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Latest Comments by Mohandevir
Microsoft Build - DirectX and Linux (WSL) plus more
20 May 2020 at 2:41 pm UTC

Quoting: BrazilianGamerBut hopefully, when M$ gives the word, Linus will just leave...
Why? I don't know much about the Linux Foundation's legal structure, but it should just be a matter of saying to MS to keep it's dirty money and be on their way, thus keeping the Linux foundation intact and independent. It's a shame if it's not thus.

Afterall, Linus is good to show the middle finger to big players. :D

Edit: And you think that all these platinum members won't try to keep in check Microsoft's "appetite for destruction"?

Linux Foundation Members [External Link]

Microsoft Build - DirectX and Linux (WSL) plus more
20 May 2020 at 12:49 pm UTC

Quoting: psy-qThe DX12 thing seems to be mostly about machine-learning and AI at this point.
Yeah... You are probably right, but not long ago, there was no UI or DX12 support at all, either... WSL is constantly evolving...

I'll post that here... There is a nice paragraph about DX12 outside of Windows that could look, imo, like a PR statement to "test the waters":

Microsoft Wayland Compositor [External Link]

What is not specified is in what context did Microsoft hold that discussion...

Microsoft Build - DirectX and Linux (WSL) plus more
20 May 2020 at 12:23 pm UTC

I'm not an IT Pro and don't know much about frameworks, but these news are making me wonder if the whole WSL thing is not a tool developped by Microsoft, for Microsoft, targeting the deployment/development of Azure stuff and, as a side effect, they made it public because... Why not?

If it's a tool developped for Microsoft. it also feels like MS could be laying the ground, block by block, for a DX12, Linux based Windows UI OS... But I'm still highly skeptical about this one. Could it be related to Project XCloud?

I'm just trying to figure out what could be MS' internal use case for WSL. It would explain why they keep pushing it, even if it's not a much requested feature.

AMD detail future plans for socket AM4 and Zen 3 compatibility, no Zen 3 for older chipsets
7 May 2020 at 8:28 pm UTC Likes: 2

Quoting: GuestIf i am not mistaken there are a few people using ryzen 3000 processors on 300 series chipsets with updated BIOSes. Only some motherboards allow that. If confirmed some users of 400 series chipsets may have a good surprise. AMD users seem to enjoy cheaper upgrades on more durable mainboards and could protest if it is not the case.

At least it is what i gather from forum posts i have read elsewhere.
Quite sad... The 400 series is not that old... Tought it would get the Zen 3 treatment.

Anyway, I tend to keep my builds complete (motherboard/RAM/CPU) and use them as secondary computers, instead of swapping only my CPU... Having a sleeping CPU in a cupboard makes me itch. :)

Codemasters have announced DIRT 5 and it will be available on Stadia in early 2021
7 May 2020 at 7:34 pm UTC

Quoting: The_Aquabatseems a bit like Dirt Showdown.
Yes! Please!

Edit: Anyway, I'm not sure a sim racing game would be enjoyable on Stadia, while streaming, with the latency involved, without a steering wheel, when you consider the precision the usual sim fans are requiring.

Help GamingOnLinux beat Coronavirus, join us on Folding@home
4 May 2020 at 4:10 pm UTC

Quoting: scaineI have to say, Dubigrasu, you've really knocked this out of the park:

https://stats.foldingathome.org/team/245680 [External Link]

You're the fourth top contributor overall and I see that GOL has moved up to rank "558 of 252994". Insane. Especially when you view the top contributors and many have literally only contributed to GOL!!

Incredible and nothing to feel guilty about if you need to reign it in a little. I went for two or three weeks without any GPU jobs for the same reason, but without GPU, you're only really scoring about 10K a night, whereas you can easily top 200K a night if you use your GPU (I'm on a GTX 1080). But wow, does the PC get hot!
Wow! Impressive! My setup is running at about 90k per day, (CPU + 2 GPU, full load)... May we deduce that AMD is better than Nvidia for this kind of stuff too (like bitcoin mining)?

Valve drops support for SteamVR on macOS to focus on Linux & Windows
4 May 2020 at 1:03 pm UTC

Quoting: GuestI believe not. But i am not certain. But my concern is more about the non support of Vulkan and the migration towards ARM. Plus the moderately friendly stance towards devs.
It might explain why they began porting games to the Nintendo Switch and Android... Just a guess.

Help GamingOnLinux beat Coronavirus, join us on Folding@home
4 May 2020 at 12:54 pm UTC

Still do on a dedicated machine. i7-3770 with 2 GPU... GTX 650 and GTX 960.

Steam Play Proton 5.0-7 is officially out - Street Fighter V and more now playable on Linux
1 May 2020 at 10:47 pm UTC

Quoting: orochi_kyo...But you GOG users...
Are you talking to me?! :D

Seriously, I define myself by many things, but "GoG user" is not one of them... It was just a tought of mine. Probably a bad one, but I got answers from guys that have better knowledge of this kind of business stuff and that's what I was looking for.

Steam Play Proton 5.0-7 is officially out - Street Fighter V and more now playable on Linux
1 May 2020 at 8:35 pm UTC

Quoting: Guest
Quoting: Shmerl
Quoting: MohandevirI would like to see GoG integrate Proton in some form... Maybe offer proton wrapped versions of their Windows games, if at all possible. I'd be a lot more inclined to support them. Having to deal with Lutris or wine is not something that I look forward to...
I'm using regular Wine+dxvk without major problems, sometimes with esync patches too for very demanding games like TW3. I know Proton has some extra patches like scaling and such. But what other benefits does it give besides Steam integration which is pointless for GOG games?

I avoid Lutris and other high level Wine managers, since getting to control Wine directly gives you a lot more flexibility. I simply make a launch script for each game, where various variables can be adjusted, like logging level, HUD enabling and such.
Just to add to this, some games available from GOG do provide a supported game wrapped in wine (--edit: to be clear, it's the developer/publisher that provides this, _not_ GOG). It's the support that's the important part. Otherwise there's really no purpose for GOG to provide the wrapping, unless they start with whitelisted games and specific releases of wine. They're not large enough to do that, and certainly not for the marketshare that GNU/Linux currently has with them.
Not going to argue on that and I'm not blaming them for not providing the support, but for the Linux end user that just want to play games and when there is Steam that already does that and provides the heavy lifting... GoG becomes unattractive.

Sorry... I wrongly tought that GoG did provide support for wrapping/porting, in the past... It was probably Humble.

Edit: Seriously, I was just wondering if it was possible for GoG to provide proton wrapped games from CDPR's catalog... Not building a Proton version from scratch, but capitalizing on the already existing Proton development, like what's available for TW3 and, maybe, add some final touches? Isn't Proton open source?