Latest Comments by Brokatt
Terraria dev Re-Logic donates $100K to Godot Engine and FNA, plus ongoing funding
22 Sep 2023 at 10:38 am UTC
I can only assume you have some sort of hidden agenda attack CIG. That's fine by me as I don't care for them. I don't care for Crytek either. I my opinion Crytek dug their own grave and have only them selves to blame for their misfortune. If CIG in the future should fail there will be books written on their many mistakes and dubious business strategies. But at least to my mind "fooling" Crytek will not be one of them.
22 Sep 2023 at 10:38 am UTC
Quoting: Nim8Godot's engine license is MIT, meaning that a company can come along and take massive amount of contributions to the Godot engine from the more social companies, and then build on it without releasing the engine tech in return : https://godotengine.org/license/ [External Link] . Crytek suffered from this when they licensed CryEngine to Star Citizen - Crytek had a deal where, in exchange for opening the source code and assistance, they'd get access to bug fixes and optimisation improvements made by Star Citizen.I don't really see the connection between Godot and Crytek. Godot's engine already is Open-Source unlike CryEngine which never have had a free/open license. Also Godot, unlike Crytek, are not developing and releasing their own games. A huge risk and the main reason for Cryteks financial troubles was several titles that did not hit their sales targets. Cryteks and CIG had (as far as we can know) a normal licensing where CIG got the source code for CryEgine in exchange for money and patches. This is very standard in the industry. The agreement almost certainly did not force CIG to use CryEngine, a fact that will be important later. If it did that would the direct opposite of industry standard.
Quoting: Nim8But Crytek was in financial trouble and sold a copy of their engine to Amazon, who released it for free with an unethical anti-competitive restriction (that games that uses it have to rely on Amazon's Twitch / AWS integration IIRC).Crytek made many stupid decisions over the years. Not releasing a new installment in their popular Crisis series may be the biggest, but also expanding the studio to focus on niche VR games. The worst and also most desperate was to sell their engine to Amazon. They then re-named it Lumberyard, added some integration to their different services and most importantly made it free for AWS customers. This means if you were developing a multiplayer game, and very likely already an AWS customer, there was zero reasons to use Cryengine instead of Lumberyard. Not only zero you would actually lose money if you used CryEngine instead of Lumberyard.
Quoting: Nim8Star Citizen got away with not giving code back by "switching" to Amazon's copy : https://bit-tech.net/news/gaming/crytek-sues-cig-rsi-over-star-citizen/1/ [External Link] . Star Citizen eventually settled [External Link] out of court with Crytek, presumably when they got enough money to cover damages.What do you mean "got away"? Why would they not switch? Also by being essentially the same engine it almost wasn't a "switch". The whole situation is so bizarre and unique because no other company in the industry has made the decisions Crytek took. Their court case was very weak and from my recollection most of it was dropped. However legal battles are long and costly and it's in most cases cheaper to settle. But many analysts made the conclusion that Crytek's case was on shaky ground.
I can only assume you have some sort of hidden agenda attack CIG. That's fine by me as I don't care for them. I don't care for Crytek either. I my opinion Crytek dug their own grave and have only them selves to blame for their misfortune. If CIG in the future should fail there will be books written on their many mistakes and dubious business strategies. But at least to my mind "fooling" Crytek will not be one of them.
Plasma 6 optimized for Wayland gaming, plus compositor crash recovery
19 Sep 2023 at 6:48 am UTC
19 Sep 2023 at 6:48 am UTC
Seriously impressive stuff!
Steam goes green as Valve celebrate 20 years
13 Sep 2023 at 6:51 am UTC Likes: 1
13 Sep 2023 at 6:51 am UTC Likes: 1
Without Valves efforts I would not be using Linux on my main machine. 2023 marks the year when I left Windows behind (for private use a least). I hope they continue to improve on all the tools that enable gaming on Linux. This last weekend I was somewhat disappointed that I could not play the CS 2 beta as that is Windows exclusive.
Linux updates tease Valve 'Galileo' and 'Sephiroth' - Steam Deck refresh? Or new VR?
6 Sep 2023 at 7:21 am UTC Likes: 2
6 Sep 2023 at 7:21 am UTC Likes: 2
Quoting: CatKillerI could and I have done so in the past but I don't want to anymore. I work in IT and when I get home I just want stuff to work with minimal setup, with support from a stable company/organization so everything doesn't break after 6 months. That's why I love SteamOS with EmuDeck. That to me is an acceptable level of setup :)Quoting: BrokattWhat I would want is a version of the Steam Deck without the screen, a Steam Brick if you will. I think that could be really popular both for desk and couch gaming. Sure you can get a dock a get almost the same experience but not entirely.Make one yourself. There are quite a few dinky NUC-like machines available, or you can just plug any computer into a TV or monitor. Install Linux on it, autolaunch Steam Big Picture, and pair it with a PlayStation controller. Job jobbed.
Linux updates tease Valve 'Galileo' and 'Sephiroth' - Steam Deck refresh? Or new VR?
5 Sep 2023 at 2:32 pm UTC Likes: 5
5 Sep 2023 at 2:32 pm UTC Likes: 5
Quoting: JacksonI always feel like they are going to bring back the Original Steam Machines, but instead of it failing by relying on native ports, now they can use Steam OS on it. That would be a very interesting project and I believe it would greatly contribute to Linux gaming. Just like Steam Deck has up until now.What I would want is a version of the Steam Deck without the screen, a Steam Brick if you will. I think that could be really popular both for desk and couch gaming. Sure you can get a dock a get almost the same experience but not entirely.
Would love to see what kind of impact a home console from steam would bring not only to the PC gaming market, but also to the Linux gaming space!
New update for Dota 2 might pull me back in, with new reporting and matchmaking
31 Aug 2023 at 11:33 am UTC Likes: 2
31 Aug 2023 at 11:33 am UTC Likes: 2
Really great changes! Finally I don't need to use all shards from Dota plus to constantly upgrade my player avoid list. Liked players will show up more frequent disliked less frequently. Simple and effective hopefully. Nice to be able to report Toxic Chat and Toxic Voice. Smurfing, Griefing, Cheating and Role Abuse I don't experience as often.
Maybe it's time to take a break from Baldurs Gate 3 and play some Dota :)
Maybe it's time to take a break from Baldurs Gate 3 and play some Dota :)
Valve moving away from the Battle Pass in Dota 2
21 Jun 2023 at 7:03 am UTC
21 Jun 2023 at 7:03 am UTC
Interesting development. I think their conclusion that they need to improve the game for everybody first and foremost is correct. Compendium and later Battle Pass have grown to become almost a game in itself.
Overkill drops Linux support for PAYDAY 2
12 Jun 2023 at 7:43 am UTC
12 Jun 2023 at 7:43 am UTC
As long as it works, and works good, with Proton I'm a happy camper. I actually run native Linux games less and less. Total War Warhammer 3 is for example much more up to date on Proton than the Linux version.
Dota 2: The New Frontiers Update is out and it's huge
24 Apr 2023 at 7:47 am UTC
24 Apr 2023 at 7:47 am UTC
Quoting: ElectricPrismI did a few games with the bois.I'm in a similar situation to you. New things are exciting but with this many changes it's a bit overwhelming. The update changes so many aspects of game play. Most of the things I can get behind but expect (hope) a balance patch is imminent. Games so far feels a bit one-sided. Either you get tempo early and win the game of it or you just lose. I see this in pro-level tournament also. Could be that the update is so new that players have not yet found the correct strategies.
Having played for nearly 10 years since Steam on Linux Alpha? Beta? -- it sure is a really big update.
In many ways it's refreshing. In some ways it's really overwhelming and adds yet another layer of complexity.
Jungle drops can now be converted into whichever Jungle item you prefer.
Some heros have been modified and feel different.
I want to like it, but as a weekly player I really don't know how to feel about it. The warp gates are neat from Top to Bottom lane and the trees feel more Jungle like.
It is cool the lanes have room on each side.
Much complicated feels on this one.
The Last of Us now Unsupported on Steam Deck, bad look for Valve and Naughty Dog
11 Apr 2023 at 11:14 am UTC Likes: 2
11 Apr 2023 at 11:14 am UTC Likes: 2
Quoting: faeranneI misunderstood, I thought it was verified and went to unsupported. I guess then it's a good example why a verification process is needed.Quoting: BrokattIt would be a bit strange, wouldn't it?Quoting: denyasisIt's a little bit strange that a game can get the Verified tag without actually being verified xD Playable I am fine with publishers adding themselves but the green verified tag should mean something, a process that has been completed.Quoting: BrokattThere's an earlier article about it, but basically, there's no requirement that a dev or publisher put it through the process although Valve might do it on their own. From the article above, the publisher/dev hadn't submitted it yet.Quoting: denyasisYeah makes you wonder how Valves Steam Deck verification process is setup. Can a big publisher just pinky swear everything is golden thus skipping all the testing?Quoting: MaathI don't blame Valve. I bet they took it on Naughty Dog's word that it was working.In that case I would blame Valve. As Liam pointed out, the picture of it is running on a Steam Deck. So yeah, either it's fake, like you mentioned, which is a problem with Valve not being truthful to it's consumers or it is a shot from a Deck, which is a problem as Valve would known it didn't work much earlier but still encouraged sales.
It is likely that the promotional video was created by some graphics artist from various footage, and doubtful it even came directly from a Steam Deck. I mean, why capture from the Steam Deck in order to provide exact visuals when you can just take it from a PC. It's nice when you can do it but to save time I'm sure they skip that step.
Simulating the screen image for a PR campaign on the Deck is one thing, but when you do it you're implying the game is going to work on on the Deck... That's the problem.
Either way, I'm glad, Valve marked it unsupported, but it's still pretty sketchy they did it after initial release sales. As pointed out earlier in the comments, this isn't the first time Valve has done this with a hyped up game.
Thing is, this game *never* had a verified tag. It went from "Unverified" to "Unsupported". Naughty Dog promised it would work, and Valve put it on their Steam Deck slideshow on the main Steam Deck page, but never once was it labeled "Verified" in the store.
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