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Latest Comments by neowiz73
Unity3D game engine hardware statistics updated, shows Linux is very low
31 Mar 2016 at 7:22 pm UTC

I don't know why a lot of these surveys don't use screenfetch data. because that way they can get a much more accurate reading so they don't have so much "unknown". but even then it's not really worthwhile to know the distro tbh. uname -a should be all the data they really need.
But like you mentioned in the article not all Unity games are available to Linux so that limits the overall percentage already.
unless the 0.4% is from all known available Linux games. But then again with Unity 5 having so many issues with Linux, there's an even lower chance people will want to purchase the game to begin with. A vast majority of these games seem to be in "Early alpha to beta" stages of development as well.
So that information is lackluster at best.

Xamarin announces Mono will be put under an MIT license
31 Mar 2016 at 6:09 pm UTC Likes: 3

It's interesting but in a creepy way, it's cool to see but I remain skeptical of their intentions here. Although Satya Nadella has been running the show a lot different than his predecessors. the overall lockdown of programs and games from the Windows Store still makes me wonder what is really going on here.

it's like different parts of the company are going in polar opposite directions. somehow I don't think this will end well. But Linux will always remain Linux even if MS somehow borks up some portion of it in the process. I think Linux will come out ahead in the end because of all the new open sourced code.

Banished Linux port is pretty much complete, OpenGL performing well
30 Mar 2016 at 5:19 pm UTC

sounds like a lot was learned and I'm really looking forward to this game :)

CHKN is probably the weirdest sandbox game I've ever seen, coming to Linux on April 1st
30 Mar 2016 at 1:17 pm UTC Likes: 1

Looks like a fun game :)
I really can't seem to get enough of Voxel sandbox games like this. it has become my new core favorite genre of games. I was once an RPG fanatic and would always default to those. Although I play practically every genre of game, but a vast majority of my library has always consisted of RPGs (all subgenre there of). Now I'm quickly replacing RPGs with Voxel/Sandbox/Simulation games. Maybe I'm just getting old... But my creative side is in a dire need to be expressed, I guess :P

Developers of ARK: Survival Evolved facing a lawsuit from the Dungeon Defenders devs
29 Mar 2016 at 12:48 pm UTC

so far from reading everything, other than Jeremy "poaching" employees (which he apparently agreed) from Trendy everything else seems circumstantial, because the company is registered between Jesse Rapczak and Susan Stieglitz (Jeremy's wife). and Jesse has said Jeremy has only consulted.. although it seems rather fishy. unless Trendy has really good evidence to confirm anything, I'd wager this will be thrown out eventually. But it looks like we may have to endure ARK being taken off of steam for awhile, If this isn't thrown out very soon.

Developers of ARK: Survival Evolved facing a lawsuit from the Dungeon Defenders devs
29 Mar 2016 at 12:13 pm UTC

depending on the details of said contract Jeremy Stieglitz must have signed for this 3 year non-compete requirement. there could be loop holes or a fine that can probably ensue. but at the end of the day this is between them, I doubt it will affect ARK all that much, at least I hope not :)
Jeremy must have assumed this would happen eventually, so hopefully he's already lined up a defense to hopefully get this out of the way asap.

Looks like Shadow of Mordor has bad graphical bugs with Nvidia 364.12
29 Mar 2016 at 9:37 am UTC

Quoting: eddie-foss
Quoting: neowiz73oops :P yeah I've been using 364.12 myself. haven't seen anything like that yet though. maybe they should just upgrade it to vulkan :P
it would be interesting to test out.
Well, If they decide to change to Vulkan, possibly they will need to rewrite entire program because of the API architectural difference (opengl4 stands against dx11 as vulkan stands against dx12) and imho this is work for the original developers and not for Feral (which probably doesn't have permission to change so much source code) since Vulkan also works in Windows and overall costs will be less, basically two (or more) platforms at the price of one.

Probably this bug is a buffer allocation conflict and not so hard to fix since character renders comes apart from world and objects render.
I was only joking, thus the :P emote, I understand it would require the source code to make these changes to the original game engine. Which would require Monolith Productions to do so, which I of course *highly doubt* would ever happen.
But it would be nice to see for a rare occasion a few devs get a wild hair up their rear end to do something fun and unexpected.

ScummVM adds support for Myst in their daily builds
28 Mar 2016 at 11:09 pm UTC

ScummVM is great, it helps to add more functionality into older games that wasn't there before e.g. mouse support, better textures and better quality sound sometimes. but also makes the game cross-platform when it originally was not. you mainly just need all the resource files and ScummVM provides the executable.

Looks like Shadow of Mordor has bad graphical bugs with Nvidia 364.12
28 Mar 2016 at 12:29 pm UTC

oops :P yeah I've been using 364.12 myself. haven't seen anything like that yet though. maybe they should just upgrade it to vulkan :P
it would be interesting to test out.

Discord chat app adds an experimental Linux version
26 Mar 2016 at 7:25 pm UTC

yeah I've noticed how it has no window buttons, just press the alt + left mouse click to move around etc. Looks like the next build should have the tray icon working.
BTW, I get native notifications quite nicely, but I'm also using Gala window manager with a gnome-session-flashback on ubuntu along with the wingpanel-indicator-notifications which seems to work out.
I'm assuming this would be nice in GNOME as well, this would be even better in Budgie because of the nice Raven notification pane, if only Budgie worked with gtk3 indicators.
I was only using this on occasion in Chrome to check on the status of Faeria before, it seems like a nice all around chat/communications hub.
I am a bit curious as to how they plan to make money with this service. if it was open sourced I bet we would have better functionality on Linux in quicker time.