Latest Comments by omer666
Wolfire Games filed a lawsuit against Valve over abuse of their market position
30 Apr 2021 at 7:57 pm UTC Likes: 1
30 Apr 2021 at 7:57 pm UTC Likes: 1
Quoting: scaineWow... why do you think I keep repeating it?? Maybe because people are constantly parroting the same tripe counter-argument that "it must be competition" or "their game must be crap", ignoring the fact that these devs were previously selling in the thousands, then a day later selling almost nothing. Literally a day, btw. Quite a few devs shared sales graphs of the month it happened.So why do you quote a post with none of those arguments in it? You say publishing an indie game on Steam isn't worth bothering any longer, I tell you this is true, but it doesn't mean the 30% cut is the issue here, which is the real subject at hand in the lawsuit.
Wolfire Games filed a lawsuit against Valve over abuse of their market position
30 Apr 2021 at 5:14 pm UTC Likes: 3
I understand developers need to eat, and if you want to maximise profits and scale down services, it is your own right. But it also means Steam is not the place to sell your software.
30 Apr 2021 at 5:14 pm UTC Likes: 3
Quoting: GuestBuy who said Valve took money for this, or for their algorithm?Quoting: x_wingValve creating a feature were game journalists can freely share reviews of games of the platform isn't doing something for you? What's your point here? That Valve should contract reviewers for the platform?My point, as I wrote originally, was it's not something Valve should take money for.
Quoting: TheSHEEEPThe very article you link to also has Epic stating that 12% is enough to cover their running cost. Yes, no profit from that alone. So increase it to 15%. Now you've got profitIf a 12% cut doesn't make profits with their barebones storefront, how in the world can you imagine a service like Steam could make some with 15%?
I understand developers need to eat, and if you want to maximise profits and scale down services, it is your own right. But it also means Steam is not the place to sell your software.
Quoting: GuestSidestepping the issue there. Valve have far too much control over gaming.So much control that they can't prevent Epic from buying exclusives and enforcing a lower cut upon the whole market.
Wolfire Games filed a lawsuit against Valve over abuse of their market position
30 Apr 2021 at 1:39 pm UTC Likes: 4
I read it and acknowledged it, but it still doesn't make a whole lot of sense to me. What I can state is what I obviously see most of the time: people like Steam as a software, as a product in itself, and someone has to pay for it. If you don't charge developers, then you will have to charge customers for the premium features. What do you think is the best compromise?
30 Apr 2021 at 1:39 pm UTC Likes: 4
Quoting: scaineI'm tired of arguing this on behalf of the various indies I follow on Twitter, but I'll say it one more time - these Indies used to (past tense) get great value from Valve, by way of large customer base and a tiny bit of exposure to engage that customer base. As of the 2018 change, that is no longer the case.If you are tired of repeating the same argument, why do you keep repeating it?
I read it and acknowledged it, but it still doesn't make a whole lot of sense to me. What I can state is what I obviously see most of the time: people like Steam as a software, as a product in itself, and someone has to pay for it. If you don't charge developers, then you will have to charge customers for the premium features. What do you think is the best compromise?
Wolfire Games filed a lawsuit against Valve over abuse of their market position
30 Apr 2021 at 12:51 pm UTC Likes: 3
Epic spend most of their money into buying exclusives, which are AAA games. In the end both consumers and indie developers get screwed but no one seems to care.
30 Apr 2021 at 12:51 pm UTC Likes: 3
Quoting: Liam DaweRosen and Graham have been CEO and COO of Humble Bundle up until 2019, and are still in the company today as "advisors" after stepping down. Source [External Link]Quoting: toorI feel now that my money should rather go to Valve than to them for sure.They haven't been a part of Humble Bundle for years.
Quoting: TheSHEEEPThe solution is simple: Lower the minimal cut to something reasonable (closer to the Epic cut), then allow developers to opt-in to features they actually need, which would then increase the cut.If you do this, it's the customers who will complain, like they did with the Epic store. People want community hubs, Steam Family Sharing, Steam overlay's custom gamepad button mapping, etc. Games from developers who don't have the money to get these will be even more prejudiced.
Quoting: scaineThese aren't popular games, but they're solid games that used to get exposure. Now they don't. So the 30% cut by Valve, for these devs, is particularly insulting, because Valve is adding precisely no value. Indeed, many of these indies saw (for the first time, ever, over years) greater sales via Itch, than on Steam.The algorithm is a real problem indeed, but it doesn't mean the cut is unfair. People these days want to get everything for free and they realise later on why it was so cheap. Steam does take 30% but they inject it back in functionality, infrastructure and (sometimes open source) development.
Epic spend most of their money into buying exclusives, which are AAA games. In the end both consumers and indie developers get screwed but no one seems to care.
Metro Exodus from 4A and Deep Silver has officially released for Linux
15 Apr 2021 at 9:19 am UTC
15 Apr 2021 at 9:19 am UTC
Alright, Metro Exodus has landed on Linux and I still don't have a copy... So count me in for the giveaway.
I think my good old 1050Ti is going to have a hard time running it but I don't mind, I've played 15fps games on software renderer in the past :happy:
I think my good old 1050Ti is going to have a hard time running it but I don't mind, I've played 15fps games on software renderer in the past :happy:
NVIDIA releases the 465.19.01 Beta driver for Linux, looks like more Wayland work coming
2 Apr 2021 at 5:24 am UTC Likes: 1
Thank you for your answer. Yes those are very small issues, but issues they are indeed.
2 Apr 2021 at 5:24 am UTC Likes: 1
Quoting: LordDaveTheKindIt's fine :wink:Quoting: omer666Would you share with us which games were troublesome to you?Yes, apologies if I answer just now.
I would really like to use an AMD GPU sometime in the future, and although I know the support is always getting better, I'm a bit concerned about problems I'm not aware of...
There are a few exceptional cases:
Of course they are very small exceptions, and I know very few people might get interested to it. But we have to consider them if we want to do an unbiased evaluation. And, to be fair, it isn't bad: it's healthy to have the possibility of making a choice between two options.
- Games currently based on the Ray-Tracing extensions, or any other missing Vulkan extension on AMD;
- Some DirectX12 games such as AC Valhalla. There are some recent discussions though on how to make it work with specific versions of RADV/Mesa (Link on the GitHub discussion here [External Link] ). If you try to use AMDVLK, the whole X session crashes instead.
Thank you for your answer. Yes those are very small issues, but issues they are indeed.
NVIDIA releases the 465.19.01 Beta driver for Linux, looks like more Wayland work coming
31 Mar 2021 at 9:02 pm UTC Likes: 1
I would really like to use an AMD GPU sometime in the future, and although I know the support is always getting better, I'm a bit concerned about problems I'm not aware of...
31 Mar 2021 at 9:02 pm UTC Likes: 1
Quoting: LordDaveTheKindWould you share with us which games were troublesome to you?Quoting: GrazenI've tried both the top tier cards currently (scarcely) available in the market. I would say that although AMD cards have a better efficiency, they still don't support as many games as Nvidia does. There is still no straight answer to the question which one is better for Linux gamers.Quoting: KohlyKohlThis is so true. I aspire to one day moving to AMD but I'm not going to do it strictly because they offer "open source" drivers... frankly that's the least valuable item on my list of wants (considering that I'm using proprietary software in Steam and the games themselves!). AMD needs to catch up on the hardware front, particularly on RT and supersampling technologies like DLSS (which apparently will never work via proton, but alas). The AMD drivers also generally lag behind the Nvidia proprietary drivers in my experience. I'm hoping that the 7000 series cards solve the hardware issues when i'm looking to upgrade from my 2000 series Nvidia cards.Quoting: omer666Well, maybe they realised AMD's hardware was competitive again, and they need to better their software to stay on top. In any case, I'm still waiting for Nvidia's promises to materialise, but that's very good news at last.From what I've seen, AMD is still a bit behind NVidia in terms of hardware. NVidia is also way ahead in software so I don't think they are that worried.
I would really like to use an AMD GPU sometime in the future, and although I know the support is always getting better, I'm a bit concerned about problems I'm not aware of...
NVIDIA releases the 465.19.01 Beta driver for Linux, looks like more Wayland work coming
30 Mar 2021 at 5:12 pm UTC Likes: 2
I said competitive, which doesn't imply that AMD is ahead, but from what I can observe, many more people (even on Windows) are willing to buy AMD whenever it is available, because there is a whole bunch of users who don't care about Ray Tracing at all. Also AMD does lead in power efficiency.
@Grazen
Well that's debatable. On the one hand, there's great compatibility and some quality of life features in Nvidia's drivers, but on the other, if you consider AMD's integration at the heart of the Mesa stack, its compatibility with Wayland, and the fact that GPU passthrough has been supported like forever, I would certainly not say Nvidia's software is ahead of AMD's.
Add in the fact that Nvidia drivers can have some very tiresome bugs that take very long to get fixed, and that AMD's open source drivers have almost all of AMD's official features available + some extra features from Valve, and I could almost say AMD's got the lead.
30 Mar 2021 at 5:12 pm UTC Likes: 2
Quoting: Grazen@KohlyKohlQuoting: KohlyKohlThis is so true. I aspire to one day moving to AMD but I'm not going to do it strictly because they offer "open source" drivers... frankly that's the least valuable item on my list of wants (considering that I'm using proprietary software in Steam and the games themselves!). AMD needs to catch up on the hardware front, particularly on RT and supersampling technologies like DLSS (which apparently will never work via proton, but alas). The AMD drivers also generally lag behind the Nvidia proprietary drivers in my experience. I'm hoping that the 7000 series cards solve the hardware issues when i'm looking to upgrade from my 2000 series Nvidia cards.Quoting: omer666Well, maybe they realised AMD's hardware was competitive again, and they need to better their software to stay on top. In any case, I'm still waiting for Nvidia's promises to materialise, but that's very good news at last.From what I've seen, AMD is still a bit behind NVidia in terms of hardware. NVidia is also way ahead in software so I don't think they are that worried.
I said competitive, which doesn't imply that AMD is ahead, but from what I can observe, many more people (even on Windows) are willing to buy AMD whenever it is available, because there is a whole bunch of users who don't care about Ray Tracing at all. Also AMD does lead in power efficiency.
@Grazen
Well that's debatable. On the one hand, there's great compatibility and some quality of life features in Nvidia's drivers, but on the other, if you consider AMD's integration at the heart of the Mesa stack, its compatibility with Wayland, and the fact that GPU passthrough has been supported like forever, I would certainly not say Nvidia's software is ahead of AMD's.
Add in the fact that Nvidia drivers can have some very tiresome bugs that take very long to get fixed, and that AMD's open source drivers have almost all of AMD's official features available + some extra features from Valve, and I could almost say AMD's got the lead.
NVIDIA releases the 465.19.01 Beta driver for Linux, looks like more Wayland work coming
30 Mar 2021 at 2:57 pm UTC Likes: 1
30 Mar 2021 at 2:57 pm UTC Likes: 1
Well, maybe they realised AMD's hardware was competitive again, and they need to better their software to stay on top. In any case, I'm still waiting for Nvidia's promises to materialise, but that's very good news at last.
Linux vendor System76 releases the Pangolin, a full AMD laptop
17 Mar 2021 at 6:15 am UTC
17 Mar 2021 at 6:15 am UTC
Honestly, for the price it is a great computer. There are not a lot of Ryzen 5 or 7 in this price bracket that are premium built and Linux oriented.
Of course there is no dedicated GPU but Vega graphics are quite capable. Nonetheless, for gaming I would rather wait for an hypothetical RX 6600M.
Of course there is no dedicated GPU but Vega graphics are quite capable. Nonetheless, for gaming I would rather wait for an hypothetical RX 6600M.
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