Latest Comments by Mohandevir
NVIDIA update their NVAPI open source interface helping "Windows emulation environments"
21 May 2021 at 12:11 pm UTC
https://www.pcgamer.com/amd-gaming-super-resolution-patent/ [External Link]
21 May 2021 at 12:11 pm UTC
Quoting: rustybroomhandleLike this?Quoting: benjamimgoisAs mentioned above, DLSS is supported in Linux. I think what you really are asking is if it can be supported in games. For native games I guess there just needs to be games that implement it. For Proton, it will not be supporting DLSS as it's vendor specific. Once a nice open standard becomes available I'm sure they will map DLSS to use that instead, like they did with RTX->DXRQuoting: MohandevirI don't know if it all adds up, but maybe it's all linked somehow?Yeah, i really think this must have a relation with Nvidia arm gaming notebooks. Lets home it brings DLSS to Linux !
https://ekultails.github.io/ekultails-jekyll-uno/2021/chrome-os-vulkan-passthrough/ [External Link]
https://www.pcgamer.com/nvidia-arm-gaming-laptops/ [External Link]
https://www.androidpolice.com/2021/04/14/nvidia-and-mediatek-join-forces-for-rtx-gpus-you-can-actually-buy-in-a-chromebook/ [External Link]
https://www.androidpolice.com/2020/01/17/exclusive-google-is-working-to-bring-steam-to-chrome-os/ [External Link]
Could this be where Gamescope comes into play?
Let's wait and see, Newell hinted to something, by the end of the year... It felt like it was linked to VR, but maybe it's wider than that?
https://www.pcgamer.com/amd-gaming-super-resolution-patent/ [External Link]
NVIDIA update their NVAPI open source interface helping "Windows emulation environments"
20 May 2021 at 12:11 pm UTC Likes: 2
20 May 2021 at 12:11 pm UTC Likes: 2
I don't know if it all adds up, but maybe it's all linked somehow?
https://ekultails.github.io/ekultails-jekyll-uno/2021/chrome-os-vulkan-passthrough/ [External Link]
https://www.pcgamer.com/nvidia-arm-gaming-laptops/ [External Link]
https://www.androidpolice.com/2021/04/14/nvidia-and-mediatek-join-forces-for-rtx-gpus-you-can-actually-buy-in-a-chromebook/ [External Link]
https://www.androidpolice.com/2020/01/17/exclusive-google-is-working-to-bring-steam-to-chrome-os/ [External Link]
Could this be where Gamescope comes into play?
Let's wait and see, Newell hinted to something, by the end of the year... It felt like it was linked to VR, but maybe it's wider than that?
Edit: Personnally, I would really like to see an Nvidia Shield with RTX, able to run my Steam library locally alongside Stadia and/or GeForce Now. Just saying. :smile:
https://ekultails.github.io/ekultails-jekyll-uno/2021/chrome-os-vulkan-passthrough/ [External Link]
https://www.pcgamer.com/nvidia-arm-gaming-laptops/ [External Link]
https://www.androidpolice.com/2021/04/14/nvidia-and-mediatek-join-forces-for-rtx-gpus-you-can-actually-buy-in-a-chromebook/ [External Link]
https://www.androidpolice.com/2020/01/17/exclusive-google-is-working-to-bring-steam-to-chrome-os/ [External Link]
Could this be where Gamescope comes into play?
Let's wait and see, Newell hinted to something, by the end of the year... It felt like it was linked to VR, but maybe it's wider than that?
Edit: Personnally, I would really like to see an Nvidia Shield with RTX, able to run my Steam library locally alongside Stadia and/or GeForce Now. Just saying. :smile:
Stadia confirms Super Animal Royale and Shantae and the Pirate's Curse plus more coming
17 May 2021 at 1:05 pm UTC Likes: 2
17 May 2021 at 1:05 pm UTC Likes: 2
I just hope Google will up their marketing game when Stadia will be officially launched on AndroidTV... Maybe some special promo, among an official launch event, for the occasion?
It may be related to infra-structure growth limitations, but I'm still wondering why they launched Stadia without AndroidTV support... Imo, it's such a natural match. Unless Google thinks Stadia is still in "open beta"? It seems to be the case, for some developers, at least.
It may be related to infra-structure growth limitations, but I'm still wondering why they launched Stadia without AndroidTV support... Imo, it's such a natural match. Unless Google thinks Stadia is still in "open beta"? It seems to be the case, for some developers, at least.
Google says Stadia is very much 'alive and well' according to a new interview
14 May 2021 at 8:30 pm UTC Likes: 2
14 May 2021 at 8:30 pm UTC Likes: 2
Quoting: EikeYep... Formulated like this... Quite confusing. Thing is, you just have to take de free month and then cancel the subscription. You gain access to all the games you bought, no subscriptions, even the ones bought with a Stadia Pro deal (which are usually the best deals)... But yeah, Google avoids talking about it.Quoting: DerpFoxWell, to put things simply in a lot of language Stadia choose a translation from English and a choice of words that will make you think you have to pay to use Stadia.I looked that up in German, and... yes. I didn't see anything mention a free version. There's even an FAQ on the front page (retranslated):
How much does Stadia cost?So, aside from them not mentioning Stadia Free a single time, taken literally that would mean you could only buy games after a Stadia Pro subscription. Ok, that might be the free month. But, it's very clear what they want the customer to know and what they don't want to push...
You can test Stadia Pro for one month for free and are getting immediate access to an ever growing amount of Stadia Pro Games (automatically 9,99 €/month (incl. VAT) after testing period. Cancellable any time. Bid terms apply.)
You can also buy single games in the Stadia store - even if you don't have an active Stadia Pro subscription anymore.
Google says Stadia is very much 'alive and well' according to a new interview
14 May 2021 at 4:52 pm UTC Likes: 1
Edit: As for Windows vs Linux... I find it way easier to manage tearing and stuttering on Linux. It's even better with Steamos-compositor and Steamos-compositor-Plus. But that's probably not an incentive, for the majority. :wink:
Edit 2: I'm curious to know the sales figures for the latest Resident Evil deal (with controller)... Google put it online advertised from march 22 through may 21, but it was sold out as of may 6... Was it just a marketing strategy?
14 May 2021 at 4:52 pm UTC Likes: 1
Quoting: EikeI think it's been mentionned that Stadia is tragetting Android users that don't have a computer. It might be targetting Xbox and PS users mainly. I have obvious examples of that in my surroundings... Guys that find PC gaming too expensive, that got Stadia with the Cyberpunk deal... I didn't do any advertising since I'm a cautious Stadia user, myself. From what I understand, they are quite satisfied.Quoting: drlambIt's going to take a while to break this cycle:Some years ago ... I was so young and optimistic... ;) I was pondering about reasons why Windows gamers should change to Linux. I didn't find anything convincing, besides Linux might be better for many things besides gaming. But I didn't find an argument against dual booting. It might be similar for Stadia: It gets cooler for Stadia users, but when people already got their gaming hardware, I'm not sure why they should change over.
Edit: As for Windows vs Linux... I find it way easier to manage tearing and stuttering on Linux. It's even better with Steamos-compositor and Steamos-compositor-Plus. But that's probably not an incentive, for the majority. :wink:
Edit 2: I'm curious to know the sales figures for the latest Resident Evil deal (with controller)... Google put it online advertised from march 22 through may 21, but it was sold out as of may 6... Was it just a marketing strategy?
Google says Stadia is very much 'alive and well' according to a new interview
14 May 2021 at 1:15 pm UTC Likes: 6
It's a console, in the cloud. Think of it as a PS5 digital edition, but no hardware. Exactly the same economic model. It's a tried and tested model. Nothing new.
Where the debate may be open, it's on the subject of Google's integrity and reliabilty... This I won't argue, your gripes are legitimate. I have the same doubts, but they have a pretty neat piece of tech, with a lot of potential, imo.
14 May 2021 at 1:15 pm UTC Likes: 6
Quoting: PJHaving to buy something you actually rent is an awful idea.I don't know why this false perception persists? You rent a PS Plus like game catalogue. I'm a Stadia user, you don' need the subscription to use Stadia or to buy games. I don't know why people keep saying this, it's just plain wrong.
It's a console, in the cloud. Think of it as a PS5 digital edition, but no hardware. Exactly the same economic model. It's a tried and tested model. Nothing new.
Where the debate may be open, it's on the subject of Google's integrity and reliabilty... This I won't argue, your gripes are legitimate. I have the same doubts, but they have a pretty neat piece of tech, with a lot of potential, imo.
David Rosen of Wolfire Games explains why they're taking on Valve in a lawsuit
11 May 2021 at 1:18 pm UTC
11 May 2021 at 1:18 pm UTC
Quoting: NezchanIf that is the case, I just hope that Valve are thinking about taking steps to sue these liars (because that's what they are) and send another message: "You can't damage a reputation on false claims whitout consequences."Quoting: F.UltraI think that's exactly the idea here. It's not a lawsuit anyone intends to win. The intent is to send a message, and lodge in the public's mind that Steam is doing this shady thing that they may or may not be actually doing. Rudy Giuliani is an apt comparison, since his suits aren't about legally actionable claims, but about undermining trust and giving supporters of his "side" (in this case "crusading storefronts" like Epic) something to latch on to, claiming Steam must be bad, look at all the lawsuits filed against them!Quoting: GuestAgreed that it would be quite serious, but I have one major problem here and that is that this whole affair sounds and looks like a Rudy Giuliani lawsuit where they say one thing out of court and one thing in court. What I mean by that is that on this blog Wolfire claim that they have personal experience with Valve threatening to withdraw their games if they sold it cheaper elsewhere even if no Steam keys where involved but in the actual paper that they filed with the court they only mention that a 3d party got that exact threat from Valve when Steam keys where involved.Quoting: kuhpunktWelcome to the world of manipulative language.Quoting: GuestIf that's not the main point, what is?Quoting: kuhpunktYeah....that doesn't say what you think it says. Someone is asking explicitly about price parity and there is, at the time of writing, no response to that.Quoting: Guesthttps://www.gamingonlinux.com/2021/05/david-rosen-of-wolfire-games-explains-why-theyre-taking-on-valve-in-a-lawsuit/comment_id=202951Quoting: kuhpunktGreat. Show me the quote.Quoting: GuestAnd I have quoted Chet Faliszek (ex-Valve employee), who said that such a clause doesn't exist.Quoting: kuhpunktHave you read the lawsuit?Quoting: GuestAgree or not with Valve's price parity clause (disclaimer: I don't agree with that) but at least look at it on its own merits.If there even is one...
And this topic is about a blog post of someone who is in a position to know if there is this clause or not. He's seen the clauses.
Unless you're calling him a liar. In which case I'd say that David Rosen has far more credibility than you do.
Most of the lawsuit is, in my opinion, full of it. But the price parity for places where there are no steam keys involved, is possibly quite serious, so it pays to be extra explicit about it.
So why not include their own experience of which they would have good evidence of unless this is just smoke and mirrors.
Metro Exodus from 4A and Deep Silver has officially released for Linux
10 May 2021 at 3:31 pm UTC Likes: 1
10 May 2021 at 3:31 pm UTC Likes: 1
For the record, I'm running Metro Exodus in 1080p-60hz at ultra settings on my GTX 1660 Super (No RTX, obviously). Performances are stellar. No lag, no stutter. Aside for the occasional crash (on Windows too) it's an awesome experience. I will probably try extreme... I didn't think it would be that good at Ultra.
Edit: Xtreme is a little too heavy. It must be falling slightly under 30fps, making it a little choppy, but playable.
Edit: Xtreme is a little too heavy. It must be falling slightly under 30fps, making it a little choppy, but playable.
VR is absolutely insane, I am officially a convert and it works mostly great on Linux
10 May 2021 at 1:42 pm UTC
10 May 2021 at 1:42 pm UTC
Personally, I tried HL:Alyx with the Occulus Rift S and felt a lot of motion sickness, like a lot. 15 mins of play and I was done for at least two hours...
I'm wondering if it would be the same with the Valve Index? Aside for the price, that's the main reason why I'm hesitating.
I'm wondering if it would be the same with the Valve Index? Aside for the price, that's the main reason why I'm hesitating.
David Rosen of Wolfire Games explains why they're taking on Valve in a lawsuit
7 May 2021 at 6:33 pm UTC
7 May 2021 at 6:33 pm UTC
Quoting: dibzI mean, does virtually anyone come across a game where they don't go to Steam and read the reviews + view the rating for regardless of where they actually make the purchase?I even heard about people asking for support on Steam forums for games they bought on the Epic Store.
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