guess not closed, since they don't use Mesa).
Bought a RX460 to be able to test amdgpupro drivers and one day kick out my NVidia, and wanted to test that one tonight, would be nice if the wine-gaming-nine worked there as well.
26 Jan 2017 at 11:29 am UTC
Quoting: PlutonMasterGreat. I replaced my wine with wine-gaming-nineHow the heck did I miss that one? Going to try it tonight for a few games I'm having performance issues with... especially WoW with DX9 engine lately had massive fps drops...
On which drivers does this work? AMDGPUPRO? NVidia / OpenSource / Closed drivers (guess not closed, since they don't use Mesa).
Bought a RX460 to be able to test amdgpupro drivers and one day kick out my NVidia, and wanted to test that one tonight, would be nice if the wine-gaming-nine worked there as well.
Timothee Besset is working on fixing the long 'hangs' Mesa users get in Rocket League
25 Jan 2017 at 1:25 pm UTC
25 Jan 2017 at 1:25 pm UTC
Quoting: ziabiceI noticed that radeonsi tends to stutter: ie. Shadow of Mordor or Tomb Raider have stuttering. Recently I played Deadlight using Wine+Gallium Nine and it has stuttering too when changing a scene. IMHO it has longer shaders compile time.Tomb Raider even stutters on my NVidia GTX 1050 ;-).
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