Latest Comments by EKRboi
Rich Geldreich On The State Of Linux Gaming, And It's Not Good
11 Nov 2014 at 1:18 am UTC Likes: 1
Unfortunately he isn't trolling though.. there is some back story there. You see, in the year 2014 he is still running a 32bit Linux install even though he has 64bit hardware from what I understand, and for some(no?) reason, he refuses to install a 64bit distro. Feral released XCOM:EU as 64bit only... and he is butthurt. Makes absolutely NO sense to me, or anyone else it seems. To each his own i suppose?
I completely agree though, that is not the kind of drivel wanted around here. I applaud any efforts to bring games to our OS of choice, however unoptimized they are. Baby steps.. everything has to start somewhere.
11 Nov 2014 at 1:18 am UTC Likes: 1
Quoting: FutureSutureGamingOnLinux has had a spotless community in my eyes so far. That changed for me when I read this comment, especially the bit in bold. Please do not post here again unless you stop being so completely and utterly obnoxious. I mean, seriously, what the actual fudge? You must be a troll.I may not have been around here long, but I have quickly fallen in love with this community as well.
Unfortunately he isn't trolling though.. there is some back story there. You see, in the year 2014 he is still running a 32bit Linux install even though he has 64bit hardware from what I understand, and for some(no?) reason, he refuses to install a 64bit distro. Feral released XCOM:EU as 64bit only... and he is butthurt. Makes absolutely NO sense to me, or anyone else it seems. To each his own i suppose?
I completely agree though, that is not the kind of drivel wanted around here. I applaud any efforts to bring games to our OS of choice, however unoptimized they are. Baby steps.. everything has to start somewhere.
Rich Geldreich On The State Of Linux Gaming, And It's Not Good
10 Nov 2014 at 10:08 pm UTC Likes: 5
I watched a talk from R. Gordon (icculus) from one of the steam dev days this past weekend. He was speaking to a ton of win/console devs and It was basically about porting games to Linux/Mac and OpenGL. I already had a good idea how it went and I was pretty much spot on.
They yank out the dx renderer, shove in an OpenGL one or even put in a dx to ogl translation layer(yuck), yank out dxinput and shove in SDL(hopefully SDL2) Compile, get compile error, fix error, rinse & repeat until it actually finishes compiling. Then they use the sub par tools available for Linux to attempt debug it and to try and iron out most of the major kinks. It is one HUGE band-aid job. It is NO WONDER that all of these ports that are simply afterthoughts don't run as well as they should/could, and they WONT until the the games are built with Linux in mind from the get go.
I definitely have an above average rig with 3 monitors and multiple GPUs.. I enjoy my surround gaming setup A LOT and I'm not going to play on a single monitor just to play in Linux because the Linux Nvidia drivers don't utilize multiple GPUs properly and the games are horribly optimized.
NONE, of this is a stab at the wonderful devs and porting studios who have been bringing us games. I am just not delusional to the reality we are in right now. I think it WILL get better. The graphics drivers need work and it will take time to work out some of the major kinks.
10 Nov 2014 at 10:08 pm UTC Likes: 5
Quoting: edoMany benchmarks have shown than the nvidia driver runs similar on both OS, so to think than the ports are not optimized as good as possible (or opengl is not that good) makes sense. I mean, if those are not the reason, and the nvidia driver is supposed to have similar performance on both OS? what else could it be? the kernel? (I dont think so). Just saying.DING DING DING. Exactly this. Big time developers of AAA's spend years making a video game and optimizing it(for windows) along the way. Then they hand it to a small porting dev who throws a 1/4 of their already low resources at it and spend maybe 6-8ish months on and they want to call that optimized? NOPE.
I watched a talk from R. Gordon (icculus) from one of the steam dev days this past weekend. He was speaking to a ton of win/console devs and It was basically about porting games to Linux/Mac and OpenGL. I already had a good idea how it went and I was pretty much spot on.
They yank out the dx renderer, shove in an OpenGL one or even put in a dx to ogl translation layer(yuck), yank out dxinput and shove in SDL(hopefully SDL2) Compile, get compile error, fix error, rinse & repeat until it actually finishes compiling. Then they use the sub par tools available for Linux to attempt debug it and to try and iron out most of the major kinks. It is one HUGE band-aid job. It is NO WONDER that all of these ports that are simply afterthoughts don't run as well as they should/could, and they WONT until the the games are built with Linux in mind from the get go.
Quoting: edoSo, they port Xcom to 64 bits, your current distro is 32 bits (in a 64 bits able hardware), and you want them to stop porting games to the linux platform just because you dont want to reinstall your distro?I have to agree. If you are complaining about the lack of a 32bit build on Linux in the year 2014 and you are running a 32bit install on 64bit hardware.. I mean.. c'mon. Backup your home folder and reinstall. It should literally only take a few hours to be back up and running exactly as you were before but on a 64bit os. You have nobody to blame but yourself here. Sorry Astro.
I really want to understand your point, but when I try I fail. Maybe you should contact steam support for a refund, that would make more sense, but I guess it's not possible due to you should had read the requirements of the game before buy it.
Quoting: OZSeafordWell, I may have an above the average gaming rig, but I am playing through the Witcher 2 right now, and don't jhave any problems to report. The same can be said about Civ 5, Xcom, but I understand that people with more modest rigs are feeling the pain.It is less about whether or not the games are playable. The witcher 2, borderlands, civ 5.. all of them are "playable" for me. If I am willing to play at sub par frame rates simply to play in Linux that is. All of those mentioned games run at or near twice the frame rate for me in win as they do in Linux. I have been playing the games that are not fast moving in Linux because frame rate is much less noticeable when the image doesn't move much or really quickly, and doesn't require cat like reflexes(and therefor the frame rate) to play. Wasteland 2, GoI, Anomaly WE, KSP.. I play those in Linux because as long as it is "smooth enough" they are enjoyable. The older titles that run well simply by brute force or because they were actually built with Linux in mind. I play those in Linux too. The modern FPS titles like Borderlands, Metro, Serious Sam 3 etc... Are basically all but unplayable with their <=30 fps even without vsync yet they run 60fps all day long with vsync in windows.. I'm still playing them there because that 60FPS frame rate and vsync is necessary for me to enjoy them.. and most other people as well.
I definitely have an above average rig with 3 monitors and multiple GPUs.. I enjoy my surround gaming setup A LOT and I'm not going to play on a single monitor just to play in Linux because the Linux Nvidia drivers don't utilize multiple GPUs properly and the games are horribly optimized.
NONE, of this is a stab at the wonderful devs and porting studios who have been bringing us games. I am just not delusional to the reality we are in right now. I think it WILL get better. The graphics drivers need work and it will take time to work out some of the major kinks.
Rich Geldreich On The State Of Linux Gaming, And It's Not Good
10 Nov 2014 at 6:25 pm UTC Likes: 3
10 Nov 2014 at 6:25 pm UTC Likes: 3
Whether this guy is a bit butthurt or not is arguable. Most of his points are not though. Too much of what we are getting (AAA's anyways) are ports of games that are built on engine that were not originally designed to use OpenGL to render. The Borderlands games run twice as well for me in win as they do in Linux and I AM using Nvidia cards. Even if I run borderlands using my single monitor xorg_single.conf @ 1920x1080 in Linux I still only get about the same FPS as I get in windows running ALL THREE monitors @ 5760x1080. That is simply absurd.
Then we have the unity based games.. which they all suck in terms of performance for any platform for what actually end up on screen. The engine is simply not optimized very well for ANY platform.
I never really thought about the steam machines in the way he put it, but I kind of have to agree with him. Valve got what it wanted, to scare MS just a bit. Then they really shot themselves in the foot by delaying SteamOS claiming it was because of the controller.. everyone should be able to read between the lines and realize the controller was a scape goat. SteamOS STILL isn't ready for prime time. If it was I MIGHT believe they actually postponed it due to the controller.
Then there is the fact that we still don't really have any games to get people to purchase them anyways.. COD and Battlefield sell game consoles. Guns of Icarus (although fun as hell and my new addiction) and heavy bullets do not. I'd guess %75 of our games(or at least something comparable) can be had on mobile and usually for cheaper.
At the end of the day, most people don't care if their game console is running BSD, Linux, windows or fracking UnicornOS2000.. they just want to play the games they want to play and without fuss. Something Linux just does not give right now.
I have high hopes for wayland and these new gen game engine that are being built with Linux/OpenGL in mind... but anything AAA using them is still looking like Q3 2015 at least. Then theres wayland.. who knows when we will see mass adoption of that.. it won't be next year and possibly not even the year after that. The UE4 game demos still run far better for me in Windows than they do in Linux. The Linux ones got a bit better now being compiled with 4.5 but still slower FPS wise than in Windows.
Then we have the unity based games.. which they all suck in terms of performance for any platform for what actually end up on screen. The engine is simply not optimized very well for ANY platform.
I never really thought about the steam machines in the way he put it, but I kind of have to agree with him. Valve got what it wanted, to scare MS just a bit. Then they really shot themselves in the foot by delaying SteamOS claiming it was because of the controller.. everyone should be able to read between the lines and realize the controller was a scape goat. SteamOS STILL isn't ready for prime time. If it was I MIGHT believe they actually postponed it due to the controller.
Then there is the fact that we still don't really have any games to get people to purchase them anyways.. COD and Battlefield sell game consoles. Guns of Icarus (although fun as hell and my new addiction) and heavy bullets do not. I'd guess %75 of our games(or at least something comparable) can be had on mobile and usually for cheaper.
At the end of the day, most people don't care if their game console is running BSD, Linux, windows or fracking UnicornOS2000.. they just want to play the games they want to play and without fuss. Something Linux just does not give right now.
I have high hopes for wayland and these new gen game engine that are being built with Linux/OpenGL in mind... but anything AAA using them is still looking like Q3 2015 at least. Then theres wayland.. who knows when we will see mass adoption of that.. it won't be next year and possibly not even the year after that. The UE4 game demos still run far better for me in Windows than they do in Linux. The Linux ones got a bit better now being compiled with 4.5 but still slower FPS wise than in Windows.
Insurgency FPS Is Waiting On Valve So It Can Come To Linux (UPDATED)
9 Nov 2014 at 6:48 pm UTC Likes: 1
9 Nov 2014 at 6:48 pm UTC Likes: 1
Kind of surprised Valve is holding back a game coming to Linux. Doesn't make much sense to me. Only thing I can think of is that they want people playing CS:GO right now. I can't fault them for it if that is the case.
SteamLUG November Linux Gaming Events
9 Nov 2014 at 6:25 pm UTC
I also finally tried the double action game last night. Good stuff, will join in for the SLUG event next Saturday if I can.
9 Nov 2014 at 6:25 pm UTC
Quoting: ZeitgeistHi there. Just joined the group. Looking forward to play some games with you. @EKRboi I'm ready for Guns of Icarus. I'm glad you're gifting.Friend request on steam accepted and GoI gift sent! I kind of got hooked on it and played for about 6 hours yesterday ;) Once I get my chores for the day done I'll likely be back to playing.
I also finally tried the double action game last night. Good stuff, will join in for the SLUG event next Saturday if I can.
SteamLUG November Linux Gaming Events
8 Nov 2014 at 11:56 pm UTC
So far no takers of my gift copies though.. somebody must want them!
8 Nov 2014 at 11:56 pm UTC
Quoting: Segata SanshiroI'll play with you sometime. Been meaning to get back into that game so probably sometime next week :)If you see me on steam and I'm not playing anything let me know! I've been playing with the SLUG guys for the last 2-3 hours. I played my first actual game with them and they were nice to the n00b ;) It's a sufficiently pretty game and plays well. It doesn't take much time to figure out what is going on. Really good for a nice and easy casual Saturday.
So far no takers of my gift copies though.. somebody must want them!
SteamLUG November Linux Gaming Events
8 Nov 2014 at 6:40 pm UTC
8 Nov 2014 at 6:40 pm UTC
I just picked up a 4 pack of Guns of Icarus. The way it is priced it hardly makes any sense to buy just one! I'm giving out 2 copies right now, I'm holding the 3rd for a non linux gamer buddy in case he wants it. There are no "one of your friends wants this game" listed for me on steam right now, so friend me on steam if we are not already friends and let me know you want a copy!
It is downloading now, I doubt ill be in any shape to actually play with the LUG people this evening, but I'm going to try it out after some lunch, maybe I pick up on it quickly and feel comfortable playing with everyone later, who knows.
EDIT* OH, and while I am at it I have 3 Dead Island:Epidemic Beta gifts to give away.. I'm guessing they are just beta codes and wont give you the full game when it is done, but who knows. No Linux right now but maybe in the future?
It is downloading now, I doubt ill be in any shape to actually play with the LUG people this evening, but I'm going to try it out after some lunch, maybe I pick up on it quickly and feel comfortable playing with everyone later, who knows.
EDIT* OH, and while I am at it I have 3 Dead Island:Epidemic Beta gifts to give away.. I'm guessing they are just beta codes and wont give you the full game when it is done, but who knows. No Linux right now but maybe in the future?
Trine Enchanted Edition Is Coming Along For Linux
8 Nov 2014 at 6:12 pm UTC
8 Nov 2014 at 6:12 pm UTC
Quoting: liamdaweAt least Frozenbyte keep us updated, I'm looking at you 4A Games/Deep Silver where's Metro Redux?Tell em Liam! Back on topic I have been looking forward to this as well. I tried Trine2 and found I really liked it, but put it down when I found out the first was coming as well. Might as well play them in order ;)
The Talos Priniciple Public Test Released
7 Nov 2014 at 1:16 am UTC
7 Nov 2014 at 1:16 am UTC
Well color me intrigued! It seems they have some more optimization to do as it does stutter quite often and I was running it with the performance governor. It looks pretty darn good too, not "crysis good" but one of the better looking Linux games thus far IMO. Surprising they went with OpenGL2.1 though. Still, I want more after those few puzzles that is for sure!
I just stumbled upon a free sigils mini game from them to help warm you up ;) I see a few people from here have played it that are in my friends list.
Sigils of Elohim [External Link]
I just stumbled upon a free sigils mini game from them to help warm you up ;) I see a few people from here have played it that are in my friends list.
Sigils of Elohim [External Link]
The Talos Priniciple Public Test Released
6 Nov 2014 at 5:11 pm UTC Likes: 1
6 Nov 2014 at 5:11 pm UTC Likes: 1
Downloading now! I wish more developers did things like this. It gives us a chance to find bugs and report them as well as see if it something we want to purchase.
I'm on my lunch break so I don't have time to really test her out yet, but it loaded up just fine, let me select my full 5760x1080 resolution and away it went. One thing I noticed that I REALLY like is that it has graphics options FOR DAYS! I don't know if I have ever seen so many graphic options in a game before! wow! So far looking good, can't wait to get off work and dig in.
I'm on my lunch break so I don't have time to really test her out yet, but it loaded up just fine, let me select my full 5760x1080 resolution and away it went. One thing I noticed that I REALLY like is that it has graphics options FOR DAYS! I don't know if I have ever seen so many graphic options in a game before! wow! So far looking good, can't wait to get off work and dig in.
- Steam Deck now out of stock in the EU in addition to USA, Canada and Japan [updated]
- Widelands, the open source Settlers-like, devs plan to ban all AI generated contributions
- Kerbal Space Program spiritual successor Kitten Space Agency now has a Linux version
- It's now easier to install MGSHDFix for Metal Gear games on Linux / Steam Deck
- NVIDIA hiring Linux driver engineers to help with Vulkan, Proton and more
- > See more over 30 days here
- Nacon under financial troubles... no new WRC game (?)
- whizse - steam overlay performance monitor - issues
- Jarmer - Establishing root of ownership for Steam account
- Nonjuffo - Total Noob general questions about gaming and squeezing every oun…
- GustyGhost - Looking for Linux MMORPG sandbox players (Open Source–friendly …
- Jarmer - See more posts
How to setup OpenMW for modern Morrowind on Linux / SteamOS and Steam Deck
How to install Hollow Knight: Silksong mods on Linux, SteamOS and Steam Deck