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Latest Comments by omer666
Feral Interactive are teasing another new Linux & Mac port with a new clue
25 May 2016 at 5:30 pm UTC Likes: 1

Quoting: wvstolzingAlso, few people know this, but one of John Carmack's many talents is that he's a virtuoso trumpet player -- and his favorite instrument happens to be the 'System Blue 12S; or the SB12S' [External Link]

So, discussion over, I believe?
...but Carmack's not involved in Doom 4 in any possible way.

Still, it looks like a good hint. You guys are slowly convincing me, I hope Feral won't disappoint!

Feral Interactive are teasing another new Linux & Mac port with a new clue
25 May 2016 at 8:55 am UTC Likes: 1

Quoting: tuubiI hope it's something more interesting than Doom. Mad Max would be fun.

And now to my happy place, Off Topic:
Quoting: omer666First, porting from one low level API to another low level API may range from difficult to suicidal, and then, it may ultimately bring some overhead whereas the goal of both these API's is to reduce this overhead to the minimum... nonsense if you ask me.
No, actually what you said is (partly) nonsense. Porting from an API to another is only difficult if these API's are very different. This isn't the case with Vulkan and DX12. Being low level hasn't got much to do with it. In fact, porting between them seems to be trivial compared to OpenGL and DX11 due to their very similar design. Parts of the port can almost be done with search-and-replace, especially if and when a usable HLSL to SPIR-V compiler finally surfaces. And porting itself does not imply overhead if the graphics engine is well designed and sensibly abstracted, although any backend implemented as an afterthought by a third party is rarely well optimized and polished.
OK, thanks for clarifying, I wasn't aware of these facts.

Feral Interactive are teasing another new Linux & Mac port with a new clue
25 May 2016 at 4:58 am UTC Likes: 1

Quoting: Grim85Those of you discounting Doom due to lack of OpenGL 4.5 or Vulkan are forgetting Metal
First, porting from one low level API to another low level API may range from difficult to suicidal, and then, it may ultimately bring some overhead whereas the goal of both these APIs is to reduce this overhead to the minimum... nonsense if you ask me.

Feral Interactive are teasing another new Linux & Mac port with a new clue
24 May 2016 at 11:20 pm UTC

About 808 and music, the TS-808 is a well known guitar pedal effect from Japanese guitar makers Ibanez, it is a type of distortion/overdrive. It is well know for being a key part of Stevie Ray Vaughan's signature sound. Today, the 808 number and it's green color still refer to that particular sound.

Also, the SB12 is an Ampeg bass amp from the late sixties, also known as Ampeg Portaflex.

So we know it's probably not Doom because of the Mac requirement... I don't know what it can be.

Worms W.M.D has an impressively silly Multiplayer trailer, will come to Linux
23 May 2016 at 8:25 pm UTC

It looks way better than Clan Wars, which was quite half baked if you ask me.
Hedgewars has some great features going for it, and I really like how it's playing. But at the same time, well a good old Worms is still a treat nevertheless. I play both and I'm fine with it. How lucky, two great games on Linux!

Linux & Steam running on the PS4 playing Bastion is impressive
23 May 2016 at 5:16 am UTC Likes: 1

Quoting: wolfyrionA friend of mine called me that he had a logitech PS3 Wheel to give me for Free because he had no use for it.

http://support.logitech.com/en_my/product/driving-force-wireless [External Link]

Well I dont know the real reason why he didnt want to use it anymore , maybe he replaced his ps3 with ps4 and was not working? maybe it was not working in Windows ? or maybe he broke his ps3? :D

Well with my friend we have a small friendly fight Windows Vs Linux every time we meet...
Anyway I invited him to come to my house so we can test the Wheel...

At the start he was teasing me if there are any racing games available for Linux...
I told him that many racing games are available but we can play GRID Autosport since is one of the best racing games available in Linux...

Anyway I pluged in the Wheel ...and launched the game
(He got confused and said , ehh ... arent you going to install any drivers ??? how the heck is going to work???)

With a great surprise everything was working perfectly in the game , even the wheel was vibrating,shaking, etc and without any configuration...

You had to see his face... :woot:

I was surprised as well but now I have a racing wheel which I have to learn with it how to drive because is a bit hard atm ... :whistle:
If your friend's got some other old hardware to spare, he can be my guest ^_^ ...

Serious Sam 4 confirmed to be in development right now
23 May 2016 at 5:01 am UTC

Serious Sam 3 is true to its roots: stupid humour, very fast paced, stiff physics engine (so 90s...),crazy weapons...
It has some boring moments, like when you're first attacked by choppers, but it's only to release tension in the second half the game, when you stop reloading and start shooting hundreds of poor devils in a row running backwards. Oh and it has split screen multiplayer.

In a few words: Serious Sam kicks some serious ass, no kidding.

The Talos Principle 2 has been announced
21 May 2016 at 5:32 pm UTC

Quoting: GuestYou missed the confirmation of Serious Sam 4: https://twitter.com/DamirDurovic/status/733688474994409472 [External Link]

I'm looking forward to Serious Sam 4 the most, then after that is out, I will be looking forward to Talos 2. :3
Wow great news!

The Talos Principle 2 has been announced
20 May 2016 at 8:37 pm UTC

By the way, is there any news about Serious Sam First/Second Encounter HD Linux ports? Not that I don't like Talos, but I want my Serious Sam fix :D

Unreal Tournament on Linux, checking up on the progress by Epic Games and how to get it running on Linux
18 May 2016 at 4:14 am UTC

I'm such a UT fan, the game has been installed on my computers ever since I bought the Macintosh cardboard box back in the day. Still have it somewhere...

I put off playing this until it's complete, but this video got me really optimistic. It looks like a best of both worlds gameplay - by this I mean UT and UT2004. Physics more particularly give the impression of being very faithful.

Facing Wolds looks pretty good in this version, and the gameplay seems a bit more nervous than UT3's.

As far as classic maps are concerned, Epic has a long tradition of porting some of them over, and community map packs complete the job in general. For example Deck and Curse date back to the first Unreal and have been remade for every Unreal game releases ever since... Glad to see it hasn't changed.

Can't wait to play the finished product. By the way, is it in beta state yet? I hope it will be out before next year...