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Latest Comments by omer666
BallisticNG, the anti-gravity racer inspired by Wipeout gets a big update and DLC
23 Jul 2020 at 12:03 pm UTC Likes: 1

Quoting: Beamboom
Quoting: LinasI would think that the story is copyrightable. Like you cannot just take Harry Potter, rename the character to Harriet Otter, rearrange the events a bit and be done with it. But other than that, yes you could make a post-apocalyptic game that follows the same general recipe, and uses the same gameplay elements (like a computer on the protagonist arm).
That's probably the difference, yeah. Point taken.

And it's not like Wipeout were the first "pod racer" either. Nor the last. Plenty that follows the same general formula (obviously). But this game here is like a cheap Chinese copy of a product! :D
I just find it puzzling. But it's not meant as more than a footnote really.
It is more of a spiritual successor than a "cheap" copy. I mean, is Cities: Skylines a blatant copy of SimCity? Is Road Redemption a cheap Road Rash? Is FIFA a Kick-Off ripoff? Oh I loved Kick-Off so much...

BallisticNG, the anti-gravity racer inspired by Wipeout gets a big update and DLC
22 Jul 2020 at 2:22 pm UTC

Quoting: Beamboom"inspired by"... oh, yeah. The "inspiration" may perhaps be detected if we look real close. :D
Or how about we just call it what it is, "a blatant copycat of"? :D
Yes indeed, but considering Sony isn't going to release a real good Wipeout anytime soon, I am glad that copycat exists.

BallisticNG, the anti-gravity racer inspired by Wipeout gets a big update and DLC
22 Jul 2020 at 8:29 am UTC

I really like BallisticNG because it is very close to Wipeout 2097, which I used to play on OS X back in the day, which was ported by no other than Virtual Programming, mind you.

VKD3D-Proton is the new official Direct3D 12 to Vulkan layer for Proton
7 Jul 2020 at 5:50 am UTC

Quoting: ShmerlApple being serious about gaming? What kind of koolaid is he drinking? Apple let OpenGL support rot, refused to support Vulkan, dropped 32-bit, then decided to change hardware architecture. If some early steps in this list didn't kill gaming for Apple users, the later ones for sure did. Serious gamers left Apple already a long time ago. These last developments were killing a dead horse. Apple was and is run by mobile eggheads who don't care about gaming.
To be honest gaming on Apple computers back when I had a PowerMac G4 required to change GPU, and at the time I had to put a Radeon 8500 in place of the crappy Geforce 2 MX 200 they offered. The Apple Store offered an optional Geforce 3 Ti for a very indecent price, which nobody right in their mind would have picked up. Which tells how much of an afterthought gaming ever was for Apple, and you may notice how retail graphic cards for Mac just disappeared shortly after they switched to Intel.

Edit: just noticed you can now put any GPU into 2010-2012 MacPro, which invalidates part of my statement. Yet, who would be right in his mind and put money into a GTX 1660 only to run OpenGL 3.2?

Supraland stops supporting Linux shortly after leaving GOG entirely
27 Jun 2020 at 11:10 am UTC Likes: 6

It's more of a monopoly problem than a low market share problem. Back in the days, porting a game on 4/5 different OS was the norm.
Today all computers run on x86 architecture, all you need for testing your game on Linux is to install the damn distro.

What have you been playing recently?
21 Jun 2020 at 2:04 pm UTC Likes: 1

I am currently playing through Buldur's Gate Enhanced Edition.

Even though I had the original, I never got to finish it, being a much bigger JRPG player.
I've got two "Tales of" games to finish on Proton, namely Zestiria and Berseria, but I just had a sudden urge to play something more deep and complex, and also less action-oriented.
I already went through big troubles and lost much money in resurrection costs, damn those games were quite harsh.

Supraland is leaving GOG after less than a year, dev says sales were low
12 Jun 2020 at 5:50 pm UTC Likes: 1

Quoting: Eike
Quoting: omer666
Quoting: EikeYou complained that "DRM doesn't trust you and treats you as a potential criminal apriory." - and that's what you're doing with random foreign people as well, and for a reason. There's bad people out there.

So, you cannot demand trust from companies (or other foreign people
I don't know where you're from, but here in France if a shopkeeper starts being suspicious towards his clients, they just leave the shop and never come back.
So, shop detectives, electronic door devices to scan for stolen stuff labels (CDs, clothes, ...) or other theft prevention isn't a thing in our neighbor country? I find that hard to believe (and would search on my own of you insist that would be true).
You are right to make that point, but the fact I didn't make a link between DRM and those devices is quite revealing. I think more of DRM like "let's go through our customer's stuff because something may be wrong" than a simple automatic check (stuff paid for/stuff not paid for). In that case, CD Key looks more like theft prevention than DRM. But that's just how I see it.

Supraland is leaving GOG after less than a year, dev says sales were low
11 Jun 2020 at 6:30 pm UTC Likes: 4

Quoting: EikeYou complained that "DRM doesn't trust you and treats you as a potential criminal apriory." - and that's what you're doing with random foreign people as well, and for a reason. There's bad people out there.

So, you cannot demand trust from companies (or other foreign people
I don't know where you're from, but here in France if a shopkeeper starts being suspicious towards his clients, they just leave the shop and never come back.

Supraland is leaving GOG after less than a year, dev says sales were low
10 Jun 2020 at 6:32 pm UTC Likes: 1

Quoting: mphuZ
Quoting: Liam DaweIf anyone agrees with DRM, they're insane. That's actively being okay with your rights being diminished. Convenience is a whole different argument remember, that should be entirely separate. There's also a big difference between not caring and not actually understanding how shite some DRM really is.
If you omit the conspiracy theory and so on, then normal DRM is not dangerous and everything is fine with it.
So what qualifies as "normal DRM"? As far as I can tell, there is no conspiracy theory around it, just some technical facts and gross implementations in some cases. Indeed some DRM solutions can be better, but at the end of the day it is still inefficient against piracy and can break a game completely when you have a legit copy. It brings more trouble than it solves.