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Latest Comments by Mohandevir
Steam Cloud Gaming confirmed with Steam Cloud Play
29 May 2020 at 12:14 pm UTC

Quoting: mylka
Quoting: Mohandevir
Quoting: mylkai dont get it why nvidia has a client for STREAMING

why isnt it like stadia with a browser... should be way less maintaining

Something about controlling the client?

For Stadia, Chrome is Google's client and they control 100% of it. Nvidia couldn't say the same if they used any known browser, so they created an equivalent Nvidia, Windows only "browser", dedicated to streaming.

Just a guess, I might be wrong.

they control the content of the website.... what else do they need to control?

How the client is behaving? Preventing breakage or degradation from a Google Chrome update? Or just because they want to control it? It's probably the same philosophy as to why there is no open source Nvidia driver, imo.

Steam Cloud Gaming confirmed with Steam Cloud Play
28 May 2020 at 7:58 pm UTC Likes: 1

Quoting: mylkai dont get it why nvidia has a client for STREAMING

why isnt it like stadia with a browser... should be way less maintaining

Something about controlling the client?

For Stadia, Chrome is Google's client and they control 100% of it. Nvidia couldn't say the same if they used any known browser, so they created an equivalent Nvidia, Windows only "browser", dedicated to streaming.

Just a guess, I might be wrong.

Steam Cloud Gaming confirmed with Steam Cloud Play
28 May 2020 at 2:53 pm UTC

Not that much hyped by that announcement. Let's hope it's only the first step. Wake me up when Valve put forward it's own infrastructure and streaming service.

Editorial - Linux Gaming's Ticking Clock
22 May 2020 at 6:03 pm UTC

Quoting: CatKiller
Quoting: MohandevirUnless the "Steam streaming service" goes free, there is a possibilty that there will be a limited set of games available, lacking lots of popular titles.

Time will tell, if it ever becomes a thing...

Free is the way that makes most sense. They have a shop, their client also already streams games;let the customer buy the games as normal but have the option to stream from Steam Machines In The Cloud as a value-add if the customer's Internet is better than their gaming rig. It builds on what they already know how to do. A Netflix-style subscription service would be quite a swerve.

It might still be a restricted selection, depending on which ones they get running on Linux and whether it's optional for the publisher for the game to be included in the service.

In fact the GeForce now subscription is not about Netflix like access... It's for 4k-RTX resolution, the removal of restrictions on the playtime and the priority of access to the service. You can play for free, but you get disconnected after 1hour of playtime and you have to get into the queue again to gain a new session, at 1080p max, no RTX. Those that pay the subscription gain priority access (no queue), no playtime limits and 4K-RTX.

But if Valve decides to go all in for free, I'm not one to complain about that! :)

Editorial - Linux Gaming's Ticking Clock
22 May 2020 at 12:33 pm UTC

Quoting: elmapul... another thing to take into account is geForece Now...

Yep! And it's bad experience with AAA studios when it was officially released.

I don't know how Valve will deal with that, if they ever release an official streaming service, but Nvidia saw many AAA studios remove their games from GeForce Now, once they learned about the subscription service. Unless the "Steam streaming service" goes free, there is a possibilty that there will be a limited set of games available, lacking lots of popular titles.

Time will tell, if it ever becomes a thing...

Serious Sam 4 announced for August, confirmed for Stadia (updated)
21 May 2020 at 3:31 pm UTC Likes: 3

Quoting: Liam DaweUpdate:
QuoteHey everyone. Sorry for the delay in answering, but I'm sure you can imagine the chaos we've been through in preparation for this.

I'll be on point - Serious Sam 4 won't be available natively on Linux on launch. What happens later, we don't know. We're currently focused on Windows and if that changes we'll let everyone know.

Yuk! Huge disappointment.

Microsoft Build - DirectX and Linux (WSL) plus more
21 May 2020 at 1:50 pm UTC Likes: 1

Quoting: gradyvuckovicMicrosoft hinted at the 'possibility' of bringing DirectX to Linux, but don't for a moment think that means they will open source it.

Nope... Never said anything of the sort... For sure they will use DX12 as a lock-in tech. That's the main MS advantage. Open sourcing it doesn't make sense, strategically speaking.

Still, there are 2 things that attracted my attention, in this paragraph, about DX12 on Linux:

1- "I'm not ready to discuss this at this time..."

So, should we consider that something is effectively brewing on the DX12 + Linux side of things? If so, in what form? Was it a broader discussion involving a possible WinUI + DX12 + Linux kernel desktop OS? Not saying that I'm hyped or that it's goind to happen. It just rises my curiosity...

2- The technical description of how it could be done is well tought out... Again, in what context was the discussion held? I mean, It's not been dismissed with a flat out "No". What is Microsoft not allowed to tell us, yet? For a guy that was not ready to discuss... He said much, imo.

It feels like they are officialy looking in direction X but the road is bringing them closer to Y, by the day. These "cryptic" pieces of informations should be food for thoughts.

Not pretending that it's good or bad, though. Probably not good, but absolutely not all bad.

Personally, I'm never going to use a Linux based Windows OS. Anyway it will still be filled with MS' adwares and spywares. I'll stick to pure Linux with Vulkan, but I prefer to be warned than surprised by what's to come from Microsoft.

Serious Sam 4 announced for August, confirmed for Stadia (updated)
20 May 2020 at 7:41 pm UTC Likes: 4

Quoting: Guest
Quoting: Mohandevir
Quoting: GuestActually the talk of just hoping it works with "Proton" is rather disheartening to me. They have a GNU/Linux native version. From the start. Buying a Windows game is just saying that they don't need to bother with GNU/Linux.

Nope - for me it's a native version or nothing.

That's why I wrote "actively support Proton" even if it's barely acceptable to me. I ask for an official support, else I'm not going to buy it.

To me though, that's still just a Windows game. I don't care if they try to support "Proton" (or actually just vanilla wine would be better) because it's still a Windows game from the start. And if I remember rightly enough, Croteam went all-in and support only Vulkan, so it's not like they have much to technically tie them to Windows.

This is what worries me about "Proton". Fine for older games, not fine for new ones. It's still GNU/Linux gaming try to emulate Windows, which means Microsoft still dominate how a game is played on GNU/Linux. That's not good any which way you cut it.

I know I sound passionate about this (because I am), and I do understand that many are fine so long as it runs (not caring how, so long as it runs). My views aren't that obviously, though I'm trying to explain why even if I "sound" (or read as) a little ranty.

Totally get your point. I'm not that far from your stance, but it's a discussion that we had in the past... Many Linux native games are still relying on huge Windows code chunks and are just wrapped versions of the Windows game... It's something I really have problems being categorically for or against any of these solutions. But I must admit that coming from Croteam, anything less than a true native port would be just a shame. Unfortunately, we are not in a position to force our views on studios.

Oh! And I forgot... When I have to rely on Proton, I buy the game only when it is 50% off or better. Not going to buy a game full price to play it with Proton and then have it break because of a bad update in Proton or in the game. Thus, not a day-one purchase for sure.

Serious Sam 4 announced for August, confirmed for Stadia (updated)
20 May 2020 at 6:47 pm UTC

Quoting: GuestActually the talk of just hoping it works with "Proton" is rather disheartening to me. They have a GNU/Linux native version. From the start. Buying a Windows game is just saying that they don't need to bother with GNU/Linux.

Nope - for me it's a native version or nothing.

That's why I wrote "actively support Proton" even if it's barely acceptable to me. I ask for an official support, else I'm not going to buy it.

Serious Sam 4 announced for August, confirmed for Stadia (updated)
20 May 2020 at 6:28 pm UTC Likes: 17

Serious? On Stadia, but not on Linux desktop... Coming from a company that has such a great Linux desktop support track record... I can't help it... It's a hard blow.

I hope that at least they will actively support Proton or, better, that's it's just a later release date to be confirmed...