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Latest Comments by Mohandevir
Valve corrects the RAM specs for the Steam Deck, games should run nicely from SD Card
22 Jul 2021 at 1:02 am UTC Likes: 2

Quoting: ShmerlI'd be OK less with a manager and more simply with an OS UX for launching something from an existing launcher (like .desktop file you create yourself somehow). But that it would be easy to use with such controller setup.
I feel you. :wink:

Seriously, I did a search with similar parameters, some time ago, and never found anything valuable. There's BPM (Steamos-compositor) and that's about it.

Nobody seem to have tought about doing something similar to what we may find in Recalbox or Retropi.

Valve corrects the RAM specs for the Steam Deck, games should run nicely from SD Card
22 Jul 2021 at 12:30 am UTC Likes: 1

Quoting: ShmerlBy the way, speaking of the UI. Is there some FOSS console oriented GUI now? Let's say I want to play GOG games, itch games or whatever other games on it without using Steam. What are the options? Using KDE Plasma as is, while holding it like a console probably isn't a good idea.

I'm not a big fan of closed source UIs in general.
Gamehub, maybe?

Valve has formally announced the Steam Deck, a portable handheld console with SteamOS
21 Jul 2021 at 8:44 pm UTC Likes: 1

Quoting: Purple Library Guy
Quoting: CatKillerIt's why they tried to get other people to make Steam Machines, why they're content to sell limited numbers of the premium Index, and why they're so relaxed about other companies making Steam Decks. If they want to sell as many units of the Steam Deck as they can they'll need to get all the trappings of a hardware retailer; otherwise they'll be limited to just selling a few units in a handful of countries.
Couldn't they just sell 'em on Amazon and let Amazon's warehouses handle the logistics?
Looking forward to see how they will handle the manufacturing process... Because selling millions of units is exactly what Gabe Newell is wishing for. At least, he said so.

Valve corrects the RAM specs for the Steam Deck, games should run nicely from SD Card
21 Jul 2021 at 4:08 pm UTC Likes: 2

And now this:
https://www.pcgamer.com/steams-big-picture-mode-will-be-replaced-by-steam-decks-ui/ [External Link]

Which is great news for ChimeraOS and those that want to build a PC console. The old BPM was collecting dust and a lot of store features didn't work anymore.

Ryan Gordon and Ethan Lee on Proton and the Steam Deck
21 Jul 2021 at 1:52 pm UTC Likes: 6

Quoting: GuestValve control the gaming, Valve control "Proton" (yes, it's open source, but Valve still realistically control how it's used), and Valve are essentially saying to make games for Windows.

Remember that Valve does not care for GNU/Linux. At all. It cares about not being under Microsoft's thumb, and GNU/Linux has been a means to that end. Can't even call it GNU/Linux soon, as Steam is proprietary and very locked down.

From a business and corporate perspective, Valve are doing their job well. I don't blame Valve for anything at all, just to be clear.

I don't see it good for GNU/Linux however. It's consolidating more gaming under the control of someone who is not the user. If a user doesn't mind that, well, fine. Their choice, nothing wrong with that. I'm personally not a fan of this direction, don't, haven't been for some time, don't view it as progress, and nothing wrong with that as my opinion either.

So why even write this? In the hope people think about what's happening with their gaming, with their systems, and ask themselves if they're truly ok with it (regardless of what the answer to that may be).
You got really valid points that crosses my mind from time to time, but objectively... Remove Steam from the equation and return to pre 2012 gaming... Is gaming on Linux a thing? We are kind of stuck, imo. I chose the "lesser evil" even if some "would rather not chose at all". :wink:

Edit: This said, you can still choose not to use any Valve solutions and just run every games through Lutris or Wine and still benefit from Valve's investments (Codweaver/Drivers).So it did much for GNU/Linux anyway.

Ryan Gordon and Ethan Lee on Proton and the Steam Deck
21 Jul 2021 at 1:35 pm UTC Likes: 3

Quoting: MakiI'm not an Arch user myself, so I don't know how that stuff works. If you want to drop a new user onto any flavour of Linux, I tend to prefer Debian and its related family of distros such as Mint and *buntu since their binary setup with a .deb-based package manager makes it fairly consistent to help people across the distro family, even if *buntu makes it a bit weird with PPAs and whatnot.
Being a ChimeraOS user, I can tell you that it's Arch, but it's not Arch at the same time. The basic user that just want to pickup de Steam Deck and play Steam games will probably never have to meddle with the system so he/she won't even notice that it's Arch that runs. All updates will be pushed through tools like frzr that will send a complete and "Valve approved" image of the system partitions.

The only part where I'm curious to know how it will be done, it's on the "Steam Deck desktop" side and all that productivity stuff... Will Valve create a SteamOS app store that integrates Proton too? Looking forward to discover how it works. They must have tought about something for those that are not tech savy.

The Valve Steam Deck, lots of excitement and plenty to think about for Linux gaming
20 Jul 2021 at 2:30 pm UTC Likes: 1

New piece of news:

https://www.pcgamer.com/steam-deck-memory-channels-lpdd5/ [External Link]

Probably one of the reasons why Valve pretends it can handle recent AAA tittles...

NVIDIA shows off RTX and DLSS on Arm using Arch Linux, DLSS SDK adds full Linux support
19 Jul 2021 at 4:07 pm UTC Likes: 5

Quoting: MayeulC
Quoting: Mohandevir
Quoting: kuhpunkt
Quoting: MohandevirWhat is making me wonder it's the fact that Microsoft and Nvidia always walked hand in hand, when it comes to gaming... What is happening?
I guess they also just want to be future proof. Nvidia is working with Valve (enabling DLSS on Proton) and Nintendo on the Switch etc.
Sure, but a PC gaming laptop powered by ARM... It's directly playing on Microsoft's turf. Or is Microsoft trying to gradually abandon the said turf? Afterall, the new Microsoft did say that they envied Google's position...

Totally unfounded and speculative from my part... And probably wrong too (more a wish than a reality). :happy:
Well, remember that nvidia wants to buy (or bought) ARM? Probably related! I'm all for it if it's good for the ecosystem, but I think that nvidia has always been a bit on the greedy side...
Just had a quick look... Windows still runs like s...t! on ARM. Probably one reason for not using it, too. Let's wish it's going to stay like this long enough for Arch to eat away at Windows market shares.

NVIDIA shows off RTX and DLSS on Arm using Arch Linux, DLSS SDK adds full Linux support
19 Jul 2021 at 3:55 pm UTC Likes: 5

Quoting: WJMazepas
Quoting: sub
Quoting: kuhpunkt
Quoting: MohandevirWhat is making me wonder it's the fact that Microsoft and Nvidia always walked hand in hand, when it comes to gaming... What is happening?
I guess they also just want to be future proof. Nvidia is working with Valve (enabling DLSS on Proton) and Nintendo on the Switch etc.
Is the Switch bit still valid?
I thought that was some rumour for the Switch Pro which obviously didn't happen.
Well, they are working on the Switch sucessor. We dont know if is going to be a Switch Pro or a Switch 2, but it would be dumb not to use DLSS on it
Nintendo just published a post saying that they have "no plans" for a Switch Pro, at this moment...
Read: "We want our customer's to buy the OLED Switch so no Switch Pro for the moment."

NVIDIA 470.57.02 released as the next stable Linux driver (updated)
19 Jul 2021 at 3:17 pm UTC Likes: 1

Next up... Nvidia's take on the Steam Deck! :grin: