Latest Comments by Vortex_Acherontic
Valve dev details more on the work behind making Steam for Linux more stable
14 Nov 2024 at 12:42 am UTC
Still it works now and it is still surprising it does so well. However I still feel like the Steam Client needs a lot of refactor to properly integrate with the Linux desktop as it is today.
Still no 64bit, no native Wayland support, broadcasting is still bugged, Big Picture Mode still lags on nvidia hardware and I feel like for the Deck they need to entirely reinvent the store page because the current state, trying to force the webpage on deck and somehow try to navigate with a controller is super uncomfortable to use.
Sometimes also buggy in a way that the selection indicator is somewhere off screen or in the wrong layer and controls something in the background. Sometimes the toolbar which shows the buttons to press is flashing on the store page. There are still after so many years so many little annoying buggy things which definitely need a lot of rework to the underlying client if not an entire rewrite of the software. In the end this could benefit a proper flatpak integration too.
14 Nov 2024 at 12:42 am UTC
Quoting: CatKillerYes I am pretty much aware of this. I've read the news too back then which is why I phrased it like that.Quoting: Vortex_AcheronticYet I am surprised it works in flatpak at all. Especially the Steam Runtimes which kinda are their own flatpaks inside flatpak.It didn't work, specifically because of that issue with nested bubblewrap. They made changes to both the Steam client and flatpak so that the client can negotiate to run things with flatpak's bubblewrap. And now it works.
Still it works now and it is still surprising it does so well. However I still feel like the Steam Client needs a lot of refactor to properly integrate with the Linux desktop as it is today.
Still no 64bit, no native Wayland support, broadcasting is still bugged, Big Picture Mode still lags on nvidia hardware and I feel like for the Deck they need to entirely reinvent the store page because the current state, trying to force the webpage on deck and somehow try to navigate with a controller is super uncomfortable to use.
Sometimes also buggy in a way that the selection indicator is somewhere off screen or in the wrong layer and controls something in the background. Sometimes the toolbar which shows the buttons to press is flashing on the store page. There are still after so many years so many little annoying buggy things which definitely need a lot of rework to the underlying client if not an entire rewrite of the software. In the end this could benefit a proper flatpak integration too.
Valve announced the Steam Deck OLED: Limited Edition White
12 Nov 2024 at 1:58 pm UTC Likes: 3
12 Nov 2024 at 1:58 pm UTC Likes: 3
*Orders white Steam Deck*
*Puts Deck into black rubber case*
:grin:
*Puts Deck into black rubber case*
:grin:
Valve dev details more on the work behind making Steam for Linux more stable
12 Nov 2024 at 1:53 pm UTC Likes: 4
I mean I don't have any insights on the actual source code of the client but dabbing through all it's files and directory, random libraries and shell scripts they ship it feel like they reinvented the wheel several times. I would not be surprised if the technical debs probably build up over time that there is no easy path in clean everything up except wiping everything and start from scratch and then aim for proper flatpak support.
Yet I am surprised it works in flatpak at all. Especially the Steam Runtimes which kinda are their own flatpaks inside flatpak.
12 Nov 2024 at 1:53 pm UTC Likes: 4
Quoting: pleasereadthemanualYes it is. As a Steam flatpak user I am still surprised how well it runs. For me personally better than native packages ever did. But an official flatpak support by Valve would be much appreciated. But would probably also require Valve to rework a lot of their client to do it properly I guess.Quoting: BlackBloodRumThey may be better off embracing the flatpak more closely, as it'll make it easier to port between different distributions.I don't know what the Steam client's codebase looks like, but all I can see with the Steam Flatpak manifest is black magic: https://github.com/flathub/com.valvesoftware.Steam [External Link]
What an insane amount of work for a Flatpak package.
I mean I don't have any insights on the actual source code of the client but dabbing through all it's files and directory, random libraries and shell scripts they ship it feel like they reinvented the wheel several times. I would not be surprised if the technical debs probably build up over time that there is no easy path in clean everything up except wiping everything and start from scratch and then aim for proper flatpak support.
Yet I am surprised it works in flatpak at all. Especially the Steam Runtimes which kinda are their own flatpaks inside flatpak.
Palworld dev details the patents Nintendo and The Pokemon Company are suing for
8 Nov 2024 at 2:28 pm UTC Likes: 2
8 Nov 2024 at 2:28 pm UTC Likes: 2
Let's make a patent about using game engines. Then sue the s*it out of Nintendon't.
Honestly those patents are so vague, that any lawyer accepted them in the first place is borderline criminal.
Honestly those patents are so vague, that any lawyer accepted them in the first place is borderline criminal.
Check out Proton-Sarek if you have an older GPU for Windows games on Linux
4 Nov 2024 at 12:56 pm UTC Likes: 4
4 Nov 2024 at 12:56 pm UTC Likes: 4
Yes! Hope ProtonUp-Qt or ProtonPlus add support for it soon if they haven't already. *Happy GT 730M noises*
Edit: ProtonPlus has already add support for it. *Yey!*
Edit: ProtonPlus has already add support for it. *Yey!*
Steam games will now need to fully disclose kernel-level anti-cheat on store pages
30 Oct 2024 at 8:55 pm UTC Likes: 2
30 Oct 2024 at 8:55 pm UTC Likes: 2
Quoting: ElectricPrismAgreed. Steam and apparently Valve are awesome! I just hope they will not change direction some day in the future if maybe Lord GabeN is no more :/Steam games will now need to fully disclose kernel-level anti-cheat on store pagesReasons like these are why I continue to patron Steam and make it rain :grin:. No other store even comes close.
(GOG is my second favorite. After the Internet is cancelled over "The New Red Scare" I'll happily be playing my mountain of games offline for quite some time.
AYANEO tease the AYANEO 3 as a 'revolution' and a 'completely new concept'
24 Oct 2024 at 11:23 am UTC Likes: 6
24 Oct 2024 at 11:23 am UTC Likes: 6
It probably has "AI build-in to boost performance and battery lifetime" for sure. Ya know the usual...
Steam Deck - SteamOS 3.6 officially out with improved performance, Mura Compensation, lots more
24 Oct 2024 at 9:00 am UTC
24 Oct 2024 at 9:00 am UTC
Are they sure they updated Mesa? My Deck (SteamOS: 3.6.19) Reports Mesa 24.0.5 at System -> GPU Driver o.O
NVIDIA detail new GPU driver vulnerabilities in their October 2024 Security Bulletin
23 Oct 2024 at 4:40 pm UTC Likes: 2
23 Oct 2024 at 4:40 pm UTC Likes: 2
If you're on driver versions 565.57.01, 550.127.05, 535.216.01 or later you're secure.*Me running 470.256.02 on one of my daily drivers*
NVIDIA 565.57.01 Beta has Wayland and HDR improvements, plus DXVK and VKD3D optimizations
23 Oct 2024 at 11:31 am UTC
Which reminds me ... I believe there was a question lately on the bug tracker. *moves out*
23 Oct 2024 at 11:31 am UTC
Quoting: robvvYeah thought of it too. But then remembered I use systemd-boot, TPM 2.0 FDE and secure boot on Aeon. Even the official driver package was a bit flunky at first during install and updating. So I decided to not break my system and wait patiently :DQuoting: Vortex_AcheronticI am really starving for explicit sync but 560 is still NFB or Beta. Neither or which are packaged by openSUSE(Checks repo) You're not wrong! For my Tumbleweed system I've created a small script to update my drivers 'the hard way' as I like to have the latest release installed.
Which reminds me ... I believe there was a question lately on the bug tracker. *moves out*
- Valve's in-development game Deadlock just got a massive upgrade
- GPD claim the WIN 5 is getting an official Bazzite Linux adaptation but the Bazzite team say otherwise
- Narrative-heavy horror platformer LOVE ETERNAL looks fantastic and arrives February 19
- AMD confirm the Ryzen 7 9850X3D launch date and pricing
- Ubisoft implementing cost-reduction restructuring, cancelling various games and closing studios
- > See more over 30 days here
Recently Updated
- Is Amutable the missing piece for anti-cheat on Linux?
- Arehandoro - What are you playing this week? 26-01-26
- robvv - Cyberspace Online
- whizse - Away later this week...
- Jarmer - Will you buy the new Steam Frame?
- eev - See more posts
How to setup OpenMW for modern Morrowind on Linux / SteamOS and Steam Deck
How to install Hollow Knight: Silksong mods on Linux, SteamOS and Steam Deck
Source: i.pinimg.com
View cookie preferences.
Accept & Show Accept All & Don't show this again Direct Link