Latest Comments by Caldathras
NVIDIA 565.57.01 Beta has Wayland and HDR improvements, plus DXVK and VKD3D optimizations
23 Oct 2024 at 4:21 pm UTC Likes: 2
23 Oct 2024 at 4:21 pm UTC Likes: 2
Quoting: Purple Library GuyI find people who think their narrow knowledge specialty is the only important thing really annoying. And this is just ridiculous--I have lived through the entire trajectory of computing being even slightly accessible to people, starting from the TRS-80 model 1 my dad bought when I was 12, and there was never a time when many people would have understood that kind of note. Which doesn't say they shouldn't have notes like that--there are perfectly good reasons. But you can't have a declinism story when we were never in a place to decline from.Absolutely! I especially agree with the point about narrow knowledge specialty. It is possible to put things in layman's terms and still make an accurate and clear statement. Plain language legal contracts demonstrate this. Some might think that the failure to do this in many professions is because it would remove the exclusivity of their club ... but I think that it is simply that they get so used to thinking in their professional shorthand that they forget that outsiders do not speak it too.
Valve still waiting on a 'generational leap' for Steam Deck 2 - but it's coming
16 Oct 2024 at 4:57 pm UTC Likes: 1
Granted, the basic hardware infrastructure did not change so obviously and the UI change may not have seemed that significant but the changes under the hood were not what I would consider mild.
16 Oct 2024 at 4:57 pm UTC Likes: 1
Quoting: rustybroomhandleThe last "generational leap" I experienced was when micros went from 8 bit to 16 bit. We went from C64, ZX Spectrum etc. to Amiga, Atari ST.You don't consider 16-bit to 32-bit or 32-bit to 64-bit to be "generational leaps"?
Ever since then it has been mild increments at best.
Granted, the basic hardware infrastructure did not change so obviously and the UI change may not have seemed that significant but the changes under the hood were not what I would consider mild.
Valve still waiting on a 'generational leap' for Steam Deck 2 - but it's coming
16 Oct 2024 at 4:43 pm UTC Likes: 2
Don't much care about 144Hz and 4K myself. I rarely play games at my laptop's native resolution (1080p) any way. 720p or 810p are good enough for me. Better performance that way.
16 Oct 2024 at 4:43 pm UTC Likes: 2
Quoting: mindedieWhat about a Steam Book, a Steam Deck with the form factor of a 15.6" laptop? Could even throw in a Steam Controller or an actualized Deck Controller as an included accessory. I'd take that over a SteamConsole any day.Quoting: missingnoForget about power, I just want a Steam Deck Pocket. One that fits in my pocket.So... need line of "VALVE" chips. 3 ofc.
1st: Sub 10W, 1-5W or something for SteamPalm/Pocket/Pouch.
2nd: Chip for SteamDeck 2, generation leap? from barely 30fps to solid 60fps same game same power consumption.
3rd: 60-180W for SteamConsole or for those who constantly droning about 144Hz and 4K, SD-PPS (Portable Power Station edition aka always in the wall socket).
Don't much care about 144Hz and 4K myself. I rarely play games at my laptop's native resolution (1080p) any way. 720p or 810p are good enough for me. Better performance that way.
Steam purchases now clearly state you're just getting a license not ownership
14 Oct 2024 at 4:59 pm UTC Likes: 2
14 Oct 2024 at 4:59 pm UTC Likes: 2
I think that software licensing confuses a lot of people, who are expecting an ownership model such as you get when you purchase something like a hammer.
When you own a license, you own the right to use/play the software/game but you do not own the software/game itself.
Even with physical media, you may own the installation media but you do not own the software on that media. Much more complex than a simple physical ownership model.
But then, technically the music industry (vinyl, cassette, CD, etc.) was like this well before the advent of digital media ... we owned the media but not the music itself.
When you own a license, you own the right to use/play the software/game but you do not own the software/game itself.
Even with physical media, you may own the installation media but you do not own the software on that media. Much more complex than a simple physical ownership model.
But then, technically the music industry (vinyl, cassette, CD, etc.) was like this well before the advent of digital media ... we owned the media but not the music itself.
Unified Linux Wine Game Launcher (UMU) gets a first official release
4 Oct 2024 at 5:35 pm UTC Likes: 1
4 Oct 2024 at 5:35 pm UTC Likes: 1
Quoting: KlaasUnified Linux Wine Game Launcher?Certainly less of a mouthful than ULWGL.
Quoting: KlaasMaybe I'm not understanding your response correctly but, my understanding of the whole point of the project is to remove the need for Wine-GE completely by essentially enabling Proton to function without a running Steam client.Quoting: whizseIf built against the Steam Runtime there would be no need for a separate projectsNo. The wine version used by Proton (official or GE) uses patches that make assumptions about a running Steam client.
Wine-GE builds have (or had since they are discontinued) have those patches reverted.
Quoting: LiamIt means that any app can run games using Proton just like they would from inside Steam
Quoting: Liamacting as a copy of the Steam Runtime Tools and Steam Linux Runtime that Valve uses for Proton to allow Proton to properly run outside of Steam.
Unified Linux Wine Game Launcher (UMU) gets a first official release
4 Oct 2024 at 5:19 pm UTC
4 Oct 2024 at 5:19 pm UTC
Quoting: jordicomaAlso, can it be used to run native games? On steam you can choose a linux runtime that will solve possible future compatibility problems (I think). Like for example, new versions of libraries no compatible with the game.To my knowledge, this project has nothing to do with native games. That being said, I could see how this could be incorporated into the project. The idea has very beneficial possibilities ...
#DRIVE Rally is an impressive new racer that I can't wait to see more from
1 Oct 2024 at 6:38 pm UTC
1 Oct 2024 at 6:38 pm UTC
I'm not much for driving games but I really do like the visual style of this one ...
GE-Proton 9-15 released with an important fix for NVIDIA GPUs
1 Oct 2024 at 6:34 pm UTC
I agree that UMU will be a better system but it's not fair to impune Lutris for this. I mean, I understand that it is going to take time to build the database and other infrastructure -- but why were the updates for Wine-GE stopped before UMU was ready for primetime? That's the decision I don't understand.
1 Oct 2024 at 6:34 pm UTC
Quoting: Liam DaweBut that's just it, Liam. It's not just Lutris that's being slow on this. Heck, as far as I know, Heroic is no further along than Lutris. Check my link [External Link]. From what I can see, there has been no movement on the project itself since April.Quoting: Comandante ÑoñardoBecause umu is just an entirely better system. It's not their fault Lutris has been slow to get support and an update out for it, they can't hold themselves back for someone else's software.Quoting: CaldathrasI don't understand why they want to replace something that already WORKS with something that doesn't works yet..Quoting: Comandante ÑoñardoCan I use it on Lutris without issues?...Not yet. Lutris is still working on implementing ULWGL. Unfortunately, GloriousEggroll stopped updating Wine-GE prematurely (IMO) so we are stuck with 8-26. ULWGL (Unified Linux Wine Game Launcher) appears to have been renamed to or nicknamed UMU launcher. You can monitor it's status at
https://github.com/Open-Wine-Components/umu-launcher [External Link]
Someone else should countinue the wine-GE project.
I agree that UMU will be a better system but it's not fair to impune Lutris for this. I mean, I understand that it is going to take time to build the database and other infrastructure -- but why were the updates for Wine-GE stopped before UMU was ready for primetime? That's the decision I don't understand.
GE-Proton 9-15 released with an important fix for NVIDIA GPUs
30 Sep 2024 at 4:46 pm UTC Likes: 1
30 Sep 2024 at 4:46 pm UTC Likes: 1
Quoting: Comandante ÑoñardoI agree completely.Quoting: CaldathrasI don't understand why they want to replace something that already WORKS with something that doesn't works yet..Quoting: Comandante ÑoñardoCan I use it on Lutris without issues?...Not yet. Lutris is still working on implementing ULWGL. Unfortunately, GloriousEggroll stopped updating Wine-GE prematurely (IMO) so we are stuck with 8-26. ULWGL (Unified Linux Wine Game Launcher) appears to have been renamed to or nicknamed UMU launcher. You can monitor it's status at
https://github.com/Open-Wine-Components/umu-launcher [External Link]
Someone else should countinue the wine-GE project.
GE-Proton 9-15 released with an important fix for NVIDIA GPUs
30 Sep 2024 at 3:57 pm UTC Likes: 2
https://github.com/Open-Wine-Components/umu-launcher [External Link]
30 Sep 2024 at 3:57 pm UTC Likes: 2
Quoting: Comandante ÑoñardoCan I use it on Lutris without issues?...Not yet. Lutris is still working on implementing ULWGL. Unfortunately, GloriousEggroll stopped updating Wine-GE prematurely (IMO) so we are stuck with 8-26. ULWGL (Unified Linux Wine Game Launcher) appears to have been renamed to or nicknamed UMU launcher. You can monitor it's status at
https://github.com/Open-Wine-Components/umu-launcher [External Link]
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