Latest Comments by sigz
Dark Turn-based RPG 'Deep Sky Derelicts' releasing September 26th, Linux version will be available then
14 Sep 2018 at 1:06 pm UTC
14 Sep 2018 at 1:06 pm UTC
darkest dungeon merged with space hulk ?
NVIDIA are working towards better support for NVIDIA Optimus on Linux
16 Aug 2018 at 7:53 am UTC Likes: 2
16 Aug 2018 at 7:53 am UTC Likes: 2
the best alternative is in my opinion the nvidia-xrun way ( https://github.com/Witko/nvidia-xrun [External Link] ) you just start a secondary X session that fully runs on the nvidia GPU, all the games have 100% gpu power like nvidia prime, but you don't have to logout your current intel session, you don't need to shutdown your current work. The only flaw is that you must switch manually to a secondary terminal (ctrl+alt+Fx) and start your new X session, this cannot be automated.
The Humble Daedalic Bundle 2018 is a good deal for Linux gamers
6 Jun 2018 at 7:10 am UTC
6 Jun 2018 at 7:10 am UTC
Witch It is also a good deal, its developers are preparing a linux build for it.
The action-RPG 'Last Epoch' that's currently crowdfunding has a working Linux demo now
25 Apr 2018 at 11:35 pm UTC Likes: 1
25 Apr 2018 at 11:35 pm UTC Likes: 1
Not playable on azerty, unable to rebind keys, have to change layout just for testing this...
DXVK, a Vulkan-based compatibility layer for Direct3D 11 for use with Wine
28 Mar 2018 at 8:29 am UTC
28 Mar 2018 at 8:29 am UTC
Overwatch could run really well if shader caching was not stuttering (even after waiting for preload and disk caching), I get 70+fps on high details on a 770GTX when shaders doesn't stutter..
Wine 3.3 is out with a start on Vulkan support, D3D multi-threaded command stream is on by default
3 Mar 2018 at 12:10 am UTC Likes: 2
3 Mar 2018 at 12:10 am UTC Likes: 2
Quoting: UsualDoes this mean that Xbox controllers are finally recognized, or does it still need more work? Sorry not too familiar on wine stuff.I already play Zelda BOTW with wine-staging 2.21+cemu with an xbox 360 controller without any tweaks, so I think it's compatible for a while..
Unique puzzle experience 'We Were Here Too' will make you shout at your friends
21 Feb 2018 at 3:39 pm UTC
21 Feb 2018 at 3:39 pm UTC
Quoting: EikeDid anybody try playing one of these with a Windows system on the other side?In "we were here" it's crossplatform. Should be the same here.
Aerofly FS 2 Flight Simulator is coming to Linux, developer needs testers
7 Feb 2018 at 3:04 pm UTC
BTW drm's in this game are handled by Starforce if I remember correctly, starfoce doesn't work with linux.
7 Feb 2018 at 3:04 pm UTC
Quoting: kidoI really hope that one day the DSC World [External Link] will be ported to Linux. In any case, they have a plan to switch to Vulcan API.DCS is already in a heavy niche market (military aircraft simulator), and when following the game activity we clearly see they give all their efforts to make as money as possible. Every module is pretty expensive (Incoming F-18 module will cost more than a AAA game). They are not likely to make anything other than windows...
BTW drm's in this game are handled by Starforce if I remember correctly, starfoce doesn't work with linux.
Planet Nomads has a huge update named "Awakening" adding more animals, crash sites and more
19 Aug 2017 at 10:39 am UTC
19 Aug 2017 at 10:39 am UTC
Quoting: ShmerlIt has very bad performance with Mesa on high settings.Reducing terrain texture while keeping other settings to medium/high should greatly improve performance.
The survival game 'Rust' has come a long way, I've completely changed my mind about it
17 Jul 2017 at 6:41 pm UTC
17 Jul 2017 at 6:41 pm UTC
Quoting: XpanderThe game runs correctly in my old hardware (gf 770, i5 4690k, 16GB ram) at @60fps most of the time in medium details.. I say most of the time because sometimes without any reason framerate drops to 20fps where it usually runs at 60. So I reconnect and this fixes framerate.. Strange behavior.Quoting: eloThank you for this server, Liam! My partner and I have had so many great moments so far, even met the only guy we kinda sorta trust.VRAM is important indeed. I have seen it go beyond 6GB VRAM @1440p and pretty much all maxed. also System Ram is important. People with 8GB might want to look away from this game as the game starts with 8GB and goes up to 10.2GB after several hours of playing. Haven't had performance issues myself, but i have pretty beefy PC @1440p im around 55-65 fps most of the time, goes up to 70 inside the buildings. @1080p its 80+ constantly
I very much recommend this game, but be prepared to run it on low settings unless you have very up-to-date hardware as the game starts chugging badly on higher settings after a while (seems like vram is very important for it)
that is with all maxed except high quality bloom off, motion blur off, parallax at 1 out of 2
- Discord is about to require age verification for everyone
- KDE Linux gets performance improvements, new default apps and goes all-in on Flatpak
- New Proton Experimental update adds controller support to more launchers on Linux / SteamOS
- Prefixer is a modern alternative to Protontricks that's faster and simpler
- GE-Proton 10-30 released with fixes for Arknights Endfield and the EA app
- > See more over 30 days here
How to setup OpenMW for modern Morrowind on Linux / SteamOS and Steam Deck
How to install Hollow Knight: Silksong mods on Linux, SteamOS and Steam Deck