Latest Comments by Cyba.Cowboy
Valve are already pushing ahead with updates to Steam Play's Proton with a beta channel
26 Aug 2018 at 5:00 am UTC
26 Aug 2018 at 5:00 am UTC
So this Steam Play via WINE thing, is it an upcoming feature? Any idea when Valve Software plan on rolling this out to the "mainstream" (non-beta) client?
Valve officially confirm a new version of 'Steam Play' which includes a modified version of Wine
26 Aug 2018 at 4:26 am UTC
Is it in reference to Microsoft Windows-based games bought through Steam, or can I run any old .exe file and Steam will setup it up via WINE for me?
26 Aug 2018 at 4:26 am UTC
Windows games with no Linux version currently available can now be installed and run directly from the Linux Steam client, complete with native Steamworks and OpenVR support.So how does this work?
Is it in reference to Microsoft Windows-based games bought through Steam, or can I run any old .exe file and Steam will setup it up via WINE for me?
Feral Interactive have no plans to put their Linux ports on GOG
19 Jun 2018 at 10:59 am UTC Likes: 1
19 Jun 2018 at 10:59 am UTC Likes: 1
That's a shame... These days I rarely buy games on Steam, and buy them almost exclusively on GOG.com (mostly because of the DRM-free/standalone game thing).
Hopefully Feral change their mind at some point, because they have a number of games I wouldn't mind purchasing...
Hopefully Feral change their mind at some point, because they have a number of games I wouldn't mind purchasing...
SEGA Mega Drive and Genesis Classics now officially supports Linux with a big update & price drop
30 May 2018 at 11:44 am UTC
30 May 2018 at 11:44 am UTC
Damn - I went to buy this and apparently I already own it... :><:
Free and open source RTS 0 A.D. Alpha 23 is now out
28 May 2018 at 12:11 pm UTC
Hopefully the snap update shouldn't be too far away then...
28 May 2018 at 12:11 pm UTC
Quoting: KohlyKohlI was mistaken, it was the flatpak version: https://flathub.org/apps/details/com.play0ad.zeroad [External Link]Oh okay.
Hopefully the snap update shouldn't be too far away then...
Quoting: KohlyKohlBeing that it just packages the libraries I don't see why it would.Yeah, I have noticed that with snaps...
I could see startup taking longer as all of the libraries would need to be loaded into memory. With a traditional setup, shared libraries can exist in memory already which helps with load time.
The next Surviving Mars update named 'Curiosity' will add more types of domes
27 May 2018 at 2:17 am UTC
Interesting - I don't have that icon.
All I have is "Easy Start", "New Game", "Load Game", "Options", "Achievements", "Paradox Account" and "Quit".
Apparently I'm not the only one with this issue [External Link]... According to that same source [External Link], mods are apparently not supported by Linux-based operating systems, but the "Mod manager" (in the menu) is, so it looks like this might be some sort of bug.
27 May 2018 at 2:17 am UTC
Quoting: TiedemannI enabled it in the main menu (mod manager icon). After that I could hide/show it in-game via the pause menu (ESC).
All I have is "Easy Start", "New Game", "Load Game", "Options", "Achievements", "Paradox Account" and "Quit".
Apparently I'm not the only one with this issue [External Link]... According to that same source [External Link], mods are apparently not supported by Linux-based operating systems, but the "Mod manager" (in the menu) is, so it looks like this might be some sort of bug.
The next Surviving Mars update named 'Curiosity' will add more types of domes
26 May 2018 at 11:53 pm UTC
Any ideas?
26 May 2018 at 11:53 pm UTC
Quoting: TiedemannI'm using the cheat menu thing. It's fun to just add stuff and try things out :PYeah, the ReadMe says drag-and-drop... But it also says to enable the mods menu in-game... For the life of me though, I cannot seem to find this.
I think you can just drop this in where it belongs to get that:
https://github.com/ChoGGi/SurvivingMars_CheatMods/tree/master/Expanded%20Cheat%20Menu [External Link]
Any ideas?
PSVR is running on Linux with OpenHMD and OpenHMD-SteamVR
26 May 2018 at 1:21 am UTC Likes: 1
26 May 2018 at 1:21 am UTC Likes: 1
Why didn't he just use the HDMI passthrough for his videos? If I leave my television on when using my PlayStation VR, it will show whatever I am seeing... Wouldn't it still work the same way here, or is this (video passthrough) a software thing, rather than raw video pass-through (as I am assuming it is)?
By the way, if you have a PlayStation VR headset, it natively works under Linux-based operating systems for non-VR usage - I tried it with Ubuntu out of curiosity and whilst you wouldn't use it for everything, it does have its uses - for example, playing your favorite game on a (simulated) 5M display from 5M away!
Anyway, it's nice to see some work being done to get the actual VR side of the house going... Given the standard (HDMI and USB) connections plus Valve's complete lack of interest in SteamVR under Linux-based operating systems, I was rather surprised when I bought my PlayStation VR that no one had (at the time of writing) yet tried to get it working under Linux-based operating systems.
By the way, if you have a PlayStation VR headset, it natively works under Linux-based operating systems for non-VR usage - I tried it with Ubuntu out of curiosity and whilst you wouldn't use it for everything, it does have its uses - for example, playing your favorite game on a (simulated) 5M display from 5M away!
Anyway, it's nice to see some work being done to get the actual VR side of the house going... Given the standard (HDMI and USB) connections plus Valve's complete lack of interest in SteamVR under Linux-based operating systems, I was rather surprised when I bought my PlayStation VR that no one had (at the time of writing) yet tried to get it working under Linux-based operating systems.
Quoting: DuncWhich is why I was completely turned-off the Occulus products the moment Mark Zuckerberg bought them... I wouldn't trust the man if my life depended on it.Quoting: devnullwtf [External Link]Now the Facebook buyout makes sense. I could never understand their angle before.
The next Surviving Mars update named 'Curiosity' will add more types of domes
26 May 2018 at 12:56 am UTC
26 May 2018 at 12:56 am UTC
Is there a way to enable "unlimited" money, like you can in Cities: Skylines?
I bought the "First Colony Edition" the other day through GOG.com and although I didn't play it for too long (I had to work the next day), it seemed like a lot of mucking around... I prefer the whole "build your perfect city" most of the time, only doing the whole strategy thing (in these types of games) when I want a change.
I bought the "First Colony Edition" the other day through GOG.com and although I didn't play it for too long (I had to work the next day), it seemed like a lot of mucking around... I prefer the whole "build your perfect city" most of the time, only doing the whole strategy thing (in these types of games) when I want a change.
Paradox haven't decided if their new game Imperator: Rome will be on Linux (update: it will!)
22 May 2018 at 9:14 pm UTC
22 May 2018 at 9:14 pm UTC
I'm a big fan of anything relating to Ancient Rome and although we don't already know too much about this game, I'm excited for what it could potentially offer... I'll have to take a closer look when it comes out (*cough cough* on GOG.com *cough cough*).
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