Latest Comments by omer666
Redream is a work in progress Dreamcast emulator that supports Linux, has good compatibility
26 Jul 2018 at 12:44 pm UTC
26 Jul 2018 at 12:44 pm UTC
Quoting: yar4eOk, that explains the difference of opinion. Skies of Arcadia has a more classical gameplay compared to your favourite titles. Ever played one of the older Tales of titles?Quoting: omer666I played many JRPGs, but finished less then ten of them. And my most favorite of them is Vagrant story, FFX,FFXII and of course brilliant Chrono Trigger. FFXII i playing right now and it runs perfect in WINE+DXVK by the way) and about the Skies of Arcadia - i really like the setting and music but the rest..Quoting: yar4eIt was "IMHO" :) Two times i tried to finish this game and two times i failed in this because i became very bored right in the middle of the game..Of course, no harm taken ;-)
Do you play a lot of JRPGs?
Redream is a work in progress Dreamcast emulator that supports Linux, has good compatibility
25 Jul 2018 at 9:04 pm UTC
Do you play a lot of JRPGs?
25 Jul 2018 at 9:04 pm UTC
Quoting: yar4eIt was "IMHO" :) Two times i tried to finish this game and two times i failed in this because i became very bored right in the middle of the game..Of course, no harm taken ;-)
Do you play a lot of JRPGs?
Redream is a work in progress Dreamcast emulator that supports Linux, has good compatibility
25 Jul 2018 at 5:19 pm UTC
25 Jul 2018 at 5:19 pm UTC
Quoting: yar4eBut the game itself is boring)Allow me to disagree completely. It is a prime example of a JRPG done right, highly recommended. It's way better than most RPGs Square released on the PS2.
GOG now have the Linux port of Turok available
24 Jul 2018 at 10:24 pm UTC Likes: 4
24 Jul 2018 at 10:24 pm UTC Likes: 4
Quoting: Guest16€ for such an old game! Well that helps me decide not to buy it :) (I probably wouldn’t play it if I bought it anyway.)While Turok may be old, but at the same time they re-wrote the entire engine in order to correct some of the game's weaknesses...
What are you playing this weekend and what do you think about it?
17 Jul 2018 at 10:19 am UTC
17 Jul 2018 at 10:19 am UTC
Quoting: Alm888SC2 is now free, though.Quoting: appetrosyanI wish blizzard would take their heads out of their ******s and finally consider us 'nix gamers.And why should they do that? You seem to be quite content purchasing and playing their Windows™ products. No need to change anything. :D
What are you playing this weekend and what do you think about it?
14 Jul 2018 at 10:06 pm UTC
14 Jul 2018 at 10:06 pm UTC
Not at home for the weekend, but I've been playing Turok for the entire week and it's been a nice experience. Also playing through Borderlands 2's DLCs and The Pre-sequel. Quite a lot of shooting these days :p
Horizon Chase Turbo is a super smooth and fun retro-inspired racer, now out with Linux support
15 May 2018 at 5:48 pm UTC
15 May 2018 at 5:48 pm UTC
Quoting: SalvatosThat's because people shifted to GTA for their police chasing fix. Saints Row can offer really fun police chases if you can get past the open worldliness and the overall tone of the game.Quoting: tuubiWhaaat? Am I really the only one who lost interest in the NFS series after they introduced police chases in the third installment?Police chases are about the only thing that can still make me interested in racing games for more than a few minutes, so vastly different experience here :)
That said, I don't think I've seen any other game that does it, so I don't actually own any racing game at the moment.
Shovel Knight sells 2 million copies, Linux sales account for 1.1% of Steam sales
13 Apr 2018 at 9:08 am UTC
13 Apr 2018 at 9:08 am UTC
Quoting: PompesdeskyBeing a Frenchman myself I would say that french people like to belong to the mainstream. Everything, from movies to music to literature is utterly mainstream in France. As a master student I chose to specialise in science fiction, which is not even considered as a literary genre. Our metal bands are awarded at Grammy awards but are completely ignored. Our best writers sell less than 50 Shades of Grey. Guess what, it's the same with computers. We spend 300,000 a year in software in our public institutions and keep cutting the education budget.Quoting: GuestI would like to share this interesting bit : around me, in France, the only people I know who are using Linux are environmental / left wing militants / activists. Apart from those, I don't know any. Not even people working in computer science (except if they are also militants) and obviously not gamers.I'm French and don't consider myself an activist, but I consider myself a gamer with close to 3000 hours on the last iterations of the Battlefield Franchise (BC2, BF3 & BF4), plus a lot of other games. So obviously there are some like me, but I agree that I can't see a lot in my environment. I'm trying to make people switch to Linux but gamers I know mainly don't want to leave out their Windows Steam libraries and don't want to mess with Wine and such complicated workarounds :(
Shovel Knight sells 2 million copies, Linux sales account for 1.1% of Steam sales
12 Apr 2018 at 7:22 pm UTC
12 Apr 2018 at 7:22 pm UTC
Quoting: ShmerlMy mistake, you are completely right. Yet I still doubt Apple dropping 32bit would change a thing for them anyway. Soon they will be able to play the wonderful iPhone games they've been longing for, thanks to the unification of iOS and macOS apps.Quoting: omer666So how did they run their favourite games? They started to run the Windows versions... On Wine. I'd bet they'll keep doing this with 32bits-only games.Except that Wine relies on 32-bit libraries (and kernel support) to run 32-bit games. So if Apple will bork it in macOS, Wine won't run any 32-bit games there either if I understand correctly. So it would be some incentive for them to switch to Linux. That already in some way happened, when Apple stopped updating OpenGL there.
Shovel Knight sells 2 million copies, Linux sales account for 1.1% of Steam sales
12 Apr 2018 at 4:36 pm UTC Likes: 3
For example, when OS X 10.2 was released, Apple ended OS 9 support. At the time, the standard in desktop publishing was QarkXpress running on Macintosh computers. When Quark failed to deliver an OS X version, Adobe just stepped in with InDesign. People just switched to OS X + InDesign, which in most cases meant new hardware + an InDesign licence, as OS X was much more demanding than OS 9.
Another example, as a result of the abandon of Mac OS Classic emulation because of the switch to Intel, people couldn't run OS 9 games any longer. Yet, they happily bought Intel-based Mac rigs. So how did they run their favourite games? They started to run the Windows versions... On Wine. I'd bet they'll keep doing this with 32bits-only games.
Because Apple saw this strategy of endlessly breaking compatibility in order to make people upgrade more often works, they just keep doing it. It allowed them to survive as a company, as many companies never bought hardware, because their Mac just kept working great, years after years. But on the other hand it drove away a tiny bit of their user base, which includes, well, me. But that's not the case for the large majority of their user base, and when people started to buy iPhones, it even expanded some more.
12 Apr 2018 at 4:36 pm UTC Likes: 3
Quoting: ShmerlI'm surprised that macOS is still above Linux sales. With Apple planning to kill 32-bit support in the future, I suspect at least a portion of macOS gamers will migrate to Linux (otherwise they'll lose their 32-bit games for good).I wouldn't take it for granted. If support for older games or software was a concern for macOS users, the switch to OS X or Intel CPUs would have driven much more users away. Instead, when something can't run any longer, Mac users tend to upgrade their hardware, or software, or both.
For example, when OS X 10.2 was released, Apple ended OS 9 support. At the time, the standard in desktop publishing was QarkXpress running on Macintosh computers. When Quark failed to deliver an OS X version, Adobe just stepped in with InDesign. People just switched to OS X + InDesign, which in most cases meant new hardware + an InDesign licence, as OS X was much more demanding than OS 9.
Another example, as a result of the abandon of Mac OS Classic emulation because of the switch to Intel, people couldn't run OS 9 games any longer. Yet, they happily bought Intel-based Mac rigs. So how did they run their favourite games? They started to run the Windows versions... On Wine. I'd bet they'll keep doing this with 32bits-only games.
Because Apple saw this strategy of endlessly breaking compatibility in order to make people upgrade more often works, they just keep doing it. It allowed them to survive as a company, as many companies never bought hardware, because their Mac just kept working great, years after years. But on the other hand it drove away a tiny bit of their user base, which includes, well, me. But that's not the case for the large majority of their user base, and when people started to buy iPhones, it even expanded some more.