Latest Comments by nattydread
The huge Minecraft Nether Update is due June 23
19 Jun 2020 at 1:21 pm UTC
19 Jun 2020 at 1:21 pm UTC
My son is so excited about this!
Lenovo adding Ubuntu & Red Hat on their entire ThinkStation and ThinkPad P lines
2 Jun 2020 at 10:57 pm UTC
2 Jun 2020 at 10:57 pm UTC
Quoting: da_habakuknow give me a xps 13 2-1 like thinkpad with ryzen 4000 and no compromises and i will be the first lenovo groupie ;) promise ;)I just got an HP spectre 360 13 2-in-1 it runs ubuntu linux flawlessly out of the box, Function keys, screen brightness, backlit key brightness, screen rotation, everything. I don't think you can say that about the Dells. It's not got ryzen though... :(
Work is underway to better support ASUS ROG laptops on Linux
19 Apr 2020 at 7:02 pm UTC
19 Apr 2020 at 7:02 pm UTC
I've got an ASUS ROG laptop for gaming and coding. It runs linux really well. A recent kernel update even fixed the backlit keys.
Six years after the original release Out There: Ω Edition gets a big new free The Alliance expansion
24 Jan 2020 at 3:53 pm UTC
24 Jan 2020 at 3:53 pm UTC
Oh great I have this on android, I might have to reinstall it as its a good game.
The first Beta of Godot Engine 3.2 has been released
8 Nov 2019 at 2:07 pm UTC
8 Nov 2019 at 2:07 pm UTC
Hi Slapin, TheSHEEEP
Thanks for your comments, its interesting to hear another viewpoint.
You said that ragdoll only works with example meshes, but isn't that true of every open source game engine?
I haven't seen any code that really does this in a flexible way.
I did start composing my own code using OpenSceneGraph and Bullet but I felt like I was reinventing the wheel! I might go back down this route, because ultimately I want to switch between the graphics engine and the physics engine and I really would like it to use vulkan in the end.
My requirements are small and C++ skills are strong so Urho is suitable for now :)
It was quite a while ago that I tried Godot, I might revisit it soon though as I know it is rapidly changing.
Thanks for your comments, its interesting to hear another viewpoint.
You said that ragdoll only works with example meshes, but isn't that true of every open source game engine?
I haven't seen any code that really does this in a flexible way.
I did start composing my own code using OpenSceneGraph and Bullet but I felt like I was reinventing the wheel! I might go back down this route, because ultimately I want to switch between the graphics engine and the physics engine and I really would like it to use vulkan in the end.
My requirements are small and C++ skills are strong so Urho is suitable for now :)
It was quite a while ago that I tried Godot, I might revisit it soon though as I know it is rapidly changing.
The first Beta of Godot Engine 3.2 has been released
7 Nov 2019 at 4:39 pm UTC
7 Nov 2019 at 4:39 pm UTC
I've been playing with game engines recently and Godot is far from usable yet really.
But what I have discovered is Urho3D, where I have rapidly made progress with some ragdoll physics using the bullet library.
Urho3D really is a great and polished library but not that well known (yet?).
I suppose its downsides are it is limited to OpenGL over vulkan but that isn't such a big issue.
It also seems to have a large and active community of developers.
But what I have discovered is Urho3D, where I have rapidly made progress with some ragdoll physics using the bullet library.
Urho3D really is a great and polished library but not that well known (yet?).
I suppose its downsides are it is limited to OpenGL over vulkan but that isn't such a big issue.
It also seems to have a large and active community of developers.
What have you been playing and what are your thoughts?
15 Jul 2019 at 10:57 am UTC
15 Jul 2019 at 10:57 am UTC
Just been playing lots of xcom 2.
10 years ago GamingOnLinux was created, what a ride it's been
5 Jul 2019 at 9:20 am UTC Likes: 2
5 Jul 2019 at 9:20 am UTC Likes: 2
Happy Birthday GOL. Thanks for your hard work Liam!
Valve release an official statement about the future of Linux support, they "remain committed" to Linux gaming
27 Jun 2019 at 7:12 pm UTC
27 Jun 2019 at 7:12 pm UTC
what about LMDE? Does anyone still use it? :P
Despite the high price, the initial batch of Valve Index headsets have sold out on pre-orders
3 May 2019 at 9:33 am UTC
3 May 2019 at 9:33 am UTC
Given the way this will be linux compatible and given that AAA games would be developed for it I wonder if this will launch native AAA linux games into the mainstream?
I hope so!
I hope so!
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