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Latest Comments by sub
Seems like Feral Interactive may have a few surprises for Linux in 2020
12 Dec 2019 at 6:40 pm UTC Likes: 1

Quoting: ShmerlTo be honest, I prefer original studios to do the porting, this way there are no gatekeepers who decide where something is released - original owners can decide.

Once Linux is treated as a normal platform, there is no need in porting houses.
Plus less likely diverging code bases, release dates and support for cross play.

Seems like Feral Interactive may have a few surprises for Linux in 2020
12 Dec 2019 at 1:47 pm UTC Likes: 3

Quoting: Eike
What game would you like to see Feral port to Linux and support?
I'm overly happy already that they don't stop, but as you're asking...
Red Dead Redemption II
I'd love to see a native build of RDR2.
But it won't happen.

Since they have done the Stadia version in house,
it would be technically no big thing to get it out.
I'm sure, like many others, it's Rockstar's business decision not to release on the Linux desktop. :/

Shovel Knight: King of Cards and Shovel Knight Showdown are out, completing the series
11 Dec 2019 at 11:46 am UTC

There are quite a few retro pixel platformer, but imho none captured the NES as good Shovel Knight.
It's perfect and it immediately teleports me to the late 80's

The palettes, transition effects, sound, fonts.
Just perfect.

Then again, according to the devs it's not :D

https://www.gamasutra.com/blogs/DavidDAngelo/20140625/219383/Breaking_the_NES_for_Shovel_Knight.php [External Link]

Insurgency: Sandstorm no longer getting Linux/Mac support or a campaign mode
10 Dec 2019 at 6:23 pm UTC

Quoting: GuestThe year so in between Steam Machines and Proton was when Valve was visited by corrupting bribing suits from Microsoft as reported by Phoronix.
Can you please point me to this article?

Btw, here comes another crazy conspiracy theory:

What if Proton IS Valve's exit strategy wrt Linux?

I mean they cannot easily just drop the Linux client (can they?).
People have bought games supporting a certain platform and Valve cannot
just say "use the Windows version instead".
So the Linux client is here to stay - even if Valve would maybe better get rid of it.
If you don't have faith in a platform (anymore) but have to stick with it,
wouldn't sth like Proton be a ... natural move?

Insurgency: Sandstorm no longer getting Linux/Mac support or a campaign mode
10 Dec 2019 at 5:53 pm UTC

Quoting: GuestValve is hurting us with Proton.
Proton would be a fantastic thing to fill the gap with a few games.
But the danger of developers widely exploiting it is something we cannot control.

"Hell is paved with good intentions, not bad ones."

Insurgency: Sandstorm no longer getting Linux/Mac support or a campaign mode
10 Dec 2019 at 4:16 pm UTC Likes: 2

I have technically the highest respect for Proton and the like.
Yet, I see it as big problem for native Linux gaming and danger for AAA Linux gaming as a whole.
What if we will see a new Direct3D or similar API which will be widely adopted
and no old renderer is supported by most devs?
Now imagine this new API is - for whatever reason (maybe by intention) - extremely hard to reverse engineer and map to Vulkan/OpenGL? Hence, a well supported Proton/WINE layer is not available or will take years until it barely runs.

If the Linux gaming ecosystem with many devs providing native builds that emerged over the last years and now sadly seem to decline fast, is more or less gone - we have a problem.
First world problems, fair enough.
But still.

Saying that and considering the special role Valve has, I'd be very sad if "official" Linux support for HL:Alyx will be provided through being whitelisted for Proton.
Mark my words.

Insurgency: Sandstorm no longer getting Linux/Mac support or a campaign mode
10 Dec 2019 at 3:40 pm UTC

Quoting: TheSHEEEP
Quoting: Eike
mismanaging expectations
:><:
"We are sorry for making you believe that you could trust us."
Made my day!

(Basically every crowd-funding campaign being passionate about Linux support)

Prepare for Half-Life: Alyx with the full and complete Beta of Half-Life recreation Black Mesa out now
10 Dec 2019 at 12:39 pm UTC Likes: 1

I hope you all with FPS drops reported to the devs. ;)
It's a beta after all.

Atari VCS going through 'Engineering Validation Testing' on the road to release
10 Dec 2019 at 11:51 am UTC Likes: 5

I totally dig the design of the joystick.
Will get one if it's usable on a standard PC and sold separately.