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Latest Comments by omer666
Take-Two filed a lawsuit against the reverse-engineered GTA III and Vice City developers
14 Sep 2021 at 5:52 pm UTC Likes: 1

[quote=rea987]
Quoting: rustybroomhandleAmusing comment from Nightdive studios on the topic:

https://twitter.com/pripyatbeast/status/1433925671995068418 [External Link]

You do this to a game @NightdiveStudio is working on and you get offered a job.
So why isn't Doom64 supported on Linux? There's a Linux version of the engine already...

Clearing up what games will and won't run on the Steam Deck
8 Sep 2021 at 4:24 pm UTC

As a matter of fact, if Valve successfully transcode Media Foundation videos and EAC and BattleEye end up working, that's an *almost* 100%

Take-Two filed a lawsuit against the reverse-engineered GTA III and Vice City developers
3 Sep 2021 at 11:07 am UTC

Just as if we wanted to use a PS2-era engine to develop our own games...:neutral:

Zink Vulkan driver Suballocator lands in Mesa, certain games get 'over 1000%' more FPS
18 Aug 2021 at 4:18 pm UTC Likes: 1

To me, the reason is practical.
With Valve contributing RADV, ACO, the Zink translation layer and DXVK, their reliance on third-party drivers is very limited. It gives them more control, and the ability to fix things more quickly.

Just my opinion though...

NVIDIA 470.63.01 is out for Linux adding VK_KHR_wayland_surface support
13 Aug 2021 at 8:22 pm UTC

I've tried to play some games on Wayland with Nvidia drivers yesterday, and it's quite a good experience.
However, there is no way to disable Vsync, which is a no-go for me.

I look forward to all the improvements KDE Plasma will get with the Steam Deck
10 Aug 2021 at 1:16 pm UTC Likes: 3

I've been using both KDE and GNOME and I like them both, however I prefer the GNOME workflow.
Nevertheless we can only rejoice when a project such as a complete open source desktop environment gets backed by a company such as Valve, because everyone will benefit from it.

Dota 2 gets AMD FidelityFX Super Resolution, new event and Battle Pass
24 Jun 2021 at 4:55 pm UTC Likes: 1

Don't forget that DOTA 2 uses FXAA, which makes everything look terribly blurry.
No wonder FSR looks much better.

What we want to see from the possible SteamPal handheld from Valve
11 Jun 2021 at 10:41 am UTC

Quoting: Liam DaweWe're not talking traditional consoles, we're talking what's basically a portable PC here.

I stand by what I said there. The market for portable PC gaming handhelds has nowhere near hit the proper mainstream yet.
As someone who's once been really passionate about handheld consoles, I second that.
Also, the time when developers had to craft their game for a specific platform is long passed now. Optimisation before this mostly multi-platform era was something else entirely, even more when dealing with handhelds.

Free and open source RTS 0 A.D. Alpha 25 to release in June with feature-freeze imminent
31 May 2021 at 8:02 pm UTC Likes: 1

Quoting: Julius
Quoting: omer666I really hope some day they will get to the beta stage, it's such a great effort.
Not sure if joking or not. It has been what other projects call "stable" for years. It's just bad marketing :(
Not at all!
Yes it's "stable," but not really feature-complete yet, and I think that's why they label it as "alpha".