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Latest Comments by edqe
Civilization: Beyond Earth Linux Release Date Cleared Up
23 Oct 2014 at 6:15 pm UTC

Quoting: Kels
Quoting: SslaxxHopefully by "close behind" they mean inside of six months... Divinity: Original Sin (for just one, never mind BG:EE etc!) I'm looking at you...
Banished, Transistor and Banner Saga are pretty far up there in the "we're working on Linux, really!" club.

I can kinda understand with these one or two person shops, but wow.
It would be interesting to know why it takes long time to port games for Linux; are the tools bad, lack of experience with OpenGL, performance issues, etc.

As we have seen even bigger companies has been struggling with performance on Linux - Borderlands, Tropico 5, etc.

Unreal Tournament Has Public Builds Available For All Platforms Now
23 Oct 2014 at 3:48 am UTC

How does it run compared to Windows version?

Spellcrafter, Interview With Creative Director Arek Duch
14 Oct 2014 at 5:37 pm UTC

It would be great to hear what developers thinks about developing for Linux - what is great, what is lacking, tools they use, time it took to port for Linux, etc.

Wasteland 2 Is Selling Very Well, What A Shocker
25 Sep 2014 at 8:31 am UTC Likes: 1

Quoting: laveis it a full game tho? with a real story, voice acted dialogues for important characters, hours of gameplay that concludes in a good ending to the plot that has been built up before?
- Real story. Designers and writers from Wasteland, Planescape, Fallout series, etc.
- Important characters are voice acted and fortunately not too much. More text > voice acting.
- About 80 hours of gameplay with multiple routes.
- I don't know how is the ending because I have played only 20 hours so far.

Quoting: laveim very sceptical with crowd funded "semi indie" games if they can deliver me that and not just ride the "sandbox crafting is cool" hypetrain.
If you have liked isometric PC RGPs so far I would recommend to check this game. Personally I think there is nothing wrong with crowd funded games. After Destiny, Watch Dogs, Skyrim, Far Cry 3, etc. I'm surprised how excited gamers are about AAA games nowadays.

Quoting: lavebut not if its just "fallout battlesystem in an open world where you can do what you like trololo".
The battlesystem is more tactical and hence better in my opinion.

Watch some gameplay videos and read reviews from PC gamers.

Oculus Rift DK1 VR Device Is Now Open Source
20 Sep 2014 at 1:31 pm UTC

"I still think VR right now is in the fad territory, but that's from my own preference of just not wanting to strap some silly device to my face to play games."

Please, try Elite: Dangerous with Oculus Rift DK2 and HOTAS (Warthog). After that experience, playing space simulators without VR devices feels silly.

DayZ Creator Expresses Interest In A Linux Port Again
10 Sep 2014 at 2:23 pm UTC Likes: 1

DayZ is far from ready but hopefully it is going to be a great game eventually. I'm a bit disappointed that it will be ported to consoles mainly because it could possible mean sacrifices to UI and gameplay.

Valve and Steam all the way. They are pushing Linux and open technologies forward.

http://steam.wikia.com/wiki/List_of_DRM-free_games [External Link]

Company of Heroes 2 Looks Like It Is Heading To Linux
27 Aug 2014 at 5:05 pm UTC

I wouldn't give Metacritic much weight especially what comes to critics' points.

The game got lots of crap because how they presented "history" in Russia point of view.

Good to have some RTS games for Linux. I hope it will be OpenGL 4.x version and not nerfed OpenGL 3.x

SteamOS Beta 133 Released
27 Aug 2014 at 4:30 am UTC

Quoting: MohandevirGreat news!

Nvidia driver 340.32 comes with Maxwell support. My GTX 750 TI is now fully supported and I don't need to install the driver manually.
Actually I have GTX 750 Ti and SteamOS has supported it for a long time already.

There's still some irritating mouse movement problems in SteamOS Big Picture GUI. It mostly happens when you click something in menus and try to move mouse in the same time.

Long way to go but I'm sure Valve is getting there one day.

GOL Cast: Casting Spells at Flying Skulls in Ziggurat
26 Aug 2014 at 4:38 am UTC

This is most likely going to be my next purchase. I have to say I'm disappointed it has no saving possibility but fortunately I'm quite bad playing games.

I don't understand the negativity against Early Access. Whining about bugs or lack of optimization in Early Access games is a bit meaningless. In the end those same problems are present in multimillion AAA-titles as well. According to some studies 68% of software projects fails. Early Access project are hardly exception.

http://www.zdnet.com/blog/projectfailures/study-68-percent-of-it-projects-fail/1175 [External Link]

The Witcher 3 For Linux Remains Officially Unconfirmed
19 Aug 2014 at 2:41 am UTC

Quoting: Guest
Quoting: MayeulC
Quoting: edqeTime to drop legacy and open source driver support for now if Linux wants to be competitive with consoles and Windows.
Oh, god, no ! The open source devs are making so much progress recently, I wouldn't be too surprised if we reached 4.5 (or at least 4.0) in less than 1 year. The BIG chunk of work is GLSL 1.50 (which is required by UE4 anyway).
Indeed - now is the time devs should be supporting the FOSS drivers.
The #1 thing developers should be doing though is supporting core profiles. Going from GL 3.3 to 4.x isn't that big an effort either, though brand new engines should probably focus more on 4.x (side note: Mesa already supports some of the 4.x AZDO stuff, and it definitely should be used).
Supporting core OpenGL 4.5 profile is what I tried to say. If CDPR just concentrates to make TW3 for OpenGL 4.5 core profile it shouldn't be a problem in long run since the open source drivers are catching up fast anyway. If they make their engine according to current state of open source drivers and OSX to me it would keep Linux gaming behind other platforms

I just hope Linux version performance and graphical fidelity is at least par with Windows Direct3D 11 version - of course even better. I'm afraid that Linux and especially SteamOS is going to be known as a gaming platform that has very small amount of games, much worse graphical fidelity compared to consoles/Windows and games runs worse.