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Latest Comments by ElectricPrism
Unity Editor For Linux In Progress, Experimental Build Could Come Soon
28 Jun 2015 at 11:45 pm UTC

Awesome, now I can take Unity3D seriously as rebooting to Windows is a serious turnoff.

Distance Is The Racing Game I Never Knew I Wanted On Linux, Some Thoughts & Video
28 Jun 2015 at 2:38 am UTC

This game keeps coming up on my "to-get" list - the only thing is that in my latter steam days I'm really cautious about making sure I love a game before I'm willing to buy it. $20 could be worth it, the other "watch" on my watch is Road Redemption (which sure is taking its sweet time) and Might No.5.

ARK: Survival Evolved Linux Release Delayed For The End Of June
26 Jun 2015 at 8:14 pm UTC

Quoting: Segata Sanshiro@ElectricPrism - what kind of framerates are you getting at what settings?
I get 26 - 36 FPS outdoors on Epic. I get 45 FPS indoors on Epic. A average of 30 FPS outside.

I would assume that it should do at least high on a GTX 960, it seems that motion blur helps smooth the millions of vertexes rendered on the grass, trees, etc...

Any other questions?

ARK: Survival Evolved Linux Release Delayed For The End Of June
26 Jun 2015 at 7:32 am UTC

Quoting: Segata Sanshiro@ElectricPrism - what kind of framerates are you getting at what settings? I have a GTX 960 and want to run it on at least high settings because the game looks so pretty (I'd be happy with 30fps+) but have a feeling it's still going to be a while until that happens... might be even worse with OpenGL.
@Segata Sanshiro - I can't find a area to display FPS in the menu so I think I'll just guess that I get above 30 fps @ 1080p easily. Sure there is an occasional stutter but things seem to run pretty smooth - if I had to guess I would guess my CPU may be the most "potential" bottleneck as it's a LGA 1366 i7 920 1st Gen.

My girl plays it on her GTX 750 Ti SC on high settings, but it sure is a noticeable difference on Epic.

Here's a screenshot of my settings and what it looks like in our house
http://postimg.org/image/sp4usdm3n/full/ [External Link]
http://postimg.org/image/6r3fcx7vh/full/ [External Link]

I think I'm gonna pickup a second copy on the 30th when this comes to Linux so we can jam. I suspect that it will actually run better on Linux than on Windows, maybe I'm delusional - but most software is faster on Linux including some games. Oh, and load times are pretty bad on a 7200 RPM HDD, even with SDD load times are still 40 seconds, but granted you dont reload ever and play for several hours - there seems to be no "loads" in game after the initial load.

AMD's New R9 Graphics Cards Will Support Vulkan & OpenGL 4.5
25 Jun 2015 at 10:40 pm UTC Likes: 1

Quoting: CrashThis is stirring the pot for me and my update plans. Despite Nvidia locking Open Source devs out of the 900 Series, I was dead-set on getting the Asus Strix 970. It appears to be perfect for 1080p gaming on Linux.

With a similar core clock, 384 vs 224 GB/s memory bandwidth, a 512-bit vs 256-bit memory interface, double the GDDR5, and about 50% more cores, I'm having a hard time justifying the 970 which is similarly priced. Maybe I'm wrong, though, and real world performance will prove the 970. Any thoughts?
My 970 is the perfect fit for my Linux gaming needs lately. I'm really happy I didn't get a R9 290 in February when I got this - why? I love tinkering on Linux and knowing "can I do this?", when I should be asking "should I do this?".

So I postulate the question "Should I buy a AMD R9 Card because they promise XYZ in the near future?" Then I look at Steam Machines and note that none of them are AMD, and I remember people everywhere crying out against the Catalyst Drivers, and I think - is hours of my time and a potential loss of my investment of $400 really worth trying something new and the processing technical advantage? Is AMD really better with existing drivers, or do I just like to root for the underdog? Do game developers Optimize for AMD presently or will there be a performance hit that automatically takes 30% performance off the product specs?

Needless to say I got a GTX 970 and don't regret it. I can't make large buying decisions based on promises, AMD isn't practical as they haven't completed delivery of their Vulkan and open drivers yet.

Hopefully AMD will be a viable choice in the near future as I would like to equip my other Arch PC with a roided out AMD - but in the mean time nVidia is a safe, practical, and most problem-free choice.

Don't be "Too busy asking if you can do XYZ, that you forget to ask if you should".

ARK: Survival Evolved Linux Release Delayed For The End Of June
25 Jun 2015 at 10:30 pm UTC Likes: 1

Runs great on my GTX 970 on Windows. I'm really pleased that I won't have to boot Windows to play, last night I played for 6 hours and it's kindof like a adult version of Minecraft, it's kindof Terraria-esk in collecting Berries, Meat, Wood, etc... and constructing 3D homes.

The best part is you can collect a herd of dinosaurs that gang bang enemies with you - so when you go out to get collect wood you bring 3-4 more dinos that protect you and carry things back to base.

I probably won't play the online just local with my girl - it's by far one of the "chillest" games I've played in a while. A high spec PC is a plus as the game renders entire islands and thousands of blades of grass - which is incredibly amazing, a "first" in 3D for me.

Terraria Sandbox Game Plans A July Linux Release
25 Jun 2015 at 4:04 am UTC Likes: 1

Quoting: LeonardKI have to admit that this is one of the least-sought Linux releases for me, simply because it ran so well in wine for me. Anyway, I in no way do not appreciate this :D
Terraria is by far best played with friends. Even in wine to host a Mono Terraria Server would require a SSH tunnel hack to get around the WINE Terraria DNS issue connecting to other PC's via IP on a LAN.

Terraria is by far the most anticipated Linux game for me. Finally a awesome chill out game for after work.

Terraria Sandbox Game Plans A July Linux Release
24 Jun 2015 at 7:04 pm UTC Likes: 2

Holy shit! Yes!!!!!!!!!! There goes another 1,000 hours :)


SteamVR Headset From HTC To Release Windows Only First
24 Jun 2015 at 5:54 pm UTC

I'm really disappointed by the loosers who decided to angrily lash out on Valve (page 1) because OMG Valve Broke My </3 no Linux VR Day 1?

It's like a spoiled brat kid that gets every candy in the candy store except 1 kind and then throws a huge fit and throws all their candy in the trash. There are many technical and logical reasons why Valve targets Windows users for Alpha/Beta releases:
1. Larger user base (a healther cross-section of their DOTA audience & player base 1% VS 90%, eg: Mr. Average.)
2. Development Tools - Photoshop, 3DStudioMax, Microsoft Visual Studios, Illustrator, and other "tools for developers" are only available for Windows or Mac. a wise company knows not to take their Photoshop expert and throw them on GIMP on Linux and expect equal or superior performance - if they did their devs would have a mutiny and Valve & SteamOS would turn into a clusterfuck - you don't change what works mid-race, and right now what works with employees workflow is Windows. Honestly, the change to Arch Linux full-time has been a excruciatingly difficult one for me, I can't even imagine a average user not throwing their machine out the window or quitting when they barely know the difference between a PDF, a DOCX and TXT.
3. Steam Machines haven't even been released yet - so it's a pre Steam Machine era, development tools for Linux are being pioneered by Valve and not perfected and integrated into dev workflows flawlessly yet.

To everyone not acting like a bratty 14 year old, thanks.

The Big Three Build Engine Games On GOG
24 Jun 2015 at 5:34 pm UTC

I really like the high res texture pack on eduke32 on Arch Linux AUR [External Link]