Patreon Logo Support us on Patreon to keep GamingOnLinux alive. This ensures all of our main content remains free for everyone. Just good, fresh content! Alternatively, you can donate through PayPal Logo PayPal. You can also buy games using our partner links for GOG and Humble Store.
Latest Comments by Vortex_Acherontic
NVIDIA 565.57.01 Beta has Wayland and HDR improvements, plus DXVK and VKD3D optimizations
22 Oct 2024 at 7:59 pm UTC

*Still waiting for the next stable release*
I am really starving for explicit sync but 560 is still NFB or Beta. Neither or which are packaged by openSUSE :cry:

Valve makes a big improvement for Native Linux games in a Steam Beta update
18 Oct 2024 at 10:21 am UTC Likes: 1

My experience with Steam Runtime is:

On Deck: Works
Same runtime on Desktop: Does not work - manually shovelling around *.so files sometimes helps o.o

I think I am doing it wrong please send help. 😅

From November 15, all Steam games sold in Germany will need an Age Rating
2 Oct 2024 at 9:02 am UTC Likes: 1

Quoting: KlaasOh wow. The next punishment for customers in Germany.

And they still do not bother implementing a mechanism to verify your age as a customer…
Well spain is on to something with their "Porn Pass" which might become a EU norm if I understood it right.
So you won't be able to watch any adult content in the EU without verify your age using an app. Ofc all "anonymous" and "the websites only get a yes / no feedback" and of course this is not tracked either.
Judging by previous actions of governments I highly doubt this but we'll see.

Anyhow I can imagine if this thing once is ready game stores need to implement this as well.

From November 15, all Steam games sold in Germany will need an Age Rating
2 Oct 2024 at 8:53 am UTC Likes: 3

Quoting: StellaIs this a joke or something? How can they force everyone to comply to this retroactively when many game studios are long since defunct? What the fuck? Do they have any idea how many old games would simply become unpurchaseable because of this?
That’s the German government. Or at least those who make these kind of final decisions. They don't know shit and yet make the lives of everyone else more miserable.

But I question, why they suddenly feel like taking actions. It is not that the birthrates in Germany have increased and there are more kids to protect these days nor has it done any damage to the previous generation growing up with out those silly restrictions.

At least I see myself as a pretty decent and normal person without any mental issues because of games.

But more funny though is that Gog does not have this. While there are already games unpurchaseable in Germany, especially if they are rated as "adult content" you can't buy them on Steam unless they are reviewed by some federal agency or something idk. Yet on GOG I can by the very same game just fine.

Which makes this silly restrictions just another dumpster fire of "Oh we need to do something so we can say we did something." and then take random uninformed actions.

It's kinda like a broken road. But in stead of fixing it they put on signs "Warning broken street" and call it a day.

Valve (Steam) begin a direct collaboration with Arch Linux
28 Sep 2024 at 7:13 pm UTC Likes: 1

Quoting: sudoer
Quoting: Vortex_AcheronticDoes this mean Arch Linux finally sees OpenQA like openSUSE and Fedora do to ensure their rolling release stability?
you mean the overrated PR gimmick that in reality does nothing vs. the fame openSUSE has been rightfully granted over the years about breaking due to unsynced mirrors, the usage of Packman, the OBS hell leading to constant dependency hell questions, SUSE's own weird idiosyncracies (sudo non-configuration and various other stuff) and zypper's dangerous practices of altering permissions on system folders without notifying the user? https://forums.opensuse.org/t/master-pdf-rpm-file-conflict/148878/8 [External Link]
No need to get emotional just because someone pointed out a weakness in Arch Linux way of releasing updates. Arch could really need such a thing.

OpenQA does in fact limit the surface of errors and helps a lot to ensure stability. You see OpenQA is way more then an "overrated PR gimmick" it is a full CI system and even only briefly cover all of it's capabilities would be an insane wall of text here.

Instead I'll try to answer the other complains you brought to the table:

- Unsynced mirros: Not entirely sure what you mean by that. I know a few cases where zypper (or transactional-update) refuses to refresh the package list due to a missing repo.xml because the mirrors are in fact re-syncing. But that does not cause any damage as nothing happens.
Also if a package is not available in the repos but required zypper will not continue unless the user specifically says so. Also it downloads all packages in advance so it will notice soon enough and ot leave the user with a half updated system. Unless the user specifically says zypper to continue anyway. But that is a user issue not a distro issue. Otherwise ppl would complain it is too respective I guess.

- Packam: Yes I hate it and I don't use it as it causes only issues and indeed package breakage. But that is not an openSUEE issue if some random 3rd party hosts a repo which is neither in sync and not maintained by the openSUSE project. They even warn you about it in their wiki.

After all it's Linux everybody is free to host their own repos. And if the user adds these it is their very own fault. Just as like getting stuff from the AUR can be dangerous.
Simple solution:

a) If some does really require Packman stuff the heck install that stuff via distrobox instead of nuking your host system.
or b) Don't use it.

Installing AUR on Arch using distrobox is actually a good practise there as well. Even I on openSUSE use this way to get some AUR packages.

- OBS Hell: Well it is just the AUR for openSUSE so the same rules apply here. Use it on you own risk and stop complaining about breaking packages if you do. I mean there is a reason why opi (OBS Package Installer) marks home: repos red and warns you if you select those.
Solutions:

a) Install the home: packages in a distrobox container
or b) Don't use it

- SUSE: Yeah SUSE is SUSE they do SUSE stuff. Glad Tumbleweed does not follow their wired decisions. Leap on the other hand .. oh boi I mean I am not a fan of point-release in general. But Leap really s*cks I agree.
Also as a long time openSUSE user I couldn't care less on what SUSE does. Their music videos are kinda funny but that's all.

- Altering permissions: Hm, IDK what you mean by that tbh. It is treu that if someone installed packages from Packman directory permissions in deed get messed up. But that's because it is a 3rd party repo and it is not officially supported. So yeah. I guess the AUR rule applies here. Use it on you own risk. And if you do you are your own support instead of ranting about the distro you just nuked on your own.

Reading the forum post you linked. Which is 3 years old, talks about Leap to Tumbleweed migration and also the topic talks about an external proprietary generic RPM by some 3rd party. I don't think this is a distro issue if a user installs random RPMs from the internet.

I am actually surprised the user did only ran into the permissions issue and not anything more dramatic tbh.

Anyway, we have distrobox for this use case for a reason.

Valve (Steam) begin a direct collaboration with Arch Linux
28 Sep 2024 at 11:44 am UTC Likes: 1

Does this mean Arch Linux finally sees OpenQA like openSUSE and Fedora do to ensure their rolling release stability?

Deadlock from Valve has an amusing new anti-cheat system turning cheaters into frogs
27 Sep 2024 at 7:49 pm UTC Likes: 3

Quoting: 1xokNot to be confused with Valves "Frog Protocols" ...
It's their Froglock Anti Cheat :D

GTA V / GTAOnline highlights Steam Deck's verification system has problems
21 Sep 2024 at 7:16 am UTC

Quoting: d10sfan
Quoting: Vortex_Acherontic
Quoting: coryoon
Single-player games largely aren’t a problem, although some have poor performance and yet somehow still get a Playable or Verified rating, which Valve do seem to be a bit inconsistent on.
Well, yes. The other thing Valve needs to work on is clarity regarding what it actually means to be Verified or Playable. Because the reality of the situation is that to be Verified you just have to meet the not especially strict requirements of a small checklist and not much more; it was never and has never been a guarantee that a rated Verified game will run 100% perfectly at 30/60 FPS consistently on specific settings or what have you. It just means it reaches the bare minimum of what Valve consider to be playable, regardless of how well it runs or not.
I would even get a step further for the verification. A game should pass the playability test in most common configuration. Like hooked up to a tv and with external controllers and in handheld mode.

There are a few games (Halo Spartan Assault and Spartan Strike) which are verified, for a good reason but completely break if you attempt to play them docked with an external controller.

I think, as this is a valid use case for a steam deck they should include things like this as well.
Spartan Assault at least isn't verified - https://store.steampowered.com/app/277430/Halo_Spartan_Assault/?curator_clanid=4777282 [External Link]

They do have a rating box for cases where external controllers don't work, not sure why they didn't mark it, but guessing whoever tested it didn't try it.
My bad thought both where verified.

That's exactly what I wanted to say, the who ever tested didn't tried, I feel like their internal checklist of dos and not to dos needs a significant re-work.

GTA V / GTAOnline highlights Steam Deck's verification system has problems
20 Sep 2024 at 7:52 pm UTC

Quoting: coryoon
Single-player games largely aren’t a problem, although some have poor performance and yet somehow still get a Playable or Verified rating, which Valve do seem to be a bit inconsistent on.
Well, yes. The other thing Valve needs to work on is clarity regarding what it actually means to be Verified or Playable. Because the reality of the situation is that to be Verified you just have to meet the not especially strict requirements of a small checklist and not much more; it was never and has never been a guarantee that a rated Verified game will run 100% perfectly at 30/60 FPS consistently on specific settings or what have you. It just means it reaches the bare minimum of what Valve consider to be playable, regardless of how well it runs or not.
I would even get a step further for the verification. A game should pass the playability test in most common configuration. Like hooked up to a tv and with external controllers and in handheld mode.

There are a few games (Halo Spartan Assault and Spartan Strike) which are verified, for a good reason but completely break if you attempt to play them docked with an external controller.

I think, as this is a valid use case for a steam deck they should include things like this as well.

Grand Theft Auto V gets BattlEye anti-cheat, breaks online play on Steam Deck / Linux
17 Sep 2024 at 4:21 pm UTC

Quoting: GuestI used to play a lot on GTA:SA servers. It was my first multiplayer experience in my teen years. Couldn't care less now about Rockstar's online though. Tried it once or twice in the past, but there is no magic to it.
MTSA was so hilarious back then! I really miss the old days of GTA.