Latest Comments by Purple Library Guy
A fresh Steam client goes out with Linux improvements, Steam Input tweaks and more
18 May 2021 at 5:32 pm UTC Likes: 2
18 May 2021 at 5:32 pm UTC Likes: 2
There are people who have more than 25,000 games. If they've been gaming for 25 years, that means they've been buying 1,000 games a year. Like, buying on average three games every day. How do you even imagine you could possibly potentially play 1,000 games a year? It's actually worse than that because I don't think Steam has existed for 25 years.
Meanwhile, assuming $20 per game that's $500,000. Probably more because I don't see how you can rack up that kind of numbers while carefully waiting for sales, you know?
So, rich morons?
Meanwhile, assuming $20 per game that's $500,000. Probably more because I don't see how you can rack up that kind of numbers while carefully waiting for sales, you know?
So, rich morons?
Top-down tactical shooter RUNNING WITH RIFLES had a massive surge in players recently
17 May 2021 at 3:11 pm UTC
17 May 2021 at 3:11 pm UTC
Quoting: keanCheers, we were just about to look for the next coop game as we are about to finish Alien Swarm: Reactive Drop, which is still a super fund cross-platform coop game ;)Super Fund? You mean it's a toxic waste cleanup site? :tongue:
itch.io Creator Day gives 100% of the sales to developers today for 24 hours
14 May 2021 at 7:39 pm UTC
14 May 2021 at 7:39 pm UTC
I like itch. They really seem to be a bunch of sweethearts.
VR is absolutely insane, I am officially a convert and it works mostly great on Linux
14 May 2021 at 7:46 am UTC Likes: 3
14 May 2021 at 7:46 am UTC Likes: 3
Quoting: slaapliedjeIt was Professor Plum in the drawing room with the candlestick.Quoting: nattydreadYes VR improves upon where 3DTV went wrong. It is actually the solution for 3D content.I don't know about you, but I'd LOVE an interactive (maybe even multiplayer) version of Clue in VR...
And I am also keeping hold of my 3DTV.
It can't be far off until we have VR films that have the same quality to change your viewpoint in them like you can in the VR games.
System76 releases the open source Launch Configurable Keyboard
13 May 2021 at 10:10 pm UTC
13 May 2021 at 10:10 pm UTC
I never use the numpad. But then, I have no need of a specialized keyboard, either.
VR is absolutely insane, I am officially a convert and it works mostly great on Linux
11 May 2021 at 9:06 pm UTC Likes: 1
11 May 2021 at 9:06 pm UTC Likes: 1
Quoting: TheSHEEEPHrm. I kind of see what you mean, but it strikes me as being less about inherent enjoyability and more about . . . previous acculturation? You're used to a particular speed and being able to shoot and react at a particular rate, so it bothers you when it's not like that. But I've basically never played FPSes. If I were to take them up (I would suck 'cause I'm way too old for twitch games) and tried both flat screen and VR roughly equally, I might find that in terms of enjoyment, immersiveness as such aside, the speed of the flat screen/mouse approach didn't make up for the sort of "feeling of really shooting things" in the VR, because I wouldn't have that high speed ingrained in my reflexes and expectations. I might not even like the higher speed of the flat screen.Quoting: Purple Library GuyI suppose that's true, but does it matter? Games are as fast as people can play them enjoyably, and that's slower in VR, and . . . so?I don't enjoy being held back by the tools I use. I'll play an FPS in VR and think "yeah, this is nice! Very immersive! But the only reason I'm having a hard time is because I'm not using a mouse but flail around with my body". Been there, done that.
It will leave a very sour taste to me unless a very similar game couldn't be replicated for mouse & kb.
Which is what I'm saying, not all games can be made into VR well and vice versa.
VR is absolutely insane, I am officially a convert and it works mostly great on Linux
11 May 2021 at 5:33 pm UTC Likes: 3
11 May 2021 at 5:33 pm UTC Likes: 3
Quoting: TheSHEEEPWhen you look at almost every single VR game on a normal monitor - they just appear slow. And they have to be, because they would be unplayably hard otherwise. You cannot be as fast with your arms as you can be with a mouse cursor.I suppose that's true, but does it matter? Games are as fast as people can play them enjoyably, and that's slower in VR, and . . . so?
VR is absolutely insane, I am officially a convert and it works mostly great on Linux
11 May 2021 at 6:59 am UTC
11 May 2021 at 6:59 am UTC
I am kind of interested in VR . . . I'm mostly curious about the idea of boxing or swordplay games where you're, you know, pretty much really doing that stuff.
But the games I actually play now I'm not sure would really be changed much by VR. Like, I'm not sure Stellaris or Civilization would be a lot different in VR.
But the games I actually play now I'm not sure would really be changed much by VR. Like, I'm not sure Stellaris or Civilization would be a lot different in VR.
Wolfire Games filed a lawsuit against Valve over abuse of their market position
11 May 2021 at 6:32 am UTC Likes: 1
11 May 2021 at 6:32 am UTC Likes: 1
Quoting: ProtektorDude . . . I'm a lot more politically radical than you, I'd wager. So if you want to look down your nose at someone for not being contemptuous of corporations, you might want to try someone else. You appear to be assuming something about me, extrapolating that into what you assume I must be arguing, and so ignoring the actual line of argument I'm making and its actual implications. I suggest you take a couple of steps back and think about what I'm actually saying, and if you don't get where I'm taking it, maybe you could ask me.Quoting: Purple Library GuySo what you are saying is people price digital goods like physical goods but in reality are cheaper to produce because they aren't physical and thus don't have to use natural resources to make a copy and expensive shipping and stocking and middle men. Instead they can make 1 or 100 million and costs are exactly the same. Yea digital good are special....NOT! Customers shouldn't be screwed just because you or anyone else thinks digital goods are special and that companies should be able to wave away warranty of fitness and wave away right of first sale. Yes right of first sale is a consumer right in the US. We have the RIGHT to sell stuff we won't want or need anymore that we bought. Software companies are not the first to try that bullshit. Music, books, movies and all kinds of other stuff have tried that in the past but the courts didn't let it fly. Now companies have paid off judges to be friendly to them and convinced judges and people in general that some how digital media is special and different from everything else out there. It isn't and that is a modern corporate invention or what I call a modern corporate lie.Quoting: ProtektorI find it hilarious that you think just because something is digital that is somehow special and differentBut it is. The cost of a copy approaching zero makes a fundamental difference. When it comes to physical goods, scarcity is real and costs are based (more or less) on cost of production. When it comes to digital goods, costs are arbitrary and scarcity is entirely a social construct which we have created because we don't understand how to do any other models and anyway we fear trying other models would undermine the status quo.
Wolfire Games filed a lawsuit against Valve over abuse of their market position
11 May 2021 at 6:28 am UTC Likes: 2
You appear to have been so busy having a bee in your bonnet about things which I myself have argued strongly when that was the topic, that you did not bother to follow the argument I was actually making.
11 May 2021 at 6:28 am UTC Likes: 2
Quoting: ProtektorI know all that. It doesn't contradict anything I said, so I'm not sure what you are saying is incorrect. Indeed, I glanced at that stuff when I said "The resulting compensation tends to be wildly out of proportion to the costs of development" . . . that just didn't happen to be what I was talking about.Quoting: Purple Library GuyThe pharmaceutical industry comes fairly close. There are large up-front costs to developing new drugs. As compensation, companies are given a monopoly (patent) on drugs which theyActually that is incorrect. If you look at all of the pharmaceutical companies you will find they spend more on advertising than they do on R&D. Also if you look at their end of the year filings for those that are public, not only will you see R&D costs versus advertising, but you will see how much they are feeding at the federal trough to develop these medicines and working with Universities that are government funded as well. So pharmaceutical want you to think they spend tons on R&D to develop drugs but most of that money isn't their own money. They feed very heavily at the public/government trough. I have many family members in medicine who have told me all about this and how the pharmaceutical companies wine and dine them and give away drugs to them in order to get them on a doctor's preferred prescription list as well. If a doctor tells you that you need a $300 drug most people just assume, okay that is what I need and I will just have to hope my insurance pays for it.inventeddid the clinical trials for, and charge orders of magnitude more than the cost of production. The resulting compensation tends to be wildly out of proportion to the costs of development--but also, that mismatch between fixed development cost and per-unit revenue leads to perverse incentives. Companies gain hugely if by any means they can sell more units of a given drug rather than start over with a new drug; hence they tend to aggressively push to expand what a drug can be prescribed for whether it's appropriate or not, tend to spin the data to discount dangerous side effects, and pull various tricks to extend the life of their patents. Not to mention the genesis of the opioid crisis. If the drug companies were instead paid lump sums for the drug development, but then were not awarded a monopoly but had to compete, the prices of drugs would fall towards the price of production, and drug companies would gain little from misrepresenting a given drug's capabilities, arranging for it to be prescribed inappropriately, and so on.
You appear to have been so busy having a bee in your bonnet about things which I myself have argued strongly when that was the topic, that you did not bother to follow the argument I was actually making.
- Rocket League is adding Easy Anti-Cheat, Psyonix say Linux will still be supported with Proton
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- Unity CEO says an upcoming Beta will allow people to "prompt full casual games into existence"
- Blue Archive devs confirm Steam Deck and controller support is on the way
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